# Loop Inc.: Expansion Tiles ## General Info - **Year Published**: 2015 - **BGG Rating**: 6.8 - **BGG Rank**: — - **Players**: 1-4 - **Duration**: 45-0 min - **Weight**: 2.00 / 5 - **Designers**: Scott Almes - **Artists**: Kwanchai Moriya - **Publishers**: Eagle-Gryphon Games - **Categories**: Science Fiction, Travel - **Mechanics**: Action Queue, Hand Management ## Verdict Time travel fans who enjoy a dash of chaos will love this expansion. It turns Loop Inc. into an even more unpredictable experience where every decision might have crazy temporal consequences. The highlight are the Butterfly Effect tiles, adding that 'what if?' factor to every game. Just don't expect total control - here, chaos is part of the fun!Adds strategic layersMakes each game uniqueButterfly Effect is brilliantCan be too chaoticNot for control freaksRECOMMENDED ## Description Loop Inc.: Expansion Tiles is a surprise-packed addition to the base game, bringing new layers of strategy and controlled chaos. With 16 extra tiles, this expansion introduces three tile types that change how you play: Performance Goals (secret objectives for bonus points), Waste Memo (turning penalties into variable challenges), and Butterfly Effect (adding unpredictable consequences to your time travels). Each game becomes unique as tiles are randomly distributed, creating different combinations every time. If you already enjoyed the challenge of managing actions and resources in Loop Inc., this expansion will make you think twice before every move. And the best part? Nothing here is Kickstarter-exclusive - everyone can enjoy these mad additions to the time-travel experience. ## FAQ ### Do I need the base game to play? Yes, this is an expansion and requires Loop Inc. to play. ### How many players can participate? 1 to 4, same as the base game. ### Is the expansion balanced for all player counts? Yes, the number of tiles used scales with player count. ### Is it worth it for solo play? If you enjoy the base game's solo challenge, you'll appreciate the variations these tiles bring. ### Is component quality equal to the base game? Yes, tiles maintain the same quality standard and artistic style. ### Are the new rules hard to learn? No, each tile type has simple rules that are quickly explained.