# Rex: Final Days of an Empire ## General Info - **Year Published**: 2012 - **BGG Rating**: 7.0 - **BGG Rank**: #1377 - **Players**: 3-6 (Best with: 6) - **Duration**: 120-180 min - **Weight**: 3.30 / 5 - **Designers**: Bill Eberle, Christian T. Petersen, Corey Konieczka, Jack Kittredge, John Goodenough, Peter Olotka - **Artists**: Dallas Mehlhoff - **Publishers**: Fantasy Flight Games, Edge Entertainment, Heidelberger Spieleverlag, Wargames Club Publishing - **Categories**: Civil War, Fighting, Negotiation, Political, Science Fiction - **Mechanics**: Alliances, Area Majority / Influence, Auction / Bidding, Force Commitment, Hand Management, Point to Point Movement, Team-Based Game, Variable Player Powers ## Verdict If you're into a space war game with tons of political drama, negotiation, and betrayal, Rex is a solid choice! It's the kind of game that keeps you talking to everyone at the table, trying to form alliances and, of course, planning your backstab.Intense negotiation and diplomacyAsymmetrical and unique factionsConstant tension and twistsTactical and decisive combatLong and complex gamePlayer interaction dependentCan be intimidating initiallyFOR GENRE FANS ## Description Get ready for a breathtaking galactic war in Rex: Final Days of an Empire! If you enjoy games that blend negotiation, betrayal, and a whole lot of strategy, this one's for you. Imagine you're in the Twilight Imperium universe, but 3,000 years earlier, during the final days of the Lazax Empire. Each player takes control of a powerful alien civilization, each with its unique abilities and a different playstyle. The goal? To dominate Mecatol City, a giant ruined metropolis, by conquering three key locations. But don't be fooled, it's not just about showing up and taking over! There's a naval blockade in effect, and only certain factions (like the Sol and their ally, the Hacan) can pass through easily. To win, you'll need plenty of smooth talk to convince others, find hidden weapon caches, and gain control of important institutions. This translates to controlling areas that grant you influence to bypass the blockade and send your troops into battle. And speaking of battles, brace yourself: when forces clash, things get heated! Each player's strength depends on the troops you're willing to spend and your chosen leader. Oh, and be careful who you trust, because a traitorous leader could be the end of the line! With optional rules and very distinct factions, every game of Rex promises a new and full of twists experience. It's a game that demands quick thinking, heavy negotiation, and always staying one step ahead of your rivals. ## FAQ ### What is the average playtime? Prepare for an epic journey! Rex games typically last between 3 and 4 hours, so set aside ample time for this adventure. ### How many players are ideal? Rex shines with 3 to 6 players. The more people at the table, the more chaotic and fun the negotiation and betrayal become! ### Is the game very difficult to learn? It's considered medium-heavy. The rules aren't overly complicated, but mastering the interactions and strategies might take a few plays. ### Do I need a group that enjoys negotiation? Absolutely! Rex is a game that thrives on interaction. If your group doesn't enjoy bluffing, negotiating, and sometimes betraying, it might not be the best fit. ### Are the factions very different? Yes! Each race has unique powers that significantly change the way you play, ensuring high replayability and distinct experiences each game. ### Is it similar to Dune? Rex is inspired by Dune but is set in the Twilight Imperium universe. It shares the theme of power struggles and negotiation but has its own mechanics. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 72.79 (https://boardgameprices.com/item/go?source=A&storeitemid=6860484&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/246/rex-final-days-of-an-empire?utm_source=boardgamesbot.com