# Meadow: Adventure Book ## General Info - **Year Published**: 2024 - **BGG Rating**: 8.5 - **BGG Rank**: — - **Players**: 1-4 (Best with: 3) - **Duration**: 60-90 min - **Weight**: 2.50 / 5 - **Designers**: Klemens Kalicki - **Artists**: Karolina Kijak - **Publishers**: Rebel Studio - **Categories**: Book, Environmental, Exploration - **Mechanics**: Scenario / Mission / Campaign Game, Solo / Solitaire Game ## Verdict Perfect for those who love Meadow's zen vibe and want more depth through missions and stories. The book format is a total charm!Absolutely stunning watercolor artworkScenarios that refresh the gameplayExtremely satisfying solo experienceInnovative blend of book and boardVery high language dependencyRequires the base game to playRECOMMENDED ## Description Ever felt that sense of peace while walking through a flowering field and watching wildlife? Meadow: Adventure Book turns that feeling into a game. This expansion for the beloved Meadow takes the nature observation experience into a fascinating hybrid format: a beautifully illustrated book that serves as both your guide and your board. Instead of just building an ecosystem, you now embark on narrative journeys through diverse landscapes, each featuring watercolor art that is a true masterpiece. The biggest strength here is the variety. The book isn't just for show; it introduces specific scenarios that tweak the base game's rules. Each mission acts as a unique puzzle with varying difficulty levels that challenge even those who have mastered the original mechanics. It's as if you're rediscovering the game with every page you turn, transforming the relaxing experience into a progressive campaign with legacy-style elements. Whether you're playing solo for a zen moment or with a group to share the discovery, the Adventure Book adds layers of depth and storytelling. You'll need to explore new surroundings, tackle scenario-specific challenges, and manage your resources to complete the missions. It's the perfect blend of board game tacticity and the immersion of an adventure book. Get your notebook ready and adjust your lens for exploration, but keep in mind: since the text is fundamental for progression, there is high language dependency, requiring translation for those who aren't fluent in the original language. ## How to Play How to Play Meadow: Adventure Book 1. Objective of the Game Meadow: The Adventure Book is an expansion that takes players on a series of hikes, each introducing new gameplay elements and scoring variations. Players explore nature, observe wildlife, and complete goals to earn victory points and stars. The player with the most stars at the end of the campaign wins. In case of a tie, players share victory. The expansion includes 6 unique hikes, which can be played individually or as part of a hiking mode campaign. Each hike features its own rules, components, and achievements. 2. Preparation (Setup) Before starting: Add cards from Envelope U - Big Encounters along with its goal token. Assemble the 6 boxes included in the expansion before your first game. Place the adventure book next to the main board, replacing the campfire board from the base game. Set up notch tokens based on player count: use the "1" token for 1-2 players, add the "3" token for 3 players, and use all tokens for 4 players. Each hike has its own setup steps, which include: Placing specific components (e.g., weather cards, bridge tokens, windmill discs). Setting up the round tracker and goal tokens. Distributing player-specific components (e.g., bonus tokens, stream boards, balloon tokens). Consulte o manual para detalhes sobre esta seção. 3. Flow of the Game The game follows the structure of the base game with modifications for each hike: Start of the Round: Some hikes require rolling dice (e.g., for weather indicators) or placing tower tokens (e.g., in Observation Tower). Player Turns: Players take turns placing path tokens to take cards from the main board, perform actions, or fulfill goals. End of the Round: Players collect path tokens, pass the first player token, and advance the round marker. Some hikes include special end-of-round steps (e.g., moving the compass rose in Balloons). The game lasts 6 rounds regardless of player count. 4. Actions and How to Play Each hike introduces unique actions and mechanics: Hike 1: The Beginning – Players collect weather cards by placing path tokens in rows/columns with weather indicators. These cards grant extra actions or points. Hike 2: Bridges – Players divide their meadow with a stream board and flip bridge tokens by placing symbols on the correct sides. Hike 3: Windmills – Players move markers on trail tokens and turn windmill discs to earn points. Hike 4: Balloons – Players move on balloon flight tracks and flip balloon tokens to fulfill goals. Hike 5: Observation Tower – Players place tower tokens under card columns and use binoculars actions to gain advantages. Hike 6: The Cave – Players collect paintings tokens and move deeper into the cave to activate special actions. Consulte o manual para detalhes sobre esta seção. 5. End of Game and Scoring The game ends after the 6th round. Players score points based on: Cards played in their meadow and surroundings areas (including weather cards, horizon tokens, or paintings tokens). Flipped tokens (e.g., bridge tokens, balloon tokens). Bonus tokens placed in the adventure book. Achievements specific to each hike (e.g., being the first to fulfill a goal, playing certain cards). In hiking mode, players earn stars for 1st and 2nd place, as well as for completing achievements. The player with the most stars at the end of the campaign wins. 6. Tips for Winning Prioritize Goals: Fulfilling goals early earns bonus tokens and achievements, which are key to winning. Balance Actions: In hikes like Windmills or Observation Tower, focus on both advancing your marker and playing cards efficiently. Use Special Tokens: Weather cards, bridge tokens, and binoculars actions provide extra points or actions—don’t overlook them! ## FAQ ### Do I need the base game to play? Yes! The Adventure Book is an expansion, so you'll need all the original Meadow components to play. ### Can I play it solo? Absolutely! It works great in solo mode, feeling almost like a meditative puzzle game. ### How long does a game take? Each scenario typically takes between 60 and 90 minutes, depending on the mission's complexity. ### Is it difficult? It's medium weight (2.5/5). If you know Meadow, the curve is smooth, but the scenarios introduce new challenges requiring more strategy. ### Does the language matter? Yes, quite a bit. Since the story and missions are in the book, you'll need a translation if you aren't fluent in the product's language. ### Is it a legacy game? It has campaign and progression elements, but the structure is focused on the book's scenarios, allowing you to rediscover the game. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 44.99 (https://boardgameprices.com/item/go?source=A&storeitemid=5946457&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/69331/meadow-adventure-book?utm_source=boardgamesbot.com