# Keyflower: Keymelequin ## General Info - **Year Published**: 2016 - **BGG Rating**: 7.7 - **BGG Rank**: — - **Players**: 2-6 (Best with: 4) - **Duration**: 90-120 min - **Weight**: 3.00 / 5 - **Designers**: Richard Breese, Sebastian Bleasdale - **Artists**: Juliet Breese - **Publishers**: R&D Games, Game Salute, Hutter Trade GmbH + Co KG - **Categories**: City Building, Economic, Expansion for Base-game, Nautical, Territory Building - **Mechanics**: Auction / Bidding, Modular Board, Tile Placement, Worker Placement ## Verdict Perfect for those who have mastered the base game and want new ways to create color combos. Adds layers of diplomacy without overcomplicating things.Easier cooperation between opposing colorsNew strategic combo possibilitiesSeamless integration with other expansionsRequires the base game to playVery limited content (mini-expansion)RECOMMENDED ## Description If you already enjoy the dynamics of Keyflower, the Keymelequin mini-expansion arrives to add some extra flavor to your village. The main highlight here is the introduction of a new ship tile, the Keymelequin, which serves as the gateway for two very interesting characters: Paulo and Sven. These guys aren't just more faces on the board; they are true diplomats of the Keyple world. Sven arrives at the port at the end of spring and acts as the great peacemaker between the blue and yellow factions. Paulo disembarks at the end of summer, playing a similar role but focusing on the bridge between the red and green factions. In practice, this means they facilitate cooperation and teamwork between colors that would normally struggle to interact, unlocking powerful combos and strategies that wouldn't be possible in the base game. It's the kind of addition that is small in volume but shifts the game's gears, bringing new interaction possibilities and forcing players to rethink their village compositions. Keep in mind that, as with any expansion, you need the Keyflower base game to play. The good news is that Keymelequin is highly versatile: you can use it alone with the base game or mix it with any other expansions or promotional tiles you already have in your collection. If you love optimizing every detail of your economy and want to see how diplomacy between colors can change the course of the match, this content is a must-have. ## How to Play Objective of the Game The Keymelequin mini-expansion introduces two new characters, Paulo and Sven, to the world of Keyflower. These special keyples facilitate teamwork and cooperation between their respective factions, leading to powerful and interesting results. The goal is to integrate these new abilities into your strategy to gain an advantage in bidding, production, and scoring, ultimately aiming for the most victory points at the end of the game. Preparation (Setup) Replace a boat tile of your choice with the Keymelequin boat tile. This Keymelequin boat tile should be loaded as usual according to the icons on it. In the spring season, Sven will be on board the Keymelequin boat tile. In the summer season, the Keymelequin boat tile will be flipped, and Paulo will be on board. Flow of the Game The Keymelequin mini-expansion integrates into the existing Keyflower game flow. The new characters, Paulo and Sven, arrive with the Keymelequin boat tile at specific times: Sven disembarks from the Keymelequin at the end of spring. Paulo arrives on the Keymelequin at the end of summer. At the end of summer, the player who wins the Keymelequin boat must choose a different boat tile, which is not already in the game, to replace the Keymelequin boat for the autumn season. This allows the player to influence the number of keyples brought into the game in autumn and the boat scoring possibilities in winter. Actions and How to Play Using Sven and Paulo Sven can be used in the same way as an ordinary keyple. Sven counts as either a single blue or a single yellow keyple. However, yellow keyples who are with Sven can be treated as being blue and blue keyples as being yellow. Keyples count as being with Sven if: They are part of the same bid as Sven. They have been placed (by any player) onto the same tile as Sven. They have been allocated to the same tile or contract as Sven for scoring purposes at the end of the game. Where only Sven (and the keyples with Sven) set the keyple color associated with a tile, the tile can be either a blue tile or a yellow tile. Subsequent keyple placements by a player may determine which of these two colors it becomes. Paulo acts in the same way except Paulo’s colors are green and red. Bidding Example Player A has bid for a tile using one blue keyple. Player B has counterbid with two blue keyples. Player A can add Sven and a yellow keyple to his bid. Player C cannot overbid with his four yellow keyples, because the color identity of the tile is currently set as blue by Player B. Player B moves his two blue keyples to a different tile. The color identity of the tile is now either yellow or blue. Player C bids four yellow keyples. Production Example Player A has used a tile with a red keyple. Player B uses the same tile with Paulo and a green keyple. (This is allowed even if the tile has a red extension.) Player A now uses the tile with two red keyples and a green keyple. End of Game and Scoring Consulte o manual para detalhes sobre esta seção. Scoring Examples Craftsman’s guild: 9 points. Key market: 10 points. Village hall: 5 points. Village hall: 7 points. Emporium (promotional tile): 6 points. Contract (Keyflower the Merchants): 7 points. Contract (Keyflower the Merchants): 7 points. Tips for Winning Utilize Sven and Paulo's color-shifting abilities to make flexible bids and production actions. Their presence can allow you to use keyples of a different color than what is currently set for a tile, or even change the tile's color identity. Pay attention to the Keymelequin boat tile at the end of summer. Winning this boat allows you to choose a replacement boat tile for autumn, influencing the number of keyples entering the game and potential winter scoring. This can be a powerful strategic move. ## FAQ ### Can I play Keymelequin as a standalone game? No, it's a mini-expansion. You absolutely need the Keyflower base game to use it. ### What exactly comes in the box? The expansion includes the Keymelequin ship tile and the pieces for the two characters, Paulo and Sven. ### Does this make the game much more complex? Not really. It adds new interaction possibilities between colors but doesn't change the core rules of the game. ### Can I use it with other expansions? Yes! It is fully compatible with any other Keyflower expansions or promotional tiles. ### Who is this expansion for? For those who already enjoy Keyflower and want to diversify their Keyple allocation strategies. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 11.47 (https://boardgameprices.com/item/go?source=A&storeitemid=6796002&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/19235/keyflower-keymelequin?utm_source=boardgamesbot.com