# Revive: Call of the Abyss ## General Info - **Year Published**: 2023 - **BGG Rating**: 8.3 - **BGG Rank**: — - **Players**: 1-4 (Best with: 3) - **Duration**: 90-120 min - **Weight**: 3.43 / 5 - **Designers**: Anna Wermlund, Eilif Svensson, Helge Meissner, Kristian Amundsen Østby - **Artists**: Gjermund Bohne, Martin Mottet - **Publishers**: Aporta Games, Board Game Rookie, Devir, Hobby Japan, Lifestyle Boardgames Ltd, Matagot, Pegasus Spiele, Surfin' Meeple China - **Categories**: Expansion for Base-game ## Verdict A must-have for asymmetry lovers looking to upgrade the base game's complexity.New tribes with unique stylesWell-integrated devotion mechanicHigh-quality componentsIncreases strategic depthSteeper learning curveCordycephians not solo compatibleHIGHLY RECOMMENDED ## Description Get ready to dive into the unknown! In 'Revive: Call of the Abyss', glacial meltwater reveals giant lakes inhabited by the Scyphoz, mysterious creatures possessing ancestral wisdom. To evolve your civilization, you must settle near these lakes and earn their devotion, unlocking powerful Scyphoz cards that can shift the tide of the game. The expansion shakes up the gameplay by introducing 'journeys'—missions where you send your citizens to gain more devotion points by utilizing the switch action. The real highlight here is the four new tribes, each featuring advanced boards and completely distinct playstyles. The KAIROS alternate between day and night modes, requiring precise timing to maximize their abilities. The GIB'WARKS are gadget masters, optimizing the switch action and gaining tactical flexibility. Meanwhile, the OSTARIUS focus on erecting massive gates that can block paths on the map, controlling territory and hindering opponents. Finally, the CORDYCEPHIANS play parasitically, leeching cards, buildings, and technologies from other players, forcing you to adapt your strategy based on your opponents. Regarding components, the box delivers 16 Scyphoz cards, 18 journey cards, 3 lakes, devotion tracks, 15 machine tokens, 9 slot modules, and 9 new citizen cards. Almost all content is compatible with solo play (except for the Cordycephians tribe), ensuring that solo players can also explore the abyss. It's the perfect addition for those who have mastered the base game and crave more layers of complexity and asymmetry. ## How to Play Objective of the Game In Revive: Call of the Abyss, players take on the roles of different tribes seeking to learn from the Scyphoz, ancient beings living in giant lakes formed by glacial meltwater. Your goal is to settle near these lakes, honor the Scyphoz, and complete the journeys they prepare for you. The player who best serves and learns from the abyss to accumulate the most points wins. Setup Follow these steps to prepare your game: Board and Tracks: Assemble the devotion track and place it along the edge of the game board, parallel to the point track. Place a random large location tile next to the devotion track. Card Decks: Shuffle the Scyphoz cards and place them in a facedown deck. Shuffle the journey cards and place them in a facedown deck; reveal the top 3 journey cards to form a display. Area Tiles and Lakes: Place the 5 starting area tiles on the board. Pick 3 random area tiles from the remaining ones and return them to the box. Shuffle the 3 lake tiles with the remaining area tiles. Place the lake tiles face up on the board, ensuring they are not adjacent to one another. Ensure a path of non-blocked spaces exists from the chasm to each large location in the corners. Player Setup: Each player receives a pawn of their color and places it on space 0 on the devotion track. Players also receive a tribe board. Components: Distribute leech markers (one to each other player) if playing with the Cordycephians. Game Flow The game proceeds through turns where players perform actions to advance their civilization and devotion. While the specific turn order is not detailed in the provided text, the game involves managing an active area and a resting area for cards, and utilizing a switch action. Players may also hibernate to reset certain components or gain resources. Actions and How to Play During your turn, you can perform various actions and utilize specific mechanics: Card Actions Players play cards from their active area into card slots. Scyphoz cards can be played as citizen cards. When playing a Scyphoz card, you must choose a color (gray, green, or yellow) for it to count as throughout that turn to trigger slot modules. At the end of the game, you may choose a color for each Scyphoz card for end-game bonuses. The Switch Action The switch action can be used to: Gain a basic resource. Copy the top effect of another player's card. Start a journey: Return a citizen or Scyphoz card from your active area to the game box. The color of the discarded card must match the color of the journey card taken from the display. Use specific tribe abilities (depending on the tribe's rules). Hibernation Hibernation allows players to perform various restorative actions, such as: Moving cards from the active area to the resting area to gain their top effects. Resetting a switch token. Regaining energy or resources. Flipping the circadian tile (for specific tribes). Building and Populating Players can build small buildings or large buildings on area tiles. Building next to a lake provides specific rewards. Players can also place population figures on large location tiles or area tiles. Converting Points Whenever you score regular points or devotion points, you may convert them: 2:1 ratio: Convert 2 points to advance 1 space on the other track. 1:1 ratio: Convert 1 point to advance 1 space on the other track. Journeys To complete a journey card, you must meet one of the three requirements listed on the card. Completing a journey does not count as an action. Once completed, the card is placed face down and provides a flask symbol for scoring. End of Game and Scoring The game ends when the triggers defined by the specific game mode are met. At the end of the game, points are tallied as follows: Devotion Points: All devotion points are added to your regular points. If you exceed 25 devotion points, continue counting from space 26 on the regular point track. Artifacts: Score points for artifact cards according to the categories on the card. Journeys: Each completed journey card counts as 1 flask symbol. Lakes: Score 2 points for each building type (small/large) you have adjacent to each lake. Scyphoz: Score 3 points for each of your Scyphoz cards. Resources: 1 point for every 5 remaining resources. Other: Points from large locations, machine tracks, and unlocked technologies. Tips for Victory Consulte o manual para detalhes sobre esta seção. ## FAQ ### Do I need the base game to play? Yes, this is an expansion. You need the original Revive to use this content. ### Does it make the game much more complex? Yes, the new tribes are 'advanced' only, so expect more specific rules and an extra layer of strategy. ### Is it solo compatible? Almost everything! All content is solo-compatible, except for the Cordycephians tribe. ### What do the new tribes bring to the table? Each has unique abilities: from day/night cycling to building gates that block the map. ### Does the playtime increase significantly? Estimated time is 90-120 minutes, similar to the base game, though complexity might slow down decisions initially. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 22.48 (https://boardgameprices.com/item/go?source=A&storeitemid=7050095&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 29.10 (https://boardgameprices.com/item/go?source=A&storeitemid=6860479&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 33.61 (https://boardgameprices.com/item/go?source=A&storeitemid=5298892&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 33.99 (https://boardgameprices.com/item/go?source=A&storeitemid=6051966&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 35.19 (https://boardgameprices.com/item/go?source=A&storeitemid=5651128&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 35.19 (https://boardgameprices.com/item/go?source=A&storeitemid=5985315&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 35.19 (https://boardgameprices.com/item/go?source=A&storeitemid=6093332&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 35.41 (https://boardgameprices.com/item/go?source=A&storeitemid=5274596&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 35.86 (https://boardgameprices.com/item/go?source=A&storeitemid=5248913&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 35.99 (https://boardgameprices.com/item/go?source=A&storeitemid=5208751&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/45099/revive-call-of-the-abyss?utm_source=boardgamesbot.com