# Kansas City: The Trick-Taking Game ## General Info - **Year Published**: 2024 - **BGG Rating**: 7.3 - **BGG Rank**: #10386 - **Players**: 4-5 (Best with: 4) - **Duration**: 45 min - **Weight**: 2.00 / 5 - **Designers**: Christopher Wray - **Artists**: Megan Russell - **Publishers**: (Self-Published) - **Categories**: Card Game - **Mechanics**: Trick-taking ## Verdict If you love trick-taking with a twist, Kansas City will hook you!Smart hand controlTricks with trump flipsFixed-point scoring challengeMinimalist, clear designAverage playtimeModerate complexityRECOMMENDED ## Description Kansas City: The Trick‑Taking Game offers a fresh spin on the classic trick‑taking genre. Instead of simply trying to win the most rounds, each hand has a fixed numerical goal: capture exactly X tricks, with X changing as the game progresses. If you’re used to traditional trick‑taking, you’ll notice that the “must‑follow” and “trump” rules stay in place, but the game gives you the chance to upgrade your hand during play. When you lose a trick, you can “upgrade” a card to the trump suit, boosting your chances of winning the next rounds. That swap can be the difference between falling short and becoming “over‑powered,” and the designer points out that balance is maintained because the game guarantees that at least one player will exceed the target in every hand. The deck is a standard 52‑card pack, with no extra pieces, and scoring is tracked with simple tokens. Players take turns playing tricks, and strategy revolves around when to use the trump and when to hold onto strong cards. The look is minimalistic, with a small board to keep score, making set‑up and teardown a breeze. With a typical playtime of about 45 minutes, it’s a solid choice for a 1–2 hour session. The difficulty is moderate: those familiar with trick‑taking or other card games that involve tricks will pick it up quickly, but newcomers may need a moment to grasp the upgrade mechanic. In short, Kansas City blends the familiarity of trick‑taking with an extra layer of hand‑management strategy, delivering a fun and balanced challenge for groups of 4 to 5 players. ## FAQ ### How many players can play? 4 to 5 players. ### How long does a game last? About 45 minutes. ### What is the difficulty level? Moderate, great for those familiar with trick‑taking or card games. ### What components are included? A standard 52‑card deck, scoring tokens, and a small board to track points. ### Do I need to know trick‑taking rules beforehand? No, the rules are explained in the manual and are straightforward. ### Who is this game aimed at? For players who enjoy strategic card games with a dash of unpredictability.