# King of Tokyo: Halloween ## General Info - **Year Published**: 2013 - **BGG Rating**: 7.2 - **BGG Rank**: — - **Players**: 2-6 (Best with: 4) - **Duration**: 30 min - **Weight**: 1.70 / 5 - **Designers**: Richard Garfield - **Artists**: Régis Torres - **Publishers**: IELLO, Devir, Egmont Polska, GaGa Games, Galápagos Jogos, Heidelberger Spieleverlag, Hobby Japan, HomoLudicus, Lex Games, uplay.it edizioni - **Categories**: Dice, Expansion for Base-game, Fighting, Movies / TV / Radio theme, Science Fiction - **Mechanics**: Dice Rolling, Open Drafting, Player Elimination, Push Your Luck, Take That, Variable Player Powers ## Verdict If you love the mayhem of King of Tokyo, the Halloween pack will thrill you with new monsters, spooky dice and game‑changing cards.New themed monstersEvolution power upgradesHalloween‑themed dicePowerful costume cardsCostume cards can be stolenNo new core rulesRequires base gameRECOMMENDED ## Description King of Tokyo: Halloween, the first Collector Pack for the series, adds two brand‑new monsters – Pumpkin Jack and Boogie Woogie – to the base game. Each monster comes with its own exclusive set of eight Evolution cards, letting the creature mutate into ever‑scarier versions as the game progresses. The expansion also supplies six orange‑and‑black dice engraved with Halloween symbols and twelve new Power cards of the Costume type. These cards grant strong effects but can be ripped off you by any monster that rolls three claws, adding an extra layer of tension. A rare promotional card for the upcoming King of New York is included as well. The core mechanics stay the same – dice rolling, open drafting, player elimination, push‑your‑luck and take‑that abilities – but the fresh theme and variable powers give a visual and strategic boost. Perfect for fans of the original chaos who want more monster variety and cards, especially in 2‑6 player games lasting about 30 minutes. With a low complexity (weight 1.7) it’s quick to learn, yet the evolving powers keep each session feeling fresh. ## How to Play Game Objective It's Halloween and you've been invited to a party! The objective is to participate in a costume contest to see who will be the most beautiful Monster. The game introduces two new Monsters, Pumpkin Jack and Boogie Woogie, each with their own set of Evolution cards. Preparation (Setup) Shuffle the Costume cards together with the normal deck of cards. Optional rule: Each player starts with a random Costume. Shuffle the remaining ones together with the other cards. Each player chooses a Monster, takes the 8 corresponding Evolution cards, and shuffles them. Optional rules: You can use any of the optional rules from the Power Up! expansion. Game Flow Refer to the manual for details on this section. Actions and How to Play Costumes Costumes are played as Constant cards and can be bought at the end of your turn. There is no limit to the number of Costumes you can use at the same time. They can also be stolen: If a Monster ends its rolls with at least 3 Faces for dices (King of Tokyo) (2 types of dice, black dice and green dice), it can steal Costumes from any affected Monster. To do so, it must pay the energy cost of the Costume to the Monster being stolen from. It is possible to steal as many Costumes at once as the Energies allow. Stealing Costumes does not cancel damage – you still deal damage normally. Evolution Cards If a Monster ends its rolls with at least 3 Faces for dices (King of Tokyo) (2 types of dice, black dice and green dice), it draws the first Evolution from its deck and keeps it secret. Hearts do not need to be used to recover health, and a player can use hearts to buy an Evolution even if they are in Tokyo. The card does not replace healing; it is in addition to healing, which occurs normally. If you run out of Evolution cards, a roll of 3 Faces for dices (King of Tokyo) (2 types of dice, black dice and green dice) will do nothing special. Monsters must keep their Evolutions secret until they want to play them – which can happen at any time. There are three types of Evolution: Temporary Evolution: Is discarded after being played. Permanent Evolution: Remains in play after being revealed. Gift Evolution: After being revealed, when the Monster that has the Evolution card deals damage to another Monster, it can pass these cards to the attacked Monster. These cards remain in play as a Permanent Evolution. The Monster that put the card into play will always be the OWNER of this card. The monster that has the card in front of it is the monster that HAS the card. The owner of a Gift Evolution is always the one who puts it into play, and its effect affects the Monster that possesses it, provided it is not its owner. Power cards that refer to "cards" in the base game never apply to Evolutions. End of Game and Scoring Refer to the manual for details on this section. Tips for Winning Refer to the manual for details on this section. ## FAQ ### How many players can play? 2 to 6 players, using the base game as a foundation. ### What is the typical play time? About 30 minutes, similar to the original game. ### Do I need the King of Tokyo base game? Yes, the expansion works only as a supplement to the base game. ### What new components are included? Two monsters, 8 Evolution cards per monster, 6 orange‑black dice, 12 Costume Power cards, and a promotional card. ### Does the expansion change core rules? No, it keeps the same mechanics; it just adds new options and variations. ### Is it beginner‑friendly? With a weight of 1.7 it’s easy to learn, great for newcomers. ### Can I play without the King of New York promo card? Absolutely, the promo is just a collectible extra. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 16.79 (https://boardgameprices.com/item/go?source=A&storeitemid=4815130&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/7274/king-of-tokyo-halloween-collector-pack-1?utm_source=boardgamesbot.com