# Spirit Island: Jagged Earth ## General Info - **Year Published**: 2020 - **BGG Rating**: 9.3 - **BGG Rank**: — - **Players**: 1-6 (Best with: 2) - **Duration**: 90-120 min - **Weight**: 4.52 / 5 - **Designers**: R. Eric Reuss - **Artists**: Damon Westenhofer, Emily Hancock, Jorge Ramos, Joshua Wright (I), Kat G Birmelin, Lucas Durham, Moro Rogers, Shawn Daley - **Publishers**: Greater Than Games, LLC, Arrakis Games, BoardM Factory, Fox in the Box, Ghenos Games, Grok Games, Hobby World, Intrafin Games, Pegasus Spiele, Portal Games, Rexhry - **Categories**: Expansion for Base-game, Fantasy, Fighting, Mythology, Territory Building - **Mechanics**: Area Majority / Influence, Cooperative Game, Hand Management, Modular Board, Set Collection, Simultaneous Action Selection, Variable Player Powers ## Verdict Essential for those who have mastered the base game and crave more depth and variety. The content is colossal and refreshes the entire experience.10 incredible new spiritsInnovative Badlands mechanicAspects breathe new life into base spiritsMassively increases replayabilityVery steep learning curveLots of components to organizeHIGHLY RECOMMENDED ## Description If you felt the battle against the colonizers in Spirit Island needed more spice, Jagged Earth is here to crank up the chaos. This expansion isn't just a 'bonus pack'; it's a massive injection of complexity and variety that drastically expands strategic possibilities. Now, Spirits can adopt different Aspects, altering their innate powers and allowing you to adapt your strategy as the game evolves. It's as if the ancient spirits are evolving to face even more sinister threats. The content is massive: 10 new Spirits, each with their own unique footprint and playstyle, along with new adversaries that bring fresh challenges to the table. But the real star here is the 'Badlands'. This new mechanic transforms the island's very geography into a weapon, creating hazardous zones that make the invaders' lives a living nightmare. Do you want to turn the land into a deadly battlefield or prefer coordinating precise strikes with the Dahan? The choice is yours, but the decisions are heavy, and every mistake can be costly. Additionally, the expansion introduces new scenarios and island boards, including the option to play with an Archipelago (split islands), which completely changes the logistics of movement and area control. With over 50 new power cards (major and minor) and new events and fear cards, the tactical depth increases considerably. While it works perfectly with just the base game, the experience reaches its peak when combined with the Branch & Claw expansion, creating the ultimate spiritual defense experience. Get ready to manage your energy, coordinate with your friends, and drive those invaders out for good, whatever the cost. ## How to Play How to Play Spirit Island: Jagged Earth 1. Objective of the Game In Spirit Island: Jagged Earth, players take on the roles of powerful spirits defending their island home from colonizing Invaders. The goal is to drive the Invaders off the island by generating enough Fear or destroying their settlements before they overrun the land with Blight. Victory is achieved by either: Filling the Fear Pool and reaching Terror Level III, forcing the Invaders to flee. Destroying all Cities and Towns before the island becomes fully Blighted. Defeat occurs if the Blight Card flips and the Blight pool is exhausted, or if any Spirit is completely removed from the board. 2. Preparation (Setup) Setup changes for Jagged Earth: Place one Beasts token in the lowest-numbered land without Setup icons and one Disease token in land #2 on each Island Board. Shuffle the Event Deck and place it beside the Invader Board. Using a Blight Card is now mandatory. For 5-6 players, use the standard layouts ("Crab" for 5P, "Two Centers" for 6P) or alternate configurations (p. 16). Each player chooses a Spirit and takes its panel, starting Presence, and Unique Power Cards. Prepare the Invader Deck, Fear Pool, and Blight Pool based on player count and Adversary level. New components: Add Badlands, Element Markers, and other tokens (p. 6-8). For Aspect Cards, replace a Spirit's Special Rule or Innate Power as indicated (p. 9). 3. Game Flow Each round follows this structure: Spirit Phase: Players simultaneously: Choose Growth options (may cost Energy) Gain Energy from tracks Play Power Cards (Fast/Slow) Fast Powers Phase: Resolve Fast Powers in any order. Invader Phase: Resolve Blighted Island effects (if applicable) Draw and resolve an Event Card (skip on first turn) Resolve Fear Cards (if earned) Perform Invader Actions (Explore/Build/Ravage) per cards on the Invader Board Slow Powers Phase: Resolve Slow Powers in any order. Time Passes: Advance Invader Cards, refresh used Powers, and prepare for the next round. New rule: Actions are now clearly defined groups of effects (p. 10). For example, each Power use or land's Ravage is one Action. 4. Actions and How to Play Key new mechanics: Isolate: Prevents Invaders from Exploring or using adjacency (p. 10). Does not affect Blight cascades. Badlands Tokens: Boost Damage to Invaders/Dahan by +1 per token per Action (p. 8). Mandatory. Tokens: Beasts/Wilds/Disease: Affect Events and Powers (p. 7) Strife: Attaches to Invaders, nullifies their Damage (p. 7) Ravage Timing: Now a 5-step process (p. 7): Sum individual Invader Damage Apply land-wide modifiers Reduce with Defend Deal Damage simultaneously Dahan retaliate Spirit Growth: Some Spirits can change the board during Growth (p. 12). Declare "Growth" to avoid confusion with Powers. 5. End of Game and Scoring The game ends immediately when: Victory: All Cities/Towns are destroyed at Terror Level III, OR Invaders meet destruction conditions on the final Fear Card. Defeat: The Blight Card flips and the pool is exhausted, OR Any Spirit has no Presence on the board. New Blight Cards: Some say "Still Healthy" and provide a secondary pool. When exhausted, draw a new card instead of losing (p. 9). 6. Tips to Win Control the Explore-Build cycle: Preventing initial Explorers (via Isolate or destruction) is more efficient than cleaning up later-stage Invaders (p. 10). Leverage Badlands strategically: Place them in lands where Dahan can retaliate or where you plan concentrated attacks (p. 8). Adapt to Adversaries: For example, Russia's Explorers are deadly – prioritize control Powers (p. 22). Habsburg Monarchy's migrating Towns require flexible defenses (p. 22). Consulte o manual para detalhes sobre esta seção. ## FAQ ### Do I need other expansions to play Jagged Earth? No, you only need the base game. However, if you own Branch & Claw, the balance and variety are even better. ### Does the game become much harder? Yes, the complexity increases. New adversaries and scenarios bring challenges that require more coordination and planning. ### How many players does the expansion support? It supports 1 to 6 players, expanding the game's table capacity. ### What are 'Aspects'? They are optional innate powers for the 4 base game spirits, allowing you to change their role in the game. ### How long does a game take with this expansion? Usually between 90 to 120 minutes, but with the extra complexity, the first few games might take longer. ## Price Comparison ### Best Offers in Brazil - **Amazon**: R$ 577,45 (https://www.amazon.com.br/dp/B085DLZRFQ?tag=bgbot26-20) - **Ludostation**: R$ 539,99 (https://ludostation.com.br/produtos/spirit-island-terra-acidentada-drpkw/?utm_source=boardgamesbot.com) - **Facil Shopping**: R$ 557,99 (https://www.facilshopping.com.br/produtos/spirit-island-terra-acidentada-expansao/?utm_source=boardgamesbot.com) - See all on Compara Jogos: https://www.comparajogos.com.br/item/spirit-island-terra-acidentada ### Best International Offers - **BoardGamePrices.com**: $ 43.99 (https://boardgameprices.com/item/go?source=A&storeitemid=4887226&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 48.97 (https://boardgameprices.com/item/go?source=A&storeitemid=4820351&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 49.99 (https://boardgameprices.com/item/go?source=A&storeitemid=1369937&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 54.99 (https://boardgameprices.com/item/go?source=A&storeitemid=7090234&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 60.69 (https://boardgameprices.com/item/go?source=A&storeitemid=2447549&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 60.79 (https://boardgameprices.com/item/go?source=A&storeitemid=3855441&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 63.04 (https://boardgameprices.com/item/go?source=A&storeitemid=2450164&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 63.54 (https://boardgameprices.com/item/go?source=A&storeitemid=6723681&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 69.95 (https://boardgameprices.com/item/go?source=A&storeitemid=4916108&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 70.74 (https://boardgameprices.com/item/go?source=A&storeitemid=2207857&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/28367/spirit-island-jagged-earth?utm_source=boardgamesbot.com