# Shadows of Brimstone: Blood Money Game Supplement ## General Info - **Year Published**: 2015 - **BGG Rating**: 8.1 - **BGG Rank**: — - **Players**: 1-4 - **Duration**: 120 min - **Weight**: — - **Designers**: Jason C. Hill - **Publishers**: Flying Frog Productions - **Categories**: Adventure, American West, Expansion for Base-game, Exploration, Horror, Miniatures - **Mechanics**: Cooperative Game, Dice Rolling, Grid Movement, Modular Board, Role Playing ## Verdict If you love hunting for loot with a dash of betrayal and horror in the Wild West, this add‑on will keep you glued to the table.Engaging betrayal plotEnhanced cooperative mechanicsHigh‑quality themed cardsCompact and easy to set upSlightly higher complexityDoes not replace the base gameRequires extra cardsHIGHLY RECOMMENDED ## Description Shadows of Brimstone: Blood Money Game Supplement adds 15 mine‑encounter cards that deepen the betrayal and treasure‑hunt vibe that already makes the base game so addictive. If you’ve ever felt your heart race while trying to figure out who’s backstabbing whom in the outlaw town, this add‑on will crank that tension up a notch. Each card carries a name that already gives you a hint: “Buried Loot,” “Bandit’s Lair,” “Voice of Betrayal,” and even “Cursed Gold” – all packed into a compact set that fits right into your expansion kit. The core goal stays the same: the team must locate the hidden loot before the enemies (or their own teammates) do. The difference is that players now have to contend with fresh traps, ancient curses, and the very blight that haunts the gold. The game mechanics remain cooperative, but the introduction of cards like “Traitor’s Echo” and “From My Cold, Dead Hands” makes every choice riskier, as betrayal can come from any corner of the board. To set up the experience, simply add the 15 cards to the existing encounter deck and follow the “Grid Movement” and “Modular Board” rules from the base game. Dice keep being the heart of the action, and the new “Role Playing” theme offers dialogue that revisits characters with lines that boost immersion. This supplement is perfect for anyone who already owns the original game and wants to crank up the tension and strategy. If you enjoy cooperative challenges with a touch of horror and a grim western setting, “Blood Money” is the ideal pick. Playtime remains around 120 minutes, with 1 to 4 players. Complexity rises slightly, but still sits at the same difficulty level as the base game. The extra content requires no new components beyond the cards, so you can jump in right away. Pull on your hat, load your rifle, and get ready to find out whether your crew can survive the shadows of Brimstone. ## FAQ ### How many players can play with the supplement? The supplement works with the same player range as the base game, 1 to 4 players. ### How long does a game last with the supplement? The game still lasts about 120 minutes, similar to the original. ### Does the supplement increase the game's difficulty? Yes, the cards add new challenges, but the overall difficulty stays at the same level. ### Do I need any extra components beyond the cards? No, just the 15 new cards; everything you need is included. ### Does the supplement work only with the base game? Yes, it was designed to expand the original game; it does not play alone. ### Does it add new rules or just cards? It adds cards that introduce additional situations and mechanics, but does not change the core rules.