# Skyward ## General Info - **Year Published**: 2017 - **BGG Rating**: 6.5 - **BGG Rank**: #7010 - **Players**: 2-4 (Best with: 2) - **Duration**: 30-45 min - **Weight**: 2.00 / 5 - **Designers**: Brendan Evans - **Artists**: Dmitriy Logunkov, Ellie Jang, Neil Martin, Steven Preston - **Publishers**: Rule & Make - **Categories**: Card Game - **Mechanics**: Hand Management, I Cut, You Choose, Open Drafting, Set Collection ## Verdict Skyward is a gem for those who enjoy drafting games with a touch of psychology. The 'I cut, you choose' mechanic creates constant interaction, where you need to be clever to avoid ending up with the scraps. It is fast, strategic, and perfect for those who like games that do not take all night but still require solid planning.Very clever splitting mechanicFast and dynamic gameplayHigh player interactionEngaging thematic artCan be frustrating if you hate picking lastCard draw luck factorRECOMMENDED ## Description In Skyward, you step into the shoes of a renowned architect competing to become the Founder of the first airborne city in history. After years of turmoil, four factions have united to build this marvel in the skies, and that is where your strategy comes into play. The heart of Skyward is the 'I cut, you choose' mechanic. Each round, one player acts as the 'Warden,' responsible for drawing cards from the central deck and splitting them into piles. The catch? The Warden is always the last to pick, meaning if you are too greedy with your split, you might end up with the scraps no one else wanted. It is a constant exercise in table reading and psychology: how do you create piles that look tempting to your opponents but still leave you with exactly what you need to build your structures? The goal is straightforward but requires focus: launch six buildings that maximize your victory points. Each building provides resources or abilities that facilitate your progress. The game flows quickly and dynamically, keeping everyone engaged since the decision of who picks what can drastically shift your strategy from turn to turn. The endgame is triggered once someone completes their sixth building or the deck runs out, ensuring a pace that never drags. It is the kind of game that seems light but makes you think deeply before every move. If you enjoy games where interaction is based on clever choices and a bit of 'give and take,' Skyward delivers a very satisfying experience in a tight timeframe. It is an excellent choice for those looking for a strategic filler to round off the night or to warm up the table before heavier titles. ## FAQ ### Is the game hard to learn? Not at all! The rules are straightforward, and the 2/5 weight reflects an accessible game, perfect for those with some board game experience. ### How many players are ideal? The game works well with 2 to 4 players, but the 'cut and choose' dynamic shines even more with 3 or 4 people at the table. ### How long does a game last? It is quite fast, usually between 30 to 45 minutes. It is an excellent filler or for when you want something strategic without spending hours. ### Do I need a lot of luck to win? There is luck in the card draw, but your skill in splitting the piles intelligently is what really defines the winner. ### Is the game very aggressive? It is not a war game. Interaction is indirect, based on trying to 'force' others to pick piles that benefit you or deprive them of what they need. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 26.37 (https://boardgameprices.com/item/go?source=A&storeitemid=4782180&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/21591/skyward?utm_source=boardgamesbot.com