# Risk Legacy ## General Info - **Year Published**: 2011 - **BGG Rating**: 7.3 - **BGG Rank**: #630 - **Players**: 3-5 (Best with: 5) - **Duration**: 60 min - **Weight**: 2.59 / 5 - **Designers**: Chris Dupuis, Rob Daviau - **Artists**: Jason Taylor, Richard Edwards - **Publishers**: Hasbro, Avalon Hill, Heidelberger Spieleverlag, Wizards of the Coast - **Categories**: Science Fiction, Wargame - **Mechanics**: Area Movement, Dice Rolling, Legacy Game, Open Drafting, Player Elimination, Variable Player Powers ## Verdict Perfect for dedicated groups who love wargames and aren't afraid to rip components to write their own history.Surprising organic evolution of the mapReal sense of impact from decisionsTotal customization of the gaming experienceConstant tension with sealed package openingsPermanent destruction of componentsRequires the same player groupRECOMMENDED ## Description Imagine the Risk you know, but with a twist: your decisions leave scars. Risk Legacy isn't just a game of global conquest; it's a campaign experience where the board and the rulebook evolve as you play. If you conquer a territory or found a city, it doesn't just last until the end of the game; it changes the world forever. At first, the feel is familiar: move troops, roll dice, and try to dominate the map or capture 'red stars' (victory points). But the magic lies in the customization. Each faction has unique powers and, here is the radical part: to choose a power, you must affix a sticker to your faction card and literally rip up and throw away the card of the power you discarded. Yes, the game tells you to destroy components! Over the course of 15 games, the world transforms. You can add permanent bonuses to countries, change continent troop bonuses, or even rename regions. The winner of each session gains powerful bonuses, such as founding major cities that serve as exclusive starting points in future games. Even the rulebook has blank spaces for you to write in new laws that emerge during the war. The final result is a one-of-a-kind game. By the end of the campaign, you won't just have a board, but the history of your particular war recorded in every sticker and tear. It's a game about legacy, betrayal, and building an empire that leaves real marks. Get ready to open sealed packages under specific conditions and discover new rules that completely shift the combat dynamics. It's the ultimate experience for those who love the tension of Risk but want something that truly evolves with the group. ## FAQ ### Can I play with different people in each session? It's not recommended. Since changes are permanent and tied to factions and cities, it's best to have the same group from start to finish. ### Does the game end when cards are ripped up? Not at all! The game adds new components via sealed packages, so the amount of material compensates for what is destroyed. ### Is it too complex for someone who has never played Risk? If you understand the idea of conquering territories and rolling dice, you'll be fine. Complexity increases gradually as new rules are revealed. ### How long does each game take? Initial games take between 30 and 90 minutes, depending on the group size and how aggressive the players are. ### Can I restart the game after the campaign ends? No. Since the map is altered with stickers and cards are torn, the game is unique and cannot be 'reset' to its original state. ## Price Comparison ### Best Offers in Brazil - **Amazon**: R$ 904,65 (https://www.amazon.com.br/dp/B00DFYTKTK?tag=bgbot26-20) - See all on Compara Jogos: https://www.comparajogos.com.br/item/risk-legacy ### Best International Offers - **BoardGamePrices.com**: $ 73.80 (https://boardgameprices.com/item/go?source=A&storeitemid=3438548&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/865/risk-legacy?utm_source=boardgamesbot.com