# Scooby-Doo!: Hotel Mal-Assombrado ## General Info - **Year Published**: 2024 - **BGG Rating**: 7.4 - **BGG Rank**: — - **Players**: 4-8 (Best with: 6, 7, 8) - **Duration**: 20-30 min - **Weight**: 2.00 / 5 - **Designers**: Diego Oliveira, Gustavo Nascimento Barreto - **Publishers**: Across the Board - **Categories**: Bluffing, Children's Game, Deduction, Movies / TV / Radio theme, Murder / Mystery, Party Game - **Mechanics**: Deduction, Hand Management, Hidden Roles, Team-Based Game ## Verdict Perfect for those who love light social deduction and want to gather friends for some laughs. The Scooby-Doo theme fits like a glove!Simple rules and quick learning curveGreat for large groups (up to 8 players)Fun atmosphere of mystery and bluffingNostalgic and charismatic themeMight be too simple for hardcore gamersHeavily dependent on group interactionRECOMMENDED ## Description Ever wondered what it's like to be in a classic Scooby-Doo episode? In Haunted Hotel, you and your friends are hotel staff, but there's a twist: some of you are actually villains disguised as ghosts! The bad guys' goal is to sow chaos and scare everyone away to take over the hotel, while the staff tries to unmask the impostors with the help of the famous Mystery Inc. The game revolves around hidden roles and a lot of bluffing. Each player starts with a secret identity and a hand of cards that can be clues, traps, Scooby Snacks, or the monsters themselves. The dynamics are tense: on your turn, you choose a Scooby-Doo gang member to perform an action. Some actions force cards on the table to be revealed. If a monster appears, the villains' victory marker advances. However, if clues are revealed, the Scooby gang gets closer to solving the mystery! The real fun lies in the bluffing. Villains must plant seeds of doubt and make others suspect innocent players, while the staff tries to connect the dots and figure out who is lying. It's the kind of game where you look at your best friend and think, 'Are you the ghost?'. The match ends when a villain is finally uncovered or when one of the progress markers reaches the end of the track. Beyond the base game, there are variations like the Mummy mode, where a character can be kidnapped, and the Scooby Loo expansion, which adds new ways to report the ghosts. It's a fast, light game, perfect for those who want the feeling of an investigation without needing a 50-page manual. If you enjoy social deduction and want something fun for family or friends on the weekend, this haunted hotel is the place to be! ## How to Play Game Objective In Scooby-Doo: Haunted Hotel, players take on the roles of members of the Scooby gang or ghosts trying to haunt the hotel. The hotel staff's goal is to advance on the investigation track and uncover the ghost, while the ghosts aim to advance on the haunting track to haunt the hotel. The game ends when one of the tracks is completed or when the ghost is revealed by a trap. Setup Place the game board in the center of the table. Position the markers at the start of their respective tracks (investigation track and haunting track). Arrange the Scooby gang characters as indicated in the manual. Shuffle the adventure cards and place them within reach of all players. Prepare the identity card deck with a number of cards equal to the number of players. For 4 players, include 1 ghost and 3 hotel staff. For 5 or more players, include 2 ghosts and the rest as staff. Each player draws an identity card and keeps it hidden until the end of the game. Each player also draws 4 adventure cards to start the game. Game Flow The game is played in continuous turns, where each player chooses a Scooby gang character to perform an action. After the action, the next player to the left chooses another available character. The game continues until one of the tracks is completed or the ghost is revealed by a trap. Actions and How to Play Each Scooby gang character offers a unique action: Mystery Machine: The player and all others may discard all cards in their hand and draw new ones. Daphne: All players draw a card. Additionally, players with three traps in hand may discard two to "set" a trap. Velma: The player places a card under Velma's card. When three cards are placed there, they are revealed to advance on the investigation or haunting track. Fred: Divides players into two teams, who reveal cards to advance on the tracks. Shaggy: All players draw two cards and play one revealed and one hidden card, which are then revealed to advance on the tracks. Scooby-Doo: Players may discard a Scooby Snack to draw two cards or play a hidden card, which is revealed to advance on the tracks. Refer to the manual for details on this section. End of Game and Scoring The game ends when the marker reaches the end of one of the tracks. If the haunting track is completed, the ghost(s) win. If the investigation track is completed, players attempt to identify the ghost(s). Staff who guess correctly win as top investigators. If no one guesses correctly, all staff members share the victory. Tips for Winning Use traps strategically to try and reveal the ghost. Maintain a balance between advancing on the investigation track and blocking progress on the haunting track. Observe other players' actions to try and deduce who the ghost is. ## FAQ ### Is the game hard to learn? Not at all! The rules are very simple and the game flows quickly, making it ideal even for non-gamers. ### How many people can play? The game accommodates 4 to 8 players, making it excellent for parties and family gatherings. ### How long does a game last? Very quick, between 20 to 30 minutes, so you can easily play multiple rounds. ### Can children play it? Yes, it's categorized as a children's game, with accessible mechanics and a friendly theme. ### Do I need to know English to play? No, there is very little text, and most information is visual or easily memorized. ### What happens if I am the villain? You must lie, plant doubt in others, and use your monster cards to move the villains' victory marker forward. ## Price Comparison ### Best Offers in Brazil - **Amazon**: R$ 66,49 (https://www.amazon.com.br/dp/B0D7DVZB8H?tag=bgbot26-20) - **Place Games**: R$ 70,29 (https://www.placegames.com.br/scooby-doo-hotel-mal-assombrado?utm_source=boardgamesbot.com) - **JOY JOY STORE**: R$ 72,45 (https://loja.joyjoycafe.com.br/scooby-doo-hotel-mal-assombrado?utm_source=boardgamesbot.com) - **Meca dos Jogos**: R$ 74,90 (https://www.mecadosjogos.com.br/scooby-doo-hotel-mal-assombrado-across-the-board-meca-p366?utm_source=boardgamesbot.com) - **Orc Space**: R$ 79,05 (https://loja.orcspace.com.br/produtos/scooby-doo-hotel-mal-sombrado/?utm_source=boardgamesbot.com) - **Tubaleria**: R$ 84,48 (https://tubaleria.store/produtos/scooby-doo-hotel-mal-assombrado-m419o/?utm_source=boardgamesbot.com) - See all on Compara Jogos: https://www.comparajogos.com.br/item/scooby-doo-hotel-mal-assombrado