# Spirit Island: Feather & Flame ## General Info - **Year Published**: 2022 - **BGG Rating**: 9.0 - **BGG Rank**: — - **Players**: 1-4 (Best with: 2) - **Duration**: 90-120 min - **Weight**: 4.52 / 5 - **Designers**: R. Eric Reuss - **Artists**: Jorge Ramos, Nolan Nasser - **Publishers**: Greater Than Games, LLC, Ace Studios, Arrakis Games, BoardM Factory, Fox in the Box, Ghenos Games, Grok Games, Hobby World, Portal Games, Rexhry - **Categories**: Expansion for Base-game, Mythology, Territory Building - **Mechanics**: Cooperative Game, Hand Management, Modular Board, Open Drafting, Simultaneous Action Selection, Variable Player Powers ## Verdict A must-have for those who love the base game and want new combos and challenges. The highlight is the depth of the new spirits.New spirits with amazing powersIncludes useful promo packsIncreases strategic varietyMaintains high design qualityVery steep learning curveRequires base game to playHIGHLY RECOMMENDED ## Description If you've already felt the tension of trying to save the island from colonizers in Spirit Island, get ready, because things just got more intense. 'Feather & Flame' isn't just a pile of new cards; it's a full upgrade to the spiritual combat experience. This expansion introduces powerful new spirits that bring fresh dynamics to the table, forcing the group to rethink their coordination to drive out the invaders. Imagine ancient forces awakening — fire, flood, flame, and feather — all to ensure those white-sailed ships crash upon the rocks of nature's discontent. What makes this content special is how it expands the strategic complexity. You'll have to deal with unique adversaries and turbulent situations that test your spirits' resilience. In addition to the new characters, the expansion includes Promo Packs 1 and 2, consolidating content that was previously hard to find into one single package. It's the kind of addition that turns the base game into something even deeper, perfect for those who have already mastered hand management and simultaneous action selection and are craving an extra challenge. Whether you're a nature master or someone still learning how to push colonizers away, this expansion adds layers of customization and variety. The interaction between the new variable powers allows for devastating combos, making cooperation essential. After all, facing environmental devastation and invader aggression requires every spirit to evolve in unforeseen ways. Can the island survive this new turmoil? There's only one way to find out: summon these ancient powers and cleanse the land of foreign influence. ## How to Play Objective of the Game In Spirit Island: Feathers & Flames, players take on the roles of powerful Spirits defending their island from invading forces. Your goal is to protect the island's natural essence and prevent the Invaders from establishing permanent control. To win, you must successfully repel the Invaders and prevent them from causing too much Blight or destroying the island's natural balance. Setup To set up the game, follow these steps based on the provided components: Place the Spirit Panels (4 provided) and Scenario Panels (2 provided) on the table. Set up the Adversary Panel (1 provided). Prepare the Spirits: Each player chooses a Spirit. You may optionally choose to use an Aspect Card for your Spirit to change its play style or complexity. Note that an Aspect may replace an existing Special Rule or Innate Power as indicated on the card. You may use at most one Aspect per Spirit. Distribute the necessary Power Cards, Aspect Cards, Fear Cards, and Adversary components. Place Reminder Tiles as needed for the chosen scenario. Consult the manual for details about this section. Game Flow The game progresses through a structured sequence of phases. While the specific order of a full round depends on the base game rules, the following elements are central to the gameplay described in this expansion: Spirit Phase: During this phase, players may take optional Actions such as Reclaim One, Move Presence, Push Town, or Pay 2 Energy to Gain a Power Card. Additionally, players may benefit from Presence Track Bonuses (such as +2 Energy or +1 Card Play) which are constantly in effect. Invader Phase: This phase includes the Ravage Step, where you resolve Ravage Cards from the Invader Board. These cards cause Ravage Actions in specific lands. Note that Invader Actions (like Ravage, Build, or Explore) are distinct from other effects caused by Event Cards or Adversary Rules. Actions and How to Play An Action is defined as a group of game effects that go together. Common Actions include using a Power, performing a Ravage, Build, or Explore in a single land, or resolving everything a Fear Card, Main Event, Token Event, Dahan Event, or flipped Blight Card does. Key Mechanics and Terms Isolate: Some Powers allow you to Isolate a land. When a land is Isolated: Invaders do not Explore Isolated lands, and Isolated lands are not a source of Explorers. As far as Invader pieces are concerned, an Isolated land isn't adjacent to anything (unless you choose otherwise). Isolate does not affect Blight cascades. Isolate does not change whether a land is Coastal. The effect only lasts for the current turn. Saved from Destruction: Some effects prevent Dahan or Invaders from being Destroyed. If destruction is prevented, clear all Damage on that piece. A piece that has been "saved" cannot be Destroyed a second time or dealt additional Damage by the same Action that just failed to destroy it. Presence Track Bonuses: Certain Spirits have bonuses on their Presence Tracks. Elements and static bonuses (like "+1 Range on everything") are always in effect. Other bonuses (like "+2 Energy") modify your normal income or available Card Plays. End of Game and Scoring Consult the manual for details about this section. Tips for Winning Manage Complexity: If you are playing a Spirit for the first time, consider not using an Aspect, or choose one that decreases complexity to better learn the Spirit's mechanics. Strategic Isolation: Use Isolate effects to trap Invaders, preventing them from Exploring or providing Explorers, effectively disrupting their ability to expand. Watch the Coast: Be mindful of Coastal lands and Coastal Cities, as certain Adversaries may make them harder to manage. ## FAQ ### Do I need the base game to play? Yes! This is an expansion, so you need the original Spirit Island to use this content. ### Does the game become much harder? The new spirits bring new ways to play, but the overall complexity (which is already high) remains. It's for those who love a mental challenge. ### How long does a game take with the expansion? The average time remains between 90 to 120 minutes, though the extra complexity might slightly increase planning time. ### How many players is it for? 1 to 4 players. It works beautifully both in solo mode and with a full group. ### What exactly is in the box? New spirits, power cards, and the contents of Promo Packs 1 and 2. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 24.46 (https://boardgameprices.com/item/go?source=A&storeitemid=4751845&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 24.47 (https://boardgameprices.com/item/go?source=A&storeitemid=4820350&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 24.99 (https://boardgameprices.com/item/go?source=A&storeitemid=3498612&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 32.12 (https://boardgameprices.com/item/go?source=A&storeitemid=4362510&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 32.83 (https://boardgameprices.com/item/go?source=A&storeitemid=6723678&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 34.67 (https://boardgameprices.com/item/go?source=A&storeitemid=7092822&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 36.59 (https://boardgameprices.com/item/go?source=A&storeitemid=6767676&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 36.79 (https://boardgameprices.com/item/go?source=A&storeitemid=3611955&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 37.28 (https://boardgameprices.com/item/go?source=A&storeitemid=3907879&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 37.48 (https://boardgameprices.com/item/go?source=A&storeitemid=3848255&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/41702/spirit-island-feather-flame?utm_source=boardgamesbot.com