# Reload: Capture the Flag ## General Info - **Year Published**: 2022 - **BGG Rating**: 7.8 - **BGG Rank**: — - **Players**: 2-4 - **Duration**: 30-60 min - **Weight**: 2.00 / 5 - **Designers**: François Rouzé, Jean-Marc Tribet - **Artists**: Jacqui Davis - **Publishers**: Kolossal Games, Maldito Games - **Categories**: Expansion for Base-game ## Verdict Perfect for those who own the base game and want to turn individual brawls into tactical team disputes.Very dynamic new game modeNew characters with unique abilitiesDedicated maps that change the flowRequires the base game to playLearning curve for team coordinationRECOMMENDED ## Description Remember that classic 'Capture the Flag' game from your school days? Now imagine that energy transported into the frantic universe of RELOAD. This expansion brings exactly that vibe: the Team Royale mode, where team cooperation and strategic positioning become the keys to victory. It's not just about beating the opponent; it's about coordinating your movements to infiltrate the enemy base and bring the flag home. To support this new dynamic, the kit includes an 8-page map book. These scenarios were specifically designed for the capture mode, featuring layouts that challenge player movement and create interesting conflict points. If you already enjoy the base game, this addition completely refreshes the experience, transforming individual disputes into a faction war. Beyond the new game mode, the expansion injects fresh blood into the roster. You gain access to characters like Diana, Echo, Kaiser, QWERTY, and Buzz, each bringing unique abilities that can drastically change your team's strategy. Whether you're building a team focused on aggressive attacks or an impenetrable defense, the variety of characters allows you to experiment with different combos and tactics. Keep in mind that, as this is an expansion, you need the RELOAD base game to play. If you're looking for more tactical depth and enjoy games where communication with teammates is fundamental, this content is the perfect upgrade. It's the ideal mix of science fiction, intense fights, and that adrenaline rush of racing against time to secure victory for your team. ## How to Play Game Objective In RELOAD: Capture the Flag, two teams of two players compete in a variant of the Team Royale mode. The main objective is to capture the opposing team's flag and bring it back to your own HQ to score. The team that successfully captures the opposing flag twice first, or has more points at the end of the match, will be the winner. Setup To set up the game: Map: Select a map from the Capture the Flag Map Book. Tokens and Tracks: The Feat board and Feat Fame tokens are not used. Place the Flag Tokens on the HQ hexagon of each team, corresponding to the team's color. Add the 2 Capture the Flag Fame tokens of each color to the supply. Add the 6 Capture the Flag Fame tokens to the general supply. Add 21 HQ Event Fame tokens to the supply. Return any excess to the box. Cards: Place the Flag Equipment Cards near the play area. Event Cards and Feat Cards are not used. Starting Equipment: All players draw 2 1-star Equipment Cards, keep 1 (placing it face down in their backpack to the right of their Character Board), and discard the other. Starting Fame: The starting player places 1 HQ Event Fame token from the supply onto the opposing team's Fame Track. This action is not considered part of the event phase. Game Flow The game progresses through player turns, with specific phases to follow: Player Turn Start Phase: Respawn: If your character is not on the board at the start of your turn, they are placed directly on your team's HQ hexagon or any adjacent unoccupied hexagon. Equipment Choice: Equipment choice rules remain the same, with the exception that a player cannot place the Flag Equipment Card in their backpack. Action Phase: During this phase, players perform their actions. End Phase: After the Action Phase, the event phase occurs. Events After a player's End Phase, and before the next player begins their turn, remove 1 HQ Event Fame token from the supply. If there are no more tokens in the supply, the game proceeds to the end game. Otherwise, check the following conditions: If your team's flag is on your HQ hexagon, add the removed HQ Event Fame token to your team's Fame Track. If your team's flag is NOT on your HQ hexagon, return the removed HQ Event Fame token to the game box. Note: The resolution of HQ Event Fame tokens is skipped until the last player has completed their first turn. The first HQ Event will always be resolved before the first player takes their second turn. Capture the Flag uses HQ Event Fame tokens instead of an Event card deck. The resolution timing is the same as the event deck in the basic RELOAD rules. Actions and How to Play During the Action Phase, players can perform various actions: Loot: A player on the same hexagon as the opposing team's Flag Token can perform a Loot action to pick up the flag. They remove the Flag Token from its current hexagon, place it on their Character Board, and equip the corresponding Flag Equipment Card. If the player does not have an available hand slot, they must make space at this time. A player cannot unequip an equipment card with an action die assigned to it. Each time a Flag Capture Fame token is scored, add a 3-Star Supply Crate to each Village hexagon. Activate: On an HQ hexagon, performing an Activate action allows you to capture the opposing team's flag. Place the corresponding Flag Equipment Card aside, return the Flag Token to the opposing team's HQ, and score the Flag Capture Fame token that matches the opposing team's color. A player who ends their turn on an HQ hexagon, regardless of team, places their lowest value Combat Line die into their defense pool. A player cannot teleport into or out of an HQ hexagon. Pass the Flag: Once per turn, before or after resolving an action, a player can give or receive the flag from their teammate. Both players adjust their equipment following the same rules described in step 1.2 of the Start Phase. A player cannot pick up the flag if they are forced to unequip an equipment card with an action die assigned. Drop the Flag: Once per turn, before or after resolving an action, a player carrying the opposing team's flag can drop the Flag Token on their current hexagon and place the Flag Equipment Card out of play. They can then adjust their equipment following the same rules described in step 1.2 of the Start Phase. Free Actions: Capture the Flag adds 2 additional options for players performing a free action. Refer to the rulebook for details on this section. End Game and Scoring The match ends in one of the following ways: A player or team reaching Superstar status. Superstars win the match immediately. The supply of HQ Event Fame tokens is depleted. At the end of the round in which a team scores their second Flag Capture Fame token. If the match ends due to the depletion of Flag Capture or HQ Fame tokens, teams compare their fame. The team with more fame wins. In case of a tie, the team with more Flag Capture Fame tokens wins. If still tied, the team with more Event Fame tokens wins. If still tied, the teams share the victory. RELOAD: As part of step 1 during a RELOAD resolution, if the player was carrying the team's flag, they place the Flag Equipment Card aside and place the opposing team's Flag Token on the hexagon. If an opponent is on the same hexagon, place the Flag Token on the opposing team's HQ hexagon. Tips for Winning When a player carrying the opposing team's flag suffers a RELOAD, they drop the flag token on the hexagon they were on. Whenever a player is on the same hexagon as their team's Flag Token, and the matching Flag Equipment Card is not equipped by an opposing player, the Flag Token is automatically returned to its HQ. ## FAQ ### Do I need the base game to play? Yes! This is an expansion, so you must own the original RELOAD to use these new maps and characters. ### How many new characters are included? You get 5 new characters: Diana, Echo, Kaiser, QWERTY, and Buzz. ### What's in the map book? It contains 8 pages of scenarios specifically designed for the Capture the Flag dynamic. ### Does the game become much more complex? The basic complexity remains the same, but the strategy increases because you now need to coordinate actions with your teammates. ### How many players can participate? The game supports 2 to 4 players, working great in a team format. ## Price Comparison ### Best Offers in Brazil - **Amazon**: R$ 46,47 (https://www.amazon.com.br/dp/B0BS9Y2HZ3?tag=bgbot26b-20&linkCode=as2) - **Boar Games**: R$ 75,45 (https://www.boargames.com.br/jogos-de-tabuleiro/boargames-medios-e-expert/reload-capture-the-flag-expansao?utm_source=boardgamesbot.com) - **Brechó Lúdico**: R$ 90,45 (https://brecholudico.com.br/produto/reload-capture-the-flag-expansao/?utm_source=boardgamesbot.com) - **JOY JOY STORE**: R$ 107,79 (https://loja.joyjoycafe.com.br/reload-capture-the-flag?utm_source=boardgamesbot.com) - See all on Compara Jogos: https://www.comparajogos.com.br/item/reload-capture-the-flag ### Best International Offers - **BoardGamePrices.com**: $ 14.50 (https://boardgameprices.com/item/go?source=A&storeitemid=7026438&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 20.12 (https://boardgameprices.com/item/go?source=A&storeitemid=4038702&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 21.80 (https://boardgameprices.com/item/go?source=A&storeitemid=6723209&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 25.00 (https://boardgameprices.com/item/go?source=A&storeitemid=6207589&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/42070/reload-capture-the-flag?utm_source=boardgamesbot.com