# Scythe: Promo Pack #11 – Encounter Card 39 ## General Info - **Year Published**: 2017 - **BGG Rating**: 8.3 - **BGG Rank**: — - **Players**: 1-5 (Best with: 2, 3, 4) - **Duration**: 90-115 min - **Weight**: 3.00 / 5 - **Designers**: Jamey Stegmaier - **Artists**: Jakub Rozalski - **Publishers**: CrowD Games, Feuerland Spiele, Ghenos Games, Maldito Games, Phalanx Games Polska, Stonemaier Games - **Categories**: Civilization, Economic, Expansion for Base-game, Fighting, Science Fiction, Territory Building - **Mechanics**: Area Majority / Influence, Grid Movement, Variable Player Powers ## Verdict If you're already a fan of Scythe and want to add a little extra flavor to your games, this Encounter card is a great addition! It introduces an interesting dilemma and new options without overcomplicating things.Another Encounter optionQuick interesting decisionsEasy to integrateBoosts replayabilityJust one cardRequires Scythe base gameSpecific promotionFOR GENRE FANS ## Description Hey folks! If you're a Scythe fan looking to spice up your gameplay, check out this promo! Promo Pack #11 introduces a new Encounter card, number 39, adding an extra layer of fun and decision-making to your game. Picture this: giant mechs wandering through a peaceful meadow, complete with cows and an electric line. What do you do? This card immediately throws you into a crossroads with three distinct options. You can try to steer the mechs away from the dangerous electric lines, gaining food and popularity – a more cautious move. Or perhaps you'll get awkward cow-milking lessons from the local farmers? This option costs a bit of money but fills you up with food. And for those who like to take risks, there's the chance to siphon electricity to turbocharge your armament, spending popularity in exchange for power. It's the kind of card that makes you think fast and choose the best path for your faction in the alternate 1920s Europe. This card is perfect for those who already master Scythe's rules and want more variety in interactions and events that pop up on the map. It adds a small, yet interesting, dilemma that can impact your strategy, whether it's to gain extra resources or to boost your combat power. It's one of those extras that make a difference for those seeking replayability and new stories in every game. ## FAQ ### Does this card work on its own or do I need the Scythe base game? You absolutely need the Scythe base game to use it. It's a promotional expansion card. ### How many players can use this card? The Encounter card can be used in any Scythe game, whether for 1 to 5 players. ### What is the estimated playtime with this card? This card does not change Scythe's base playtime, which is generally between 90 and 115 minutes. ### Does the game's complexity increase significantly with this card? No, the complexity remains practically the same. It's an event card that adds a quick decision without changing the core rules. ### Is this card hard to get? As a promotional card, it might be a bit harder to find than regular expansions. It was usually distributed in specific campaigns. ### Is it worth buying just for this card? If you're a collector or want all of Scythe's promos, then yes. For those solely seeking new content, it might be better to focus on the larger expansions, unless you find it at a very affordable price. ### Does this card add new physical components besides the card itself? No, Promo Pack #11 consists solely of this additional Encounter card.