# Street Art ## General Info - **Year Published**: 2021 - **BGG Rating**: 8.7 - **BGG Rank**: — - **Players**: 2-4 - **Duration**: 30-60 min - **Weight**: 2.00 / 5 - **Designers**: Rennan Gonçalves - **Artists**: Natália Mota - **Publishers**: MeepleBR, Glyptodon - **Categories**: Abstract Strategy - **Mechanics**: Area Majority / Influence, Pick-up and Deliver, Rondel, Worker Placement ## Verdict Street Art is perfect for those who love urban art and simple strategy – a wall‑painting game that keeps every turn buzzing!Vibrant art and hip‑hop themeRondei keep the pacePick‑up and Deliver mechanics blend wellInfluence area funShort playtimeAttention to color details neededLimited worker competitionHIGHLY RECOMMENDED ## Description Street Art is an abstract strategy game that puts you in the shoes of a graffiti artist looking to dominate the city streets. The main board is made up of four “rondeis,” each resembling an old vinyl record, that spin throughout the game. When you spin a rondei, you can collect primary paint cubes—blue, red, yellow, and white—that are the building blocks of your artwork. The Pick‑up and Deliver mechanic comes into play when you decide to bring these paints to the wall, where you can use mural cards to create panels that earn points. Each mural requires a specific set of colors, and you can combine primary paints to create secondary colors, increasing flexibility. The Area Majority / Influence strategy shows up when you try to control wall areas; by aligning colors that cross the edges of murals, you earn bonus points. Worker Placement is also present: you can place workers on action spaces to speed up rondei rotation or gain extra resources, but these workers are limited, creating competition among players. The game ends when the wall is fully filled; the player with the most points, thanks to completed murals and influence bonuses, is crowned the “King of the Wall.” For those who enjoy street art, vibrant colors, and well‑calculated strategic decisions, Street Art offers a fun and engaging experience with moderate playtime and accessible rules for both beginners and veterans. Street Art blends classic strategy mechanics with a fresh, colorful theme. Rondei rotation creates a steady rhythm, while collecting and delivering paints requires forward planning. Murals function as objective cards, offering different color combinations and points. Area influence adds a competitive element for spaces on the wall, while Worker Placement adds tension by limiting the number of workers available. The game is balanced, with little luck involved, as everything depends on rotation choices and how you allocate your workers. With 2 to 4 players and a 30‑to‑60‑minute duration, Street Art is ideal for quick sessions or for those who want something more strategic without being overly complex. The game’s aesthetic is striking: the paint pieces are colorful and the rondeis have a design inspired by vinyl records, reinforcing the hip‑hop culture theme. The rulebook is clear and well‑organized, facilitating quick learning. The wall component works as a modular board that grows with the game, keeping novelty in each play. If you enjoy games that combine art, strategy, and a touch of urban culture, Street Art is a choice that will get you excited to paint the city. The game is also suitable for families who appreciate strategy without too much complexity but want something visually appealing. The Pick‑up and Deliver mechanic can be a bit challenging at first, but it quickly becomes intuitive. The fast pace of the rondeis keeps everyone engaged, while the competition for influence areas keeps tension alive until the end. In short, Street Art is a solid bet for those looking for a colorful, strategic game that celebrates street art. ## How to Play Game Objective In Street Art, players are trying to paint the mural with Graffiti cards, using their paints. The objective is to have the highest score at the end of the game. Setup Choose or randomly select the side of each of the 4 discs (for the first game, side A is recommended). Fit each disc onto the main board using the wooden cylinders as an axis. The position of the discs does not matter. Rotate the paint discs so that 3 pairs of segments of the same color are aligned. Place 1 Basic paint cube on each segment of the color corresponding to the segment. Take 1 Basic paint cube of each color and place them randomly at the beginning of the paint queue. The fourth paint will be outside the board, right after the other 3 cubes. The remaining paints form a paint supply next to the main board. Assemble the Mural board according to the number of players. Shuffle the 4 Element Tokens and place them face up in the indicated locations. Shuffle the Basquiat Technique tokens, reveal 1 and leave another face down. Return the rest to the box. Shuffle the Graffiti cards, forming a deck with the illustrations face down, near the Mural board. Place, next to this deck, 4 cards (in 3 or 4 player games) or 3 cards (in 2 player games), also with the illustrations face down. Each player receives an individual board of their chosen color. Each player receives, according to the number of participants in the game, the following components of their color: 2 PLAYERS: 4 Graffiti Artists and 7 Sprays; 3 PLAYERS: 5 Graffiti Artists and 7 Sprays; 4 PLAYERS: 5 Graffiti Artists and 6 Sprays. Return the remaining Graffiti Artists and Sprays to the box. The first player is the one who most recently made art (a painting, a poem, a choreography, a song, or any type of art, be creative!). They take the first player marker. Game Flow Street Art has 2 rounds. In each round, players take several turns alternately. Starting with the player with the first player marker and proceeding clockwise, on their turn, the player must perform a main action and can choose to perform extra actions at any time during their turn. Then, it is the turn of the player to the left of the one who finished their turn. A player can choose to or need to pass and exit the round, returning to play only at the beginning of the next round. A round ends when all players have passed. End of Round After all players have passed, the current round ends. Perform the following steps, if this is the first round: Each player collects the graffiti artists on the individual boards and on the Basquiat technique piece. Reveal the second Basquiat technique piece; the previous one remains in play, now both will be available. Starting with the first paint in the queue, place one paint on each segment on the discs of the main board. The color of the segment and the color of the paint can be different. Start with the segment closest to the disc closest to the beginning of the queue and proceed clockwise, until all discs have 8 paints each. If there are any paints left in the queue, move them closer to the beginning of the queue, maintaining their order. If there are no more paints in the queue and the discs do not have 8 paints each, place paints from the supply that correspond to the segment of each disc. In this case, repeat step 4 of the setup. The next round begins with the player who has the first player marker. If all players have passed and this is the second round, the game has ended. Actions and How to Play On their turn, a player can perform one of the following main actions: Main Actions Rotate Disc: In this action, players manipulate a disc in order to align segments of the same color, and then collect a paint. The action can be improved if the player chooses to spend 1 of their graffiti artists. Simple Rotation: Rotate 1 disc, 1 step in any direction, as long as segments of the same color become aligned. To perform a simple rotation, a player DOES NOT use their graffiti artists, and can perform it even if they have none left. Advanced Rotations: You can improve your rotation action by placing 1 Graffiti Artist in the space of the desired action (each action can be used up to twice in each round): Large Rotation: Rotate 1 disc, up to 4 steps in any direction. Double Rotation: Rotate 2 adjacent discs, 1 step in any direction, each of them. Collect Paint: After any type of rotation, the player must collect a paint. For this, the color of the aligned segments of the discs must be the same. The paint obtained must be from the segments that were aligned due to the action of their turn. Paints in alignments made in previous turns cannot be chosen. The color of the paint obtained does not need to be the same as the aligned segments. If a second pair of aligned segments forms between the disc that was rotated and a third disc, the player CANNOT take another paint from this second pair. Paint limit in backpack: A player can store up to 5 paints in their backpack. If they receive paints that exceed this limit, the player must discard the excess (of their choice) to return to the limit of 5, at the end of their turn. Paint the Mural: Choose a Graffiti card near the Mural board (the top card of the deck cannot be chosen) and discard the necessary paints, indicated on the card. The discarded paints are placed, in the order the player desires, in the paint queue outside the central board (except for the first 3 paints in the queue). There is no limit to the number of paints in the queue. Then, place the card in any free space on the Mural. The placement of the card can form a disc with an adjacent card or with the board itself (where the element tokens were placed during setup). The placement of a card DOES NOT need to form a disc, so "half-discs" do not invalidate the placement of a card. Graffiti cards CANNOT be rotated. Finally, place one of your spray cylinders on the card to mark that you painted it, and place the top card of the deck in the place of the painted card. IMPORTANT: If the chosen card has a flexible cost, the paints used are not discarded, but rather placed on the paint spaces on the face of the card. The score for this type of card is always 2 points plus: +1 for each basic paint; +2 for each advanced paint. The paints on the card cannot be removed under any condition. Basquiat Techniques that are a main action: Consult the manual for details on this section. Pass Turn: If the player does not want to, or cannot perform any more main actions, the player passes their turn. After passing their turn, the player only plays again in the next round. The player cannot perform a free action and pass their turn. In the first round, the first player to pass takes the first player marker. Free Actions These can be used at any time during the turn, as many times as the player wishes and can. The extra actions are: Paint Mixing (No Cost): Exchange 2 Basic Paints for 1 Advanced Paint. These exchanges can be made as many times as the player deems necessary, even after taking a quantity of paints that exceeds the limit of 5 in their backpack. All paints used in the exchange must be discarded at the end of the paint queue of the main board, in the order the player desires. Basquiat Techniques that are a free action: The special action tokens allow players to perform an advantageous effect at the cost of a graffiti artist. If a player no longer has any graffiti artists, they cannot use these special actions in this round. To perform this action, place a graffiti artist of your color on the technique token used. You cannot perform it again in this round. Exchange 1 any paint from your backpack for a Basic Paint. Take it from the supply and place the one you had at the end of the paint queue. Take a paint from the paint supply, as long as it is the same as any paint you have in your backpack. Take one of the first 3 paints from the beginning of the queue. When collecting it, adjust the queue so that it continues to have 3 paints in the first 3 spaces, if possible. Move 1 any paint from a segment of one disc to a segment of another disc. If the destination segment has 1 paint, swap the two paints. Paint 1 graffiti card, without spending 1 basic paint. COUNTS AS YOUR MAIN ACTION OF THE ROUND! Rotate 2 adjacent discs up to 2 steps in any direction, each of them, and collect 1 paint. COUNTS AS YOUR MAIN ACTION OF THE ROUND! After performing a main action and as many free actions as desired and possible, the current player's turn ends. It is the next player's turn, clockwise. The game continues in this manner until the current round ends or when the game ends. End of Game and Scoring The game ends before the end of the second round when: a player uses all their sprays or; the mural is completed. In this case, the game continues with players taking their turns or passing their turn until the turn of the player to the right of the one with the first player marker has ended. Alternatively, the game ends at the end of the second round. Scoring After the game ends, scoring is performed: Points from cards on the mural. For each card: points for complete and valid discs. A complete and valid disc must have both halves fitted together, and the elements of each card that form this disc must be different. A second complete and valid disc must connect to a third element different from the first 2. Each complete and valid disc provides 3 extra points. Each card can have a maximum of 2 complete and valid discs, guaranteeing up to 6 extra points. Points for remaining paints in the backpack: 1 POINT per BASIC PAINT. 2 POINTS per ADVANCED PAINT. Who Wins? The player with the highest score wins the game. In the event of a tie, the player with the most sprays on the mural wins; if the tie persists, the player who scored more in scoring criterion I (Points from cards on the mural) wins. If the tie still persists, the player who acted earlier in the turn order in the last round wins. Tips for Winning Consult the manual for details on this section. ## FAQ ### How many players can play Street Art? The game supports 2 to 4 players, offering a balanced experience for small or medium groups. ### What is the typical game duration? The typical duration ranges from 30 to 60 minutes, depending on player experience and how quickly they explore the mechanics. ### What is the game’s complexity level? Street Art has moderate complexity – the rules are clear, but the combination of mechanics requires strategic planning. ### What components are included? The game comes with 4 rondeis, primary paint cubes, mural cards, a wall board, worker pieces, and a well‑illustrated rulebook. ### Who is Street Art for? Ideal for fans of street art, players who enjoy low‑luck strategy, and families looking for a visually appealing game. ### How does the rondei mechanic work? Each rondei can be rotated freely one position or moved more spaces by spending workers, allowing players to collect paints of different colors. ## Price Comparison ### Best Offers in Brazil - **Rejoga**: R$ 90,00 (/partner/go.php?p=rejoga&g=7235&u=https%3A%2F%2Frejoga.com.br%2Fanuncio%2F17861c9d-38a0-4d95-bc21-0b3af944abd6%3Forigem%3Dboardgamesbot) - **Amazon**: R$ 146,90 (https://www.amazon.com.br/dp/B0D2JK9VXN?tag=bgbot26b-20&linkCode=as2) - **Meca dos Jogos**: R$ 91,89 (https://www.mecadosjogos.com.br/street-art-p321?utm_source=boardgamesbot.com) - **Pittas Board Games**: R$ 92,91 (https://www.pittasboardgames.com.br/produtos/street-art/?utm_source=boardgamesbot.com) - **Caixinha Boardgames**: R$ 101,37 (https://www.caixinhaboardgames.com.br/produtos/street-art/?utm_source=boardgamesbot.com) - **Masmorra**: R$ 101,69 (https://www.masmorra.com.br/produtos/mbr0094?utm_source=boardgamesbot.com) - **Nerdev**: R$ 104,41 (https://www.nerdev.com.br/produtos/street-art-b3kcn/?utm_source=boardgamesbot.com) - See all on Compara Jogos: https://www.comparajogos.com.br/item/street-art