# Robinson Crusoe: Adventures on the Cursed Island – Companion App Pack #01: Loury Totems ## General Info - **Year Published**: 2024 - **BGG Rating**: 7.6 - **BGG Rank**: — - **Players**: 1-4 - **Duration**: 60-120 min - **Weight**: — - **Publishers**: Portal Games, DiceTree Games - **Categories**: Adventure, Expansion for Base-game, Exploration, Fighting, Novel-based, Territory Building - **Mechanics**: Action Queue, Area Movement, Cooperative Game, Dice Rolling, Events, Hexagon Grid, Movement Points, Narrative Choice / Paragraph, Scenario / Mission / Campaign Game ## Verdict For those who already love the harshness of Robinson Crusoe, 'Loury Totems' is a supernatural spice that will make your survival even more tense and full of mystery!More narrative challengesApp integrationNew event cardsDark magic on the islandEnhanced replayabilityRequires base gameIncreases difficultyLanguage dependentFOR GENRE FANS ## Description Hey there, survivors! Get ready for another dose of trouble on the cursed island with the first companion pack for Robinson Crusoe: Adventures on the Cursed Island. This pack, called 'Loury Totems', adds a touch of dark magic to any existing scenario in the base game. Just imagine: you and your crew are out there, exploring the island, and suddenly you stumble upon some totems with really sinister engravings. Curious as ever, you decide to investigate and discover they're ritual totems from an ancient tribe that inhabited the island centuries ago. Little did you know, the bad luck was just beginning! After this discovery, strange and very bad accidents start happening around these totems. It seems dark magic is active, and you have a new mission: destroy these malicious constructions before the island completely turns against you. 'Loury Totems' isn't just a new story; it comes with a physical deck of 75 Adventure cards and 35 Event cards, which will also be available in the game's companion app. This means more twists, more difficult decisions, and more ways to bite the dust (literally!). If you're already a fan of Robinson Crusoe, this expansion promises to add an extra layer of challenge and immersion, blending exploration and survival with a supernatural touch. It's a chance to test your skills again and see if you can uncover and destroy the source of this new mystical threat. ## How to Play How to Play Robinson Crusoe: Adventures on the Cursed Island – Companion App Pack #01: Loury Totems Welcome, fellow castaways! This guide will walk you through the Loury Totems mini-expansion for Robinson Crusoe. Get ready to face new challenges and uncover ancient mysteries! Game Objective The Loury Totems mini-expansion introduces a new element to your island survival: **Totems**. These ancient artifacts can be both a blessing and a curse. Your primary objective remains to survive the harsh conditions of the island and achieve the scenario's goals. The specific victory condition will be detailed on your **Scenario sheets**. Setup When playing with the Loury Totems mini-expansion, you will use **Event cards** and **Adventure cards** from this pack instead of those from the base game. Important: When using the **Wreckage cards** from the Companion App packs, do not skip the first **Event Phase**. You must resolve the **Event** specified on the **Wreckage card** during the initial round. **Totems** are represented by a specific icon. An **ACTIVE Totem** is one that does not have a destroyed marker on it. A **DESTROYED Totem** is one that has a destroyed marker on it. Various card effects allow you to destroy active **Totems**. Indicate a **Totem** as destroyed by placing a marker on it. When a **Totem** is destroyed, you still resolve the **Totem effects** on the **Scenario sheets**! Consult the manual for details on specific setup instructions for **Wreckage cards**, **Event cards**, and **Adventure cards**. Game Flow The game progresses through a series of rounds, each consisting of several phases. The exact order of phases and any specific mechanics related to the Loury Totems will be detailed on your **Scenario sheets**. When using **Wreckage cards** from the Companion App packs, you must resolve the **Event** specified on the **Wreckage card** during the initial round, meaning you do not skip the first **Event Phase**. Consult the manual for details on the specific phases of a round, including any **Event Phase**, **Maintenance Phase**, or global events. Actions and How to Play The Loury Totems mini-expansion introduces new elements that may affect your available actions or the outcomes of certain actions. Totems **Totems** are a new game element. An **ACTIVE Totem** is one that does not have a destroyed marker on it. A **DESTROYED Totem** is one that has a destroyed marker on it. Various card effects allow you to destroy active **Totems**. Indicate a **Totem** as destroyed by placing a marker on it. When a **Totem** is destroyed, you still resolve the **Totem effects** on the **Scenario sheets**! Adventure Cards (Examples from Context) * **ARTIST (087):** You were much too focused mapping your steps and almost ran into a local painting faces on a tree. He seemed almost as shocked as you. * DECIDE: Spend 1 **Wood** OR Destroy 1 **Totem** and shuffle this card into the **Event deck**. * Communication is more than just screaming and scratching... Place a **destroyed marker** on the tile with the **Totem**. Draw another card. * **CIRCLE OF STONES (086):** The interior of the circle exhorted you. You tried to fight it at first, but couldn’t overcome its power and slowly stepped over the boundary and entered the Circle. * Roll the **die**. If you roll a 1, shuffle this card into the **Event deck**. The secrets revealed to you were unspeakable. Draw 3 **Mystery cards**. Draw another card. * **BREATH OF DRAGON (061):** The furious face carved in a nearby pole seems to yawn searing hot steam. Just beyond was a throng of iguanas. * DECIDE: Get 1 **Food** and discard this card OR destroy 1 **Totem** and shuffle this card into the **Event deck**. * The First Player gets a number of **Discovery tokens** equal to the number of **active Totems**. Draw another card. * **OWLS EVERYWHERE (062):** One of the high stone walls, unreachable by you, was covered in images of owls. If you’ve learned anything, you know you can’t trust the owls. * DECIDE: Discard this card OR gain 2 **Discovery tokens** and shuffle this card into the **Event deck**. * -1 **Morale** for each **active Totem**. Draw another card. * **WARNINGS (037):** And you thought the smell was bad... The wind was coming from a different direction than usual. It brought the smell of burning. This had to be bad news. * DECIDE: Discard 1 **Wood** and discard this card OR shuffle this card into the **Event deck**. * If there are no **destroyed Totems**, the First Player is limited to 1 available **action** this round. Draw another card. * **STALKER (036):** Even in the light, you felt the eyes upon you. You swore that, among the darkness, eyes of nearby totems followed your every move. You wanted nothing but to brighten those shadows... * DECIDE: Flip **Item** to its Item side and shuffle this card into the **Event deck** OR discard 1 **Wood** for each **active Totem** and discard this card. * The First Player gets 1 **Discovery token** for each **active Totem**. Draw another card. * **UGA BUGA! (001):** The wild wind sweeps the sound of chanting. * Draw **Island tiles** until you find a tile with a **Totem icon**. Place it on the space to the right of the **Camp** (do not gain any cards or tokens from it). Then reshuffle the stack. * Destroy 1 **Totem**. Gain 1 **Discovery token**. * **NATIVES (002):** The camp was standing in the flames... * Draw 3 **Island tiles** and choose 1 with a **Totem icon**. Place it on any space not adjacent to another **Island tile**, or, if there are no non-adjacent tiles, place it adjacent to any **Island tile**. Then return remaining tiles and reshuffle the stack. * Gain 1 **Discovery token**. * IF POSSIBLE: Move your **Camp** to an adjacent tile without an **active Totem**. Discard this card. * -1 **Morale**. Consult the manual for details on all available actions and how they interact with the new **Totem** mechanics. End of Game and Scoring The game ends when a specific trigger condition is met, as outlined on your **Scenario sheets**. This could be achieving a certain objective, surviving a set number of rounds, or succumbing to the island's dangers. The Loury Totems mini-expansion may introduce new scoring criteria or modify existing ones. The presence and state of **Totems** (active or destroyed) can directly impact your final score. Consult the manual for precise details on the end-game trigger, all scoring criteria, and the conditions for victory and defeat. Tips for Winning * Pay close attention to the effects of **active Totems**. Some may provide benefits, while others can be detrimental. Prioritize destroying harmful **Totems** if possible. * When faced with **Adventure cards** involving **Totems**, carefully weigh the risks and rewards of each decision. Destroying a **Totem** might be costly in the short term but could prevent future negative effects. * Consult your **Scenario sheets** regularly for any specific objectives or rules related to the **Totems** in your current game. ## FAQ ### What is 'Loury Totems' and what does it add to the game? It's the first companion pack for Robinson Crusoe: Adventures on the Cursed Island. It introduces a new dark magic subplot and ritual totems, adding 75 Adventure cards and 35 Event cards that can be used in any existing scenario, and are also available in the companion app. ### Do I need the base game Robinson Crusoe to play 'Loury Totems'? Yes, absolutely! 'Loury Totems' is an expansion and, as such, requires the base game Robinson Crusoe: Adventures on the Cursed Island to be played. It complements and expands the original experience. ### Does this expansion change the complexity or playtime? While the expansion doesn't drastically alter the core rules, the addition of new events and narrative challenges with the totems can increase tactical complexity and potentially extend playtime slightly, as there are more elements to manage and resolve. ### How many players can participate with this expansion? The expansion maintains the player count of the base game, which is 1 to 4 players. So, you can continue your adventure solo or with your group of survivors. ### Are the components physical or only digital via the app? You receive a physical deck of 75 Adventure cards and 35 Event cards. In addition, the content of these cards will also be available in the game's companion app, offering flexibility of use. ### Is this expansion recommended for newcomers to Robinson Crusoe? Not really. Robinson Crusoe is already a challenging game. This expansion adds more layers of difficulty and unexpected events. It's more suitable for players who have mastered the base game and are looking for new challenges and stories.