# Pathfinder Adventure Card Game: Rise of the Runelords – Adventure Deck 6: Spires of Xin-Shalast ## General Info - **Year Published**: 2014 - **BGG Rating**: 7.7 - **BGG Rank**: — - **Players**: 1-6 (Best with: 3) - **Duration**: 120 min - **Weight**: 2.53 / 5 - **Designers**: Chad Brown, Gaby Weidling, Mike Selinker, Paul Peterson, Tanis O'Connor - **Publishers**: Paizo Publishing, Black Book Éditions, Devir, Giochi Uniti, Hobby World, Ulisses Spiele - **Categories**: Card Game, Expansion for Base-game, Fantasy, Fighting - **Mechanics**: Cooperative Game, Deck, Bag, and Pool Building, Dice Rolling, Role Playing, Variable Player Powers ## Verdict An epic and challenging expansion for those already deep into the Pathfinder campaign.Massive amount of contentIntense and unique scenariosHigh narrative immersionTruly challenging combatRequires the base gameSteep difficulty curveFOR GENRE FANS ## Description Get your adventuring party ready, because the difficulty curve just spiked! Spires of Xin-Shalast is the sixth adventure deck for the Rise of the Runelords campaign, and it certainly isn't playing around. If you thought previous challenges were tough, brace yourself for something much more sinister. We're talking about facing cannibal spirits, the former champions of a fallen empire, and the dreaded Runelord of Greed. This expansion deck is a hefty content pack featuring 110 new cards. What does that mean in practice? It means you'll have new locations to explore, deadlier monsters to fight, villains with dark motives, and piles of new loot to scavenge amidst the chaos. But it's not just 'more of the same'; the deck includes 5 brand-new scenarios that push the Pathfinder narrative toward an epic conclusion. The gameplay experience remains centered on that intense cooperation where one person's mistake can spell doom for the whole group. You'll need to manage your deck with precision, roll dice with hope, and leverage each character's unique powers to survive the spires of Xin-Shalast. It is the kind of content that evolves the base game into a much deeper and more perilous journey, perfect for those already immersed in the campaign who want to feel the true weight of facing the legends of a fallen empire. If you love character progression and the feeling of a hard-won victory, this deck is your mandatory next step. ## FAQ ### Can I play this deck solo? Yes! The game includes solo rules, but keep in mind this is an expansion and requires the base game. ### Does this work with other card games? No, it is specifically designed for the Pathfinder Adventure Card Game system. ### How hard is the difficulty? As the sixth deck in the series, expect much more complex and dangerous challenges than the early ones. ### How long does a session last? On average, around 2 hours, depending on the complexity of the chosen scenario. ### What's inside the box? A 110-card deck containing new monsters, locations, loot, and the 5 new scenarios. ### Do I need all the previous decks? To follow the full story, yes. It is part of a narrative progression. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 23.04 (https://boardgameprices.com/item/go?source=A&storeitemid=3922711&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/8519/pathfinder-adventure-card-game-rise-of-the-runelords-spires-of-xin-shalast?utm_source=boardgamesbot.com