# Mage Wars: Stumble Promo Card ## General Info - **Year Published**: 2013 - **BGG Rating**: 7.4 - **BGG Rank**: — - **Players**: 2 (Best with: 2) - **Duration**: 90 min - **Weight**: 3.00 / 5 - **Designers**: Benjamin Pope, Bryan Pope - **Artists**: Lorraine Schleter - **Publishers**: Arcane Wonders - **Categories**: Card Game, Expansion for Base-game, Fantasy, Fighting - **Mechanics**: Area Majority / Influence, Dice Rolling, Simultaneous Action Selection ## Verdict If you're a Mage Wars fan looking for a little extra tactical trickery, this 'Stumble' promo card can be quite handy for disrupting your opponent's plans.Unexpected control tacticAdds battle varietyInteresting collector's itemOnly affects non-flying creatures'Unmovable' creatures ignore itFOR GENRE FANS ## Description Hey board game fans! Check out this promo card for Mage Wars, the 'Stumble Promo Card'. This little gem was handed out at Organized Play events and is part of the 'Allegiance in Blood' story arc. Essentially, it's an enchantment you can cast to make a non-flying enemy creature stumble. It costs 2 mana to cast and 1 to reveal. When you reveal 'Stumble', the targeted creature loses its move action during its action phase. And after it does its job, the card is destroyed. But heads up, creatures with the 'Unmovable' trait are completely unfazed; they remain standing strong. This card also appeared in the 'Druid vs Necromancer' expansion, but in a non-foil version with 6 copies. It's a cool card for adding tactical disruption to your opponent's plans, especially when they're setting up a decisive advance. Think of it as a strategic 'hiccup' on the battlefield. For those who enjoy Mage Wars and want to add a little extra spice to their battles, this card is a neat find. It doesn't radically change the game, but it offers an interesting and unexpected control option. It's the kind of card that makes you think twice before charging in headfirst! ## FAQ ### Is this card an expansion or a standalone game? The 'Stumble Promo Card' is a promotional card that acts as an expansion for the base game Mage Wars, adding a new tactical option. ### How many players can participate using this card? Mage Wars is a 2-player game, and this promo card maintains that dynamic, being ideal for duels. ### What is the average playtime with this card? Mage Wars gameplay typically lasts around 90 minutes, and an additional card like this doesn't significantly alter that playtime. ### Is the 'Stumble' card difficult to use? The mechanic is straightforward: it costs mana to cast and reveal, and it prevents the target creature's move action. It requires good timing to be most effective. ### Does this card affect all creatures? No, it only affects creatures that cannot fly and do not possess the 'Unmovable' trait. ### Where can I get this card? Originally, it was distributed at Organized Play events. Non-foil versions were also included in the 'Druid vs Necromancer' expansion. ### What is the complexity level of the base Mage Wars game? Mage Wars is considered a medium-complexity game (BGG weight 3/5), requiring strategy and tactical planning.