# Scoundrel ## General Info - **Year Published**: 2011 - **BGG Rating**: 7.1 - **BGG Rank**: #7825 - **Players**: 1 (Best with: 1) - **Duration**: — - **Weight**: 1.13 / 5 - **Designers**: Kurt Bieg, Zach Gage - **Publishers**: (Web published) - **Categories**: Card Game - **Mechanics**: Role Playing, Solo / Solitaire Game ## Verdict If you enjoy a solo challenge that turns a common deck into a dungeon-crawling adventure, Scoundrel is your game! It's a no-nonsense card-based rogue-like, perfect for those seeking a quick and strategic experience.Solo adventure with common deckClever rogue-like challengeFast and strategicHigh replayabilitySingle player onlyUnique combat rulesCan be punishingHIGHLY RECOMMENDED ## Description Get your deck ready, lone adventurer! Scoundrel is one of those gems that transforms a simple deck of cards into an epic dungeon crawler adventure. The twist here is tackling a rogue-like challenge, where every decision counts and the luck of the draw sets the pace. Forget the Jokers and red face cards and aces; they've been banished to make way for monsters (spades and clubs), weapons (diamonds), and health potions (hearts). Each card has its value, from 2 to 14, and your goal is to explore a dungeon built from cards. You progress by resolving three of the four cards in each room, but beware: the fourth card becomes the foundation for the next room, and you can't defer rooms twice in a row. If you need to escape, you can postpone a room, but you'll have to come back! Fighting monsters requires strategy: use your equipped weapons against monsters of equal or lower value than the last one defeated with the same weapon. If you want to face a stronger monster, switch weapons. Or, go barehanded, but be prepared to lose health. Health potions restore your points up to a maximum of 20, but taking two in a row is pointless – the second has no effect. Victory comes by clearing the entire dungeon; defeat occurs when your health reaches zero. It's a game that tests your ability to manage resources and plan your moves in an ever-changing environment. ## FAQ ### How many players can play Scoundrel? Scoundrel is strictly a single-player (solo) game. ### How long does a game take? Games are relatively quick, usually between 15 to 30 minutes, depending on your skill and luck. ### Do I need any special components besides a deck of cards? You only need a standard deck of playing cards (without Jokers and red face cards/aces) and something to track your health (pen and paper, or tokens). ### Is the game very difficult? It has a challenging difficulty, typical of rogue-like games, but it's fair. Learning the mechanics and managing your resources well is key. ### Is it a real RPG? It has RPG elements like progression and an adventure theme, but it's primarily a strategic card game with role-playing mechanics. ### Who would you recommend Scoundrel to? Recommended for those who love solo games, enjoy dungeon themes and rogue-like challenges, and appreciate games with minimal components.