# Mage Wars: Debilitate Promo Card ## General Info - **Year Published**: 2013 - **BGG Rating**: 6.8 - **BGG Rank**: — - **Players**: 2 - **Duration**: 90 min - **Weight**: — - **Designers**: Benjamin Pope, Bryan Pope - **Artists**: Maichol Quinto - **Publishers**: Arcane Wonders - **Categories**: Card Game, Expansion for Base-game, Fantasy, Fighting - **Mechanics**: Area Majority / Influence, Dice Rolling, Simultaneous Action Selection ## Verdict If you love cards that shift the game unexpectedly, this one’s for you!Disables melee attacksEnhanced battle controlSurprise playOnly available in promosDoes not replace the base gameFOR GENRE FANS ## Description Mage Wars: Debilitate Promo Card is an exclusive bonus you can grab at Gen Con 2013. The card, called *Debilitate Enchantment*, costs 2 mana to play and, if you place 4 mana to reveal it, the target creature loses all its *Melee+X* traits and, worse, can never gain any of those abilities again. In other words, it takes your favorite creature, strips it of melee attacks, and leaves it vulnerable while the other player tries to turn the tide in their favor. The effect is direct and powerful: just put the mana in the box, reveal the card, and watch the opponent’s creature lose *Melee+X* – a play that can swing a 90‑minute game. The card requires no extra components; it comes embedded in promotional packs and works exactly like any other Mage Wars card. If you already own the base game, just open the pack and add the card to your hand. If you don’t, it functions only as a collector’s gift – it can’t be played without the original game. For fans of tactical combat, the idea of permanently disabling a melee attack can be the edge you need to dominate the table. In short, *Debilitate* is a card trick that strips a creature’s power, letting you control the battle more precisely and strategically, without much math. It’s a promo card that can’t be bought, but it’s worth having if you want to add a surprise twist to your wizard duel. ## FAQ ### How long does a game last with the Debilitate card? The game remains the standard Mage Wars length, between 90 and 90 minutes, as the card does not change the duration. ### For how many players does the card work? Mage Wars is a two‑player game, so the card also applies only to two‑player duels. ### What is the complexity of using the card? Very simple: just pay 2 mana to play it, or 4 mana to reveal its effect. No extra calculations or dice rolls are required. ### Do I need additional components to use the card? No. It comes embedded in promotional packs and works exactly like any other Mage Wars card. ### Can the card be bought in stores? No, it is exclusive to promotions, such as Gen Con 2013. If you don’t have it, you can look for collectors or buy the base game and find digital versions. ### Does the card work without the base game? No. It can only be played if you already own Mage Wars. Otherwise, it serves only as a collector’s item. ### What is the card’s effect in the game? When revealed, the target creature permanently loses all its *Melee+X* traits and cannot gain any of those traits again.