# Pirates of Maracaibo: Bermuda Triangle ## General Info - **Year Published**: 2025 - **BGG Rating**: 7.6 - **BGG Rank**: — - **Players**: 1-4 (Best with: 3) - **Duration**: 25-100 min - **Weight**: 3.33 / 5 - **Designers**: Alexander Pfister, Florian Kumschier, Ryan Hendrickson - **Artists**: Fiore GmbH - **Publishers**: dlp games, Capstone Games - **Categories**: Expansion for Base-game, Exploration, Nautical, Pirates - **Mechanics**: Dice Rolling, Increase Value of Unchosen Resources, Multi-Use Cards, Pieces as Map, Race, Variable Player Powers ## Verdict A must-have for Maracaibo fans looking for more tension through the new treasure race.Exciting new racing dynamicsIncreases variability with new improvementsInteresting tweaks for solo modeImmersive monsters and mysteries themeRequires the base game to playAdds more complexity to managementRECOMMENDED ## Description Set sail and steady your nerves, because the adventure of Maracaibo is heading to the most mysterious place in the oceans: the Bermuda Triangle! If you've already mastered the trade routes of the Caribbean, you know that navigating these waters isn't for the faint of heart. Danger is constant here — violent storms can make navigation impossible, and colossal creatures lurk in the depths, waiting for an unsuspecting sailor. But, as every good pirate knows, where the risk is highest, the reward is greatest. This expansion introduces the thrilling 'Treasure Hunt' module, transforming the gameplay into a frantic race. The goal is simple, but the execution is tense: who can locate and capture the most valuable treasure in the region? The competition heats up as you balance resource management with the urgency of reaching the prize first. Beyond the new racing dynamic, the Bermuda Triangle brings a breath of fresh air to regular sessions with new improvement cards. You can mix these into the base game's deck, creating new strategic combinations and increasing the variability of every session. If you play solo, you haven't been forgotten: the expansion includes a new specific card to enhance the solo mode, making the single-player experience even richer. Whether you're facing sea monsters or trying to dodge storms to secure glory, this expansion adds layers of tension and fun to Maracaibo's already robust system. It is the ideal complement for those seeking more challenge, more exploration, and, of course, more gold in their chest. Do you have the courage to sail where no one else dares to go? ## How to Play Objective of the Game In Pirates of Maracaibo: Bermuda Triangle, players race to complete a treasure map by fulfilling specific requirements on Treasure Hunt cards. The first player to reach a "D" card triggers the end of the game. If multiple players reach a "D" card, the winner is the one with the most Victory Points (VP) on the scoring track. If tied, it's a shared victory. Preparation (Setup) To set up the Treasure Hunt Module, modify the base game setup as follows: Place all Marker cubes on the matching Treasure Island boards. Remove the 6 Treasure Value tiles (not used in this module). Build the Treasure Map: Sort Treasure Hunt cards into 4 stacks (A, B, C, D) and shuffle each. Place 2 face-up "A" cards in the 1st column, 3 face-down "B" in the 2nd, 4 face-down "C" in the 3rd, and all 3 face-up "D" in the 4th. Each player places their Player token to the left of the Treasure Map. For the base game setup with new cards: Shuffle the new Kraken Location card with base game Locations, then randomly remove one. Shuffle new Tier I and Tier II Improvement cards with base game counterparts. Flow of the Game The game has no rounds—players take turns clockwise but sail independently. Key rules: Visiting Maracaibo: Upgrade your ship, gain 6 VP, take income, and return to the starting zone. Advancing on the Treasure Map: Meet all requirements on a card (e.g., ship location, resources) to move your Player token onto it. For "A", "B", or "C" cards, reveal and potentially replace adjacent face-down cards (skip if already revealed). You may advance multiple times per turn if requirements are met. Actions and How to Play Key actions and card effects: New Location Cards: St. Lucia: Place/move a Marker cube to activate effects. Atlantis: Use a Crew/Equipment card's beige scroll action and gain 4 VP per Treasure set. Treasure Trove Cove Island: Place a Treasure on a bonus space for rewards. Immediate Effects: Examples include gaining Doubloons, moving your Explorer, or burying Treasures (see Glossary for full list). Ongoing Effects: Reduce ship upgrade barriers, gain bonus spaces for Treasures, or earn 3 Doubloons when burying Treasure. End of the Game and Scoring The game ends when a player reaches a "D" card. Play continues until all players have had equal turns. The winner is: The sole player on a "D" card, or The player with the most VP among those on "D" cards (ties = shared victory). Scoring examples from cards: Game end: Gain 7 VP per set of Improvements, 2 VP per discount, or 3 VP per permanent sword. Tips for Winning Prioritize Treasure Map requirements: Focus on meeting card conditions (e.g., ship location, resources) to advance quickly. Use immediate effects strategically: Cards like Atlantis or Treasure Trove Cove Island can boost VP or resources. Balance VP sources: Fulfill Quest cards and gray scrolls to meet "D" card VP requirements. ## FAQ ### Do I need the base game to play? Yes! This is an expansion, so you need Pirates of Maracaibo to use this new content. ### What exactly is the Treasure Hunt module? It's a new way to play where players compete in a race to find the greatest treasure in the Bermuda Triangle. ### Does the game become much harder? The weight remains around 3.3, but the addition of storms and monsters introduces new tactical challenges. ### How long does a game take with the expansion? Playtime ranges from 25 to 100 minutes, depending on the number of players and how much you explore. ### Is it worth it for solo players? Absolutely! The expansion includes a new card dedicated to solo mode, enhancing the single-player experience. ### Do the new improvement cards change the game a lot? They add more variety and strategic options while keeping the base game's essence, allowing you to mix them into the deck. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 15.19 (https://boardgameprices.com/item/go?source=A&storeitemid=6726963&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 15.19 (https://boardgameprices.com/item/go?source=A&storeitemid=6999169&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 15.22 (https://boardgameprices.com/item/go?source=A&storeitemid=6768860&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 15.47 (https://boardgameprices.com/item/go?source=A&storeitemid=6702089&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 16.99 (https://boardgameprices.com/item/go?source=A&storeitemid=6695735&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 17.33 (https://boardgameprices.com/item/go?source=A&storeitemid=6696593&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 17.33 (https://boardgameprices.com/item/go?source=A&storeitemid=6921936&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 18.95 (https://boardgameprices.com/item/go?source=A&storeitemid=6379925&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 18.95 (https://boardgameprices.com/item/go?source=A&storeitemid=7032290&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 18.99 (https://boardgameprices.com/item/go?source=A&storeitemid=6926801&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/88921/pirates-of-maracaibo-bermuda-triangle?utm_source=boardgamesbot.com