# Super ## General Info - **Year Published**: 2026 - **BGG Rating**: 6.1 - **BGG Rank**: #19431 - **Players**: 2-4 (Best with: 2) - **Duration**: 30-45 min - **Weight**: 1.50 / 5 - **Designers**: Jérémy Ducret, Johannes Goupy - **Artists**: David Thor Fjalarsson, Frank Calico, Rick Celis, Roland Boschi - **Publishers**: Square Moon - **Categories**: Card Game, Comic Book / Strip - **Mechanics**: Contracts, Open Drafting, Race ## Verdict If you enjoy race games with a touch of team management and a superhero theme, Super might be a great fit for your table!Fun and engaging themeRecruitment and mission mechanicsExciting race for followersInteraction with unique powersMight be repetitive for someCard luck influences gameplayRECOMMENDED ## Description Over a decade ago, the legendary superhero agency 'The Guardians' closed its doors, shaken by a political scandal of unparalleled magnitude. To this day, no other superhero group has managed to captivate the masses in the same way, nor come close to its fifty million followers. The disappearance of The Guardians left a vast void, an empty throne at the pinnacle of superhero glory waiting for the one who can rekindle the flame of universal admiration. That's where you come in! As the ambitious director of a major Super agency, you're determined to change that and inscribe your name and that of your agency in history. The race to surpass the mythical threshold of fifty million followers is on, and you're at the forefront, ready to take on the challenge. Your arsenal? A collection of Supers with unmatched talents, each proudly displaying the colors of their alliance, demonstrating their power through the number of stars that glitter next to their name, and most importantly, possessing unique powers that, under certain conditions, can turn the tide of a mission. Every recruitment is a step closer to glory, every mission accomplished a chance to gain new followers. Completed missions allow you to acquire various bonuses and precious resources to strengthen your agency, but the ultimate reward is not measured in material wealth; it's measured in millions of followers. The goal of Super is simple: attract fifty million followers as quickly as possible. How? By recruiting superheroes. Each hero has their color, their strength represented by stars, and a special power that can aid during missions. The missions themselves provide bonuses and, most importantly, can earn you millions of fans. It's a race against time to become the number one superhero agency! Every choice counts, and every second is precious. So, are you ready to take on the challenge and make history? ## How to Play Game Objective In Super, all players compete against each other using 8 types of tests that exercise different brain functions. The goal is to be the first to collect 4 brain pieces and complete your brain puzzle to win the game. Setup Place the 10 textured cards on the table. Players have 30 seconds to examine and touch the textured cards. Separate the textured cards and set them aside. Shuffle the Test Cards and Challenge Cards. Place the deck face-down in the center of the table. The type of test that will appear when a card is flipped is shown on the back. Game Flow The game progresses in rounds, with the youngest player starting first. Game Start The youngest player begins by flipping the top card of the deck. During a Round When a player thinks they know the answer to the test on the flipped card, they must immediately place their hand on the card. They give their answer, and the card is revealed to check if it's correct. Remember: a player can only answer once per round. Correct Answer The player takes the card and places it face-down in front of them. A player can have a maximum of 4 cards. If they already have 4 cards and win another, they must discard one of their cards to keep the newly won one. When a player collects 2 cards of the same category (same back), they can exchange them for a brain piece. Wrong Answer If the answer is wrong, the player must discard the card and cannot answer in the next round. Two-Player Note In a two-player game, if one player gives a wrong answer, the card is not discarded but given to the other player. The game then continues normally. Actions and How to Play Players interact with the tests on the cards to collect cards and eventually brain pieces. Test Types There are 8 types of tests, each with a different dynamic: 1 - Race: Comparing 3 simultaneous photos, determine which boat is in first place. 2 - Path: Starting from the figure in the green corner, how many moves are needed to reach the object in the red corner? Movement can only be in a straight line, and you can only change direction to a figure or color identical to the previous one. 3 - Impossible: What color is the object that cannot exist in three dimensions? 4 - Proportion: Which shape has the largest dark portion relative to the whole? 5 - 3D: Among the 4 objects in the corners, which one is identical to the object in the center? 6 - Squares: How many squares can be found on this card? 7 - Code: What is the code found by following the order of symbols indicated by the arrow? 8 - Tactile Challenge: This card allows the player who won the previous card to take the Tactile Challenge. Other players select a card from the pile of 10 textured cards and hand it face-down to the challenger. They have 10 seconds to recognize the texture using only touch. There is only one correct answer. Special Rules for the Tactile Challenge If a player answered the previous card incorrectly before a Challenge Card, they cannot take the challenge and must reshuffle it into the deck. If two Tactile Challenge Cards appear in a row, the second one must be reshuffled into the deck. If the Tactile Challenge answer is correct, the player earns another brain piece. If the Tactile Challenge answer is wrong, the game continues normally, moving to the next card in the central deck. End of Game and Scoring End Trigger The game ends when a player completes their brain puzzle. Winning Condition The first player to complete their brain puzzle wins the game. Scoring Scoring is based on collecting brain pieces. A player earns a brain piece by exchanging 2 cards of the same category (same back). In the Tactile Challenge, a correct answer directly grants a brain piece. Tips to Win Pay attention to the 8 types of tests and practice recognizing answers quickly. Manage your cards: remember you can only hold up to 4 cards. If you win a fifth, you must discard one to keep the new one. Prioritize collecting 2 cards of the same category to earn brain pieces. For the Tactile Challenge, use the initial 30-second setup time to memorize the 10 textured cards, as a correct answer here grants a brain piece directly. ## FAQ ### How many players can play Super? Super is an ideal game for 2 to 4 players, perfect for a game night with friends or family. ### What is the average game duration? A game of Super usually lasts between 30 and 45 minutes, making it a quick and dynamic game. ### What is the complexity of the game? With a BGG weight of 1.5/5, Super is considered a light game, easy to learn and ideal for beginners or those looking for something more casual. ### What are the main components of the game? Super is a card game, so expect many superhero cards, mission cards, and perhaps some tokens to track followers and bonuses. ### Who is Super most recommended for? It's highly recommended for card game fans, superhero enthusiasts, and anyone looking for a fun and strategic race experience without too much complexity. ### Does the game have any language dependency? No, the game has no language dependency, which means it can be played by people of different languages without issues. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 27.57 (https://boardgameprices.com/item/go?source=A&storeitemid=7064227&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/185624/super?utm_source=boardgamesbot.com