# New World: A Carcassonne Game ## General Info - **Year Published**: 2008 - **BGG Rating**: 6.5 - **BGG Rank**: #3392 - **Players**: 2-5 (Best with: 3) - **Duration**: 45 min - **Weight**: 2.05 / 5 - **Designers**: Klaus-Jürgen Wrede - **Artists**: Franz Vohwinkel - **Publishers**: Hans im Glück, 999 Games, Enigma (Bergsala Enigma), Lautapelit.fi, Rio Grande Games, Schmidt France - **Categories**: Exploration, Territory Building - **Mechanics**: Area Majority / Influence, Tile Placement ## Verdict If you love Carcassonne and want a dash of frontier pressure, New World will hook you.classic tile‑laying mechanicsquick play timestrategic surveyor pressuremeeples can be removedlimited tactical depthRECOMMENDED ## Description New World: A Carcassonne Game transports the classic Carcassonne experience to the eastern seaboard of the United States, where each player becomes a pioneer trying to establish a colony. The game starts with an empty map; on each turn you lay a tile that may contain cities, roads, fields or monasteries, just like the original. If you wish, you can place one of your followers (meeples) on the newly placed tile; when the feature is completed – for example, a city is closed – you score points and retrieve the meeple for later use. The big twist comes with the surveyor markers. As players score, a pair of surveyor tokens moves westward, representing the advance of the colonial frontier. When these markers pass a feature that is still incomplete, any meeples on it are removed without scoring, forcing players to think strategically about what to finish before the “exploration front” moves on. Supporting 2 to 5 players, a game runs about 45 minutes and carries a light complexity (weight 2/5), perfect for those who enjoy territory‑building games without a steep learning curve. Components include the usual high‑quality cardboard tiles, wooden meeples and the surveyor markers. The Area Majority/Influence mechanic blends with the classic Tile Placement, creating a rhythm where territorial expansion and a race against time are at the heart of the fun. If you already love Carcassonne, you’ll find the variation refreshing; if you’re new, it can be a great gateway into tile‑laying games. In short, New World offers the familiar Carcassonne feel with an extra layer of historic pressure, making every decision to place (or not place) a meeple feel like a colonial survival choice. Ideal for family groups, casual evenings, or quick sessions between friends. ## FAQ ### How many players can join? 2 to 5 players. ### How long does a game take? About 45 minutes. ### What is the complexity level? Light, with a BGG weight of 2/5. ### What components are included? Cardboard tiles, wooden meeples, surveyor markers, and the base board. ### Do I need to know Carcassonne first? Not required, but familiarity with the original makes it easier. ### How does the surveyor pressure work? Surveyors move westward; when they pass an unfinished feature, any meeples there are removed without scoring. ### Is it kid‑friendly? Yes, the rules are simple, though younger kids may need help with the removal mechanic. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 19.95 (https://boardgameprices.com/item/go?source=A&storeitemid=149258&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 20.99 (https://boardgameprices.com/item/go?source=A&storeitemid=5044643&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/927/new-world-a-carcassonne-game?utm_source=boardgamesbot.com