# Shitty Werewolf ## General Info - **Year Published**: 2020 - **BGG Rating**: 6.3 - **BGG Rank**: — - **Players**: 6-20 - **Duration**: 15-90 min - **Weight**: — - **Designers**: Matt Fantastic - **Artists**: Matt Fantastic - **Publishers**: killjoy, Prettiest Princess Games - **Categories**: Deduction, Horror, Party Game - **Mechanics**: Betting and Bluffing, Deduction, Hidden Roles, Negotiation, Roles with Asymmetric Information ## Verdict For those who enjoy a good old werewolf game but want to have a laugh with some truly out-there rules and roles, Shitty Werewolf is the way to go! It's Werewolf with a dash of acidic humor and meta commentary.Witty and original humorExaggerated social dynamicsFun expectation subversionSimple core rulesCan be overly chaoticHumor might not suit allHighly group dependentFOR GENRE FANS ## Description If you're into the whole 'who's who?' vibe of werewolf and mafia games but are looking for a more... let's say, 'meta' and inside-joke-filled twist, Shitty Werewolf might be your jam. The core is the same you already know: a group split between villagers and werewolves, with the beasts eating folks at night and the town executing someone by day, hoping to catch the culprit. The goal is simple: villagers want to eliminate the werewolves, and werewolves want to become the majority. What changes the game here are the bizarre roles and self-breaking rules, like the 'Socially Awkward Friend Who Hates Werewolf' or the 'Mansplainer.' It's not just about accusing your neighbor; it's about navigating the crazy social dynamics that emerge when a group tries to play together, with a touch of acidic humor and references that go beyond the game itself. Think of a Werewolf that makes a sharp commentary on itself and on us players, all while the chaos unfolds. It's for those who aren't afraid to laugh at themselves and the absurd situations a group game can create. The rules can get a bit wild with special powers, but the heart of the fun is the discussion and bluffing. If you've ever found yourself thinking 'why are we playing this this way?' during a Werewolf game, Shitty Werewolf gives you the answer (and more questions!). ## FAQ ### How many people can play Shitty Werewolf? The game is designed for large groups, accommodating 6 to 20 players. The more people, the more chaos and laughter! ### How long does a game take? Games can vary quite a bit, from 15 to 90 minutes. It really depends on how quickly the group discusses and decides who's getting the boot. ### Does it require a moderator? Yes, just like traditional Werewolf, a moderator is essential to guide the rounds and ensure everything runs smoothly (or not, depending on the role!). ### Is it very complicated to learn? The basic mechanics are the same as Werewolf, so if you already know it, it's a breeze. The extra rules and crazy roles add the flavor and can introduce a fun layer of complexity. ### What's the main difference from regular Werewolf? The big twist lies in the roles and situations that go off the beaten path, featuring more acidic humor and commentary on the gaming experience itself. It's more 'meta' and self-aware. ### Is it a more serious game or more for laughs? Definitely for laughs! Despite having a 'meta' edge and commenting on social dynamics, the focus is on humor and the absurd situations the roles create.