# Quattro Trick-Taking ## General Info - **Year Published**: 2025 - **BGG Rating**: 7.5 - **BGG Rank**: #8856 - **Players**: 3-4 (Best with: 4) - **Duration**: 30-60 min - **Weight**: 1.50 / 5 - **Designers**: 新澤 大樹 (Taiki Shinzawa) - **Artists**: Keisuke Nakamura - **Publishers**: Amatsubu Games - **Categories**: Card Game - **Mechanics**: Hand Management, Trick-taking, Variable Player Powers ## Verdict If you enjoy card games that break the mold and love a good challenge of guessing what others are thinking, Quattro Trick-Taking is for you! The variety of bids and powers makes it super replayable.Fun with reinvented tricksObjectives that always changeUnique player powersLight and strategicUnpredictable opponentsInitial learning curveFocus on 4 playersHIGHLY RECOMMENDED ## Description Get ready for a card game that flips the genre on its head! In Quattro Trick-Taking, you'll play cards into tricks as usual, but the real twist is that everyone has a different scoring method. Forget the classic fight for the highest card; here, the challenge is to decipher your friends' crazy goals and, of course, achieve your own! There are four rounds, and in each one, a new bidding method comes into play. You can bet on colors, on card sums, on colors and ranks you *don't* want to use, or even on wild conditions like 'take two 7s' or 'win a trick with a 4-6'. The deck has four suits, numbered 1-12, with red always ruling as trump. Basic rules like following suit apply, but the real fun lies in navigating others' intentions while trying to close your own deal. It's a light strategy game, but with twists that will make you laugh (and maybe despair a little). Perfect for those who enjoy a good card game with a touch of unpredictability and unique powers that change everything each round. ## FAQ ### What is the complexity of the game? Is it hard to learn? Quattro Trick-Taking is considered light (1.5/5 on BGG), meaning the basic rules are easy to grasp. The complexity comes from the interaction between the different scoring objectives and the variable player powers, which require some practice to master. ### How many players can play? The game is designed for 3 to 4 players. It shines best with 4 players, as the interaction between the different bidding methods becomes richer. ### How long does a game take? A game of Quattro Trick-Taking takes between 30 to 60 minutes, depending on the players' familiarity with the rules and strategies. ### What are the main components of the game? The game primarily consists of a special deck of cards, tokens for marking bids, and possibly player power markers, depending on the edition. ### Is this game for fans of traditional trick-taking games? Yes! If you enjoy games like Hearts, Spades, or Bridge, you'll recognize the trick-taking foundation. Quattro Trick-Taking takes this classic mechanic and adds layers of objectives and powers that make it quite different and modern. ### Is there a lot of text on the components? No, the language dependency is minimal. Cards and components generally use symbols and numbers that are universal or easy to understand after a brief explanation. ### Who would you recommend Quattro Trick-Taking to? We recommend it to players who enjoy card games with a strategic twist, who don't mind thinking a bit to decipher opponents' objectives, and who appreciate good replayability thanks to variable powers.