# Pocket Civ ## General Info - **Year Published**: 2005 - **BGG Rating**: 6.6 - **BGG Rank**: #6642 - **Players**: 1-2 (Best with: 1) - **Duration**: 30 min - **Weight**: 2.76 / 5 - **Designers**: Scott Slomiany - **Publishers**: (Web published), Print & Play Productions - **Categories**: Card Game, Civilization, Print & Play - **Mechanics**: Area Majority / Influence, Modular Board, Open Drafting ## Verdict Pocket Civ is one of those games that surprises you with its depth in such a small package. If you like the idea of building a civilization but don't have hours and a giant table available, it's perfect! It's a solo or two-player experience that delivers a 'big game' feel with minimal components, ideal for those seeking strategic challenge and high replayability without taking up much space or breaking the bank.Compact, deep civilizationGreat for solo playHigh replayabilityComponent flexibilityStrategic challengeBasic components require creativityRandom events can be frustratingInitial learning curveRECOMMENDED ## Description Pocket Civ is proof that big adventures fit into small spaces! This civilization game, originally conceived as a super compact Print & Play, challenges you to guide a tribe from its beginnings to becoming a glorious empire. You can play solo or with a partner, and the cool thing is that it adapts to your style: if you like minimalism, you can play with a deck of cards, paper, and a pencil, perfect for travel. But if your vibe is more 'classic board game,' you can download extra artwork and assemble your own modular board, with cities and farms, transforming the experience into something more tactile and visually rich. During the game, you'll use your tribes to expand borders, found cities, explore resources, send daring expeditions, and acquire technological advancements that boost your growth. Oh, and don't forget to build those wonders that every self-respecting empire needs! The starting map can be set up randomly, ensuring a new experience every time, or you can tackle predefined scenarios for a specific challenge. But be aware: random events can pop up to test your planning and adaptation skills. Only with a sharp strategy and a bit of luck will you manage to make your empire withstand the eight eras of the game and accumulate the Glory needed for victory. ## FAQ ### What's the ideal player count for Pocket Civ? Pocket Civ is perfect for 1 or 2 players. It shines as a challenging solo experience and offers an interesting dynamic for strategic duels. ### Is Pocket Civ a complex game? It has a medium complexity (BGG weight 2.75/5). The rules are accessible, but the strategic depth and resource management require good planning to master. ### How long does a game of Pocket Civ take? A game usually takes between 30 to 60 minutes, which is great for those looking for a faster and more concise civilization experience. ### Do I need to print a lot of things to play Pocket Civ? Not necessarily! The basic version can be played with a deck of cards, paper, and a pencil. If you want a more 'board game' experience, you can print and assemble additional components, but it's optional. ### What is the ultimate goal of the game? The goal is to guide your civilization through 8 eras, expanding your empire, developing technologies, and building wonders, accumulating as many Glory points as possible. ### Does Pocket Civ involve a lot of luck? There's an element of luck with random events that can occur, but strategy and careful planning are far more important for the long-term success of your civilization. ### Is it a good game for beginners to civilization games? Yes! Being more compact and quicker, it's an excellent gateway to the civilization genre, without the rule and time overhead of larger games.