# Southern Front: Race for the Turkish Straits ## General Info - **Year Published**: 1984 - **BGG Rating**: 7.4 - **BGG Rank**: #7130 - **Players**: 2 (Best with: 2) - **Duration**: 360 min - **Weight**: 3.36 / 5 - **Designers**: Frank Chadwick - **Artists**: Paul Richard "Rich" Banner, William H. Keith, Jr. - **Publishers**: Game Designers' Workshop (GDW Games) - **Categories**: Modern Warfare, Wargame - **Mechanics**: Hexagon Grid, Simulation ## Verdict A classic gem for fans of complex Cold War simulations. The game shines through its mobility and political decisions that shift the board state. It is an intense strategic challenge where every unit counts toward your faction's success.Focus on maneuvering and flankingStrategic integration with other titlesRealistic and tense political simulationHigh replayability with varied scenariosDense rules require patienceVery long playtimeRequires a dedicated opponentFOR GENRE FANS ## Description If you are a fan of classic wargames and love a Cold War 'what if' scenario, Southern Front: Race for the Turkish Straits will definitely grab your attention. This is the second entry in GDW's Third World War series, and while it shares the core rulebook, it delivers a very different experience. The focus here is on the Balkan theater: Bulgaria and Romania, bolstered by Soviet forces, clash against Greece, Turkey, and Yugoslavia, which are thinly supported by elite units from the US, France, and Italy. The real hook is the high mobility. The map doesn't allow for a solid, impenetrable front line, so you will need to be creative. Special units like airmobile, airborne, and amphibious troops are the stars of the show, essential for outflanking the enemy and navigating the mountainous terrain. The game also shines by simulating the tangled Balkan politics: Romania is a shaky Pact ally, and Greece can even withdraw from NATO. There is even a scenario where Romania stays neutral, forcing the Soviets to rethink their entire invasion strategy. Furthermore, the game allows for integration with 'Battle for Germany'. This adds an insane layer of strategy, where you can shift reinforcements between fronts. But be careful: every division sent to the Balkans is one less unit protecting the Central Front. It is the type of decision that makes you sweat while planning your moves. If you enjoy games that demand long-term strategic vision and a solid tactical challenge, this one is a must-play. ## FAQ ### Can this game be played solo? No, it is a classic wargame designed exclusively for two players. ### How long does a game take? Get ready for a marathon! A full game usually lasts around 6 hours. ### Is it hard to learn the rules? With a BGG weight of 3.35, it has moderate-to-high complexity. If you are familiar with the Third World War series, you will feel right at home. ### Can I combine it with other games? Yes! It is designed to be integrated with 'Battle for Germany', allowing for a much larger strategic campaign. ### What is the main focus of combat? The focus is on rapid maneuvering and the tactical use of special units in difficult terrain, as there aren't enough troops for static front lines.