# More Containers ## General Info - **Year Published**: 2026 - **BGG Rating**: 8.1 - **BGG Rank**: — - **Players**: 3-5 - **Duration**: — - **Weight**: — - **Designers**: Kevin Nesbitt - **Publishers**: Allplay - **Categories**: Economic, Expansion for Base-game, Industry / Manufacturing, Transportation - **Mechanics**: Auction / Bidding, Closed Economy Auction, Commodity Speculation, Loans, Pick-up and Deliver, Set Collection ## Verdict If you love intense bargaining and want extra ways to cash in, More Containers delivers it all with flair.Player loan negotiationsPremium gold containersTruck company auctionsExpanded auction optionsAdded complexityUncertain playtimeRequires base ContainerRECOMMENDED ## Description More Containers arrives as the big upgrade fans of Container have been waiting for. The expansion adds three brand‑new lines of content and revisits a few classic modules with refined rules. First, Player Loans give each participant two credit cards; anyone needing cash must negotiate directly with another player, who charges interest and creates tense debates over who’s willing to take the risk. Next, Luxury Containers introduce ten metal golden pieces – a premium touch that matches the Deluxe edition – along with new scoring rules that increase the value of these containers as the game progresses. Any player can trade two ordinary containers for a gold one, encouraging strategic swaps. Finally, the Trucking Expansion provides each player with a personal board that earns $1 whenever goods are shipped. Trucking companies accumulate wealth and can be auctioned off, transferring not only the current cash but also future freight income. This company‑auction mechanic adds an extra layer of negotiation and long‑term planning. Overall, More Containers broadens the options for auction, commodity speculation, set collection, and pick‑up‑and‑deliver logistics, preserving the economic core of the base game while boosting player interaction. Perfect for 3‑5 players who love intense financial decisions and bargaining moments, the expansion promises more dynamic sessions and even richer replay value. ## How to Play Objective of the Game So you like shipping containers? How about MORE! In Container: More Containers, players are trying to earn profit by investing in the trucking business when opponents buy containers to stock their harbors. The game also introduces new types of containers and ways to manage loans. The ultimate goal is to have the most money at the end of the game, which is triggered when the supply runs out of two colors of containers. Preparation (Setup) During normal setup, each player flips their player aid to the expansion side (with a ). Follow the steps below for the modules you want to use. Truck Companies Setup Place the Truck Company bid tile and auction token near the Off-Shore Bank. Each player takes their Truck Company board extension and places it next to their player board. Each player takes their 3 trucks and keeps them nearby (not on their board). Player Loans Setup Each player takes their 3 loan cards and keeps them nearby. Luxury Containers Setup Use the table below to count out the supply of containers, including gold luxury containers. For factories and warehouses, use the normal base game counts. 3 Players: 8 Gold, 8 Short, 9 Standard, 11 Extended 4 Players: 9 Gold, 9 Short, 11 Standard, 14 Extended 5 Players: 10 Gold, 10 Short, 13 Standard, 13 Extended Fluxo do Jogo Consulte o manual para detalhes sobre esta seção. Ações e Como Jogar Truck Companies With this module, you can invest in the trucking business to earn a profit when opponents buy containers to stock their harbors. Freight Fees When using Trucking Companies, each time you take a Factory Purchase action, you must pay an additional $1 fee to your local Truck Company (similar to paying union wages when you produce). This fee is always $1, no matter how many containers you buy. Pay it to whoever currently owns your Truck Company: Independent: Place the $1 in a faceup pile next to your Truck Company (like an Off-Shore Bank auction lot). Opponent-Owned: Pay the $1 directly to the opponent who owns your Company. Self-Owned: If you own your Truck Company, you don’t pay freight fees. Truck Company Auctions Bidding on Truck Companies works the same as bidding on Off-Shore Bank auction lots. If the Truck Company auction token is in the supply, you can use a Call Bank action to start an auction on any independent Truck Company. If the token is on a Truck Company, you can place a higher bid on that Company. There can only be 1 active Truck Company auction at a time (in addition to the normal number of Bank lot auctions). Follow all other rules for Bank auctions on pg. 12-15 of the base rulebook. Bidding Cash or Containers When you start a new Truck Company auction, you can place either cash or containers on the Truck Company bid tile, following normal rules. When outbidding an opponent, you must bid the same currency as that opponent (e.g. if they bid containers, you must bid more containers, not cash). Acquiring a Truck Company When you win a Truck Company auction, pay your bid to the Off-Shore Bank, following normal rules. Take any cash next to your new Truck Company into your hand, then place a truck on the Company. Players use their 3 trucks to mark the Truck Companies they own. You can only own 1 Company per truck you have; once you've placed all 3, you can't bid on any more Truck Companies. Player Loans This module lets players fund each other’s loans and collect the interest. You can only take a loan from the Off-Shore Bank if no one else will offer you one. Requesting a Loan When you request a loan, any opponent who has at least $10 in hand may offer to give you one. If at least 1 opponent offers you a loan, you cannot take a Bank loan this turn – you can only choose to accept a player loan or decline to take any loans this turn. Player loans count toward your limit of 2 loans. After accepting a player loan, if you have fewer than 2, you can immediately request another loan, following the same rules. Accepting a Player Loan If you accept a player’s loan, they give you $10 from their hand, plus 1 of their loan cards. If a player has no loan cards available, or doesn’t have $10 in hand when you request a loan, they can’t offer a loan. Rejecting a Player Loan If you reject a player’s loan, you do not receive a loan from the Bank, and you can’t request a loan again for the rest of the active player’s turn. Taking a Bank Loan If you request a loan and none of your opponents are willing or able to offer one, you may take a loan from the Off-Shore Bank, following base game rules. Competing Offers If you request a loan and 2 or more opponents offer one, those opponents immediately bid in an incentive auction to determine whose offer you can accept. Follow these steps: Opponents Bid: Each participating opponent places $10 faceup in front of themselves, then places any amount of cash facedown next to it as an incentive bid. They may use $0 bluff cards. Determine Winner: All opponents reveal their incentive bids. Everyone except the highest bidder takes back all cash in front of them. In a tie, you choose which tied bidder wins. Accept or Reject: You may accept the highest bidder’s loan, including their incentive bid, or reject all loans this turn. If you accept, take cash from the supply equal to the winner's incentive and tuck it under their loan card (as a reminder of the total they loaned you). Interest and Repayment All interest payments and repayments you make on a player’s loan go directly to that player. If you do not repay a player’s loan before the game ends, you must repay the loan plus $1 interest during final scoring; if you can’t afford the full amount, they collect the rest from the supply. If you accept a player loan with an incentive bid, you must repay its total value, including the incentive. When you return the player's loan card, return the cash underneath to the supply. Default When you default on a player’s loan, they immediately choose 1 of the following: A Seize Container: For each of the player’s loans you can’t pay interest on, they choose 1 of your containers in any location (except on a bid tile) and place it directly in their scoring area on Container Island. B Forgive Interest: The player forgives your unpaid interest for this turn only. If you have no more containers they can legally seize, they must choose this option. Defaulting on Multiple Loans: If you default on a Bank loan and a player loan at the same time, the player resolves their loan first, then the Bank does. If you default on 2 different players' loans at the same time, they resolve their loans one at a time, going clockwise from your left. If you can afford to pay interest on 1 of your 2 loans, choose which to pay, then resolve default for the other. REMEMBER: After you default, you keep all loan cards and must continue paying interest on them (see base rulebook, pg. 17). Luxury Containers Gold luxury containers are a new type of container with unique scoring rules. Buying and Selling Gold containers can be priced, purchased, and delivered to Container Island just like other containers. Each gold container counts the same as a normal container toward storage limits. Acquire Luxury Free Action Once per turn, at any time on your turn, you may return any 2 containers from 1 district on your board to the supply to take 1 gold container from the supply. Place the new gold container in the same district you returned containers from, setting it to any price. (You may not reprice other containers.) NOTE: You can't use the Acquire Luxury free action in the middle of another action. For example, when you take a Produce action, you must finish producing containers before you acquire a gold one. Fim de Jogo e Pontuação Game End If the supply runs out of gold containers, count this as 1 of the 2 colors that must run out to end the game. The supply must be out of 2 colors at the same time to trigger the end of the game. You can use the Acquire Luxury free action to extend the game by returning containers of a color that has run out or is about to run out. If the supply runs out of a 2nd color at any time during your turn, the game ends that turn, even if you later return a color that has run out. Final Scoring Scoring Luxuries During final scoring, each player treats their gold containers on Container Island as 1 other color of their choice. When you reveal your final scoring card at the end of the game, choose 1 normal container color; throughout final scoring, treat all of your gold containers as containers of that color. When determining the most common color in your scoring area, combine your gold containers with the containers of the color you chose. If this makes the chosen color the most common, you must discard your gold containers along with that color. If you do not repay a player’s loan before the game ends, you must repay the loan plus $1 interest during final scoring; if you can’t afford the full amount, they collect the rest from the supply. Dicas para Vencer Consider acquiring Truck Companies early to earn passive income from opponents' Factory Purchase actions. Owning your own Truck Company also exempts you from paying freight fees. Strategically use the Acquire Luxury free action to manage the game's duration. You can return containers of a color that has run out or is about to run out to extend the game, potentially giving you more turns to accumulate wealth. When dealing with Player Loans, be mindful of the incentive auctions. While incentives can provide immediate cash, remember that you must repay the total value, including the incentive, plus interest if not repaid by game end. ## FAQ ### How many players can use the expansion? It works with 3 to 5 players, always in combination with the base game Container. ### What is the typical playtime with More Containers? Playtime varies, generally ranging from 60 to 120 minutes depending on the level of negotiation. ### Do I need the Deluxe edition to use the gold containers? No, the gold containers are included in the expansion and work with any version of the base game. ### How do player-to-player loans work? Each player holds two loan cards; anyone needing cash must approach another player, who charges interest as specified on the card. ### Can trucking companies be auctioned at any time? Yes, trucking boards can be auctioned during the auction phase, transferring both current cash and future freight income. ### Do I need to buy the expansion to play? Yes, More Containers is a supplement that requires the base game Container to play. ### What new physical components are included? Besides ten metal gold containers, the expansion adds trucking boards, loan cards, and a few scoring markers.