# Melee ## General Info - **Year Published**: 1977 - **BGG Rating**: 7.3 - **BGG Rank**: #4871 - **Players**: 2 (Best with: 2) - **Duration**: 15 min - **Weight**: 2.22 / 5 - **Designers**: Steve Jackson (I) - **Artists**: Jennell Allyn Jaquays, Liz Danforth, Pat Hidy, Paul Jaquays, Roger Stine, Trace Hallowell - **Publishers**: Hobby Japan, Metagaming, Sfera, Steve Jackson Games - **Categories**: Adventure, Fantasy, Wargame - **Mechanics**: Dice Rolling, Grid Movement, Hexagon Grid, Line of Sight, Movement Points, Scenario / Mission / Campaign Game, Simulation, Variable Player Powers ## Verdict Fans of quick tactical duels and light wargames will love Melee. It combines old-school simplicity with surprisingly deep decisions.Fast-paced, intense combatDeep strategy in minutesBluffing combat systemBasic components (it was a microgame)Might feel too simple for modern gamersFOR GENRE FANS ## Description Melee is a classic fantasy-themed wargame of individual combat, where two players control warriors in a tactical duel on a hex grid. Each fighter has Strength and Dexterity stats and can equip weapons and armor that affect their abilities. The game is fast-paced, with matches lasting about 15 minutes, but packed with strategic decisions: movement, positioning, and combat are key. The combat system is simple but engaging, with dice rolls determining attack and defense outcomes. Melee was one of the first games in Metagaming's MicroGame series and later evolved into The Fantasy Trip RPG system. It's perfect for fans of quick, action-packed tactical duels with a medieval fantasy twist. ## FAQ ### How many players can play? Only 2 players, it's a duel game. ### How long does a game last? About 15 minutes, perfect for quick rematches. ### Is it hard to learn? No, rules are simple but strategy can be deep. ### Does it need translation? Yes, the game has English text but a translated reference sheet works. ### Is it good for RPG fans? Yes! Melee was the basis for The Fantasy Trip system, precursor to GURPS.