# Supremacy: The Game of the Superpowers ## General Info - **Year Published**: 1984 - **BGG Rating**: 5.7 - **BGG Rank**: #16715 - **Players**: 2-6 (Best with: 6) - **Duration**: 120-300 min - **Weight**: 3.12 / 5 - **Designers**: Robert J. Simpson - **Publishers**: Supremacy Games, Descartes Editeur, Grow Jogos e Brinquedos - **Categories**: Economic, Modern Warfare, Political, Wargame - **Mechanics**: Commodity Speculation, Dice Rolling ## Verdict If you love epic sessions where politics, economics and warfare collide, Supremacy will keep you hooked for hours.Unique blend of war and marketHigh strategic tensionVariety of weapons, even nukesLong playtime (2‑5h)Concise rules, learning curveRisk of stalemate via nuclear winterRECOMMENDED ## Description Supremacy: The Game of the Superpowers pits up to six mighty nations against each other in a worldwide struggle for military and economic dominance. Each player starts with a predefined superpower, controlling a mix of land, sea and neutral territories. The global‑scale board features a stock‑market style chart that tracks the price of three basic commodities – grain, ore and oil – and the core of the game is speculating on these resources. Buying low and selling high generates the cash needed to fund armies, develop tech, or, of course, build atomic bombs. Combat is resolved mainly with dice rolls, but outcomes are also shaped by supply levels, weapon type (conventional, biological, chemical or nuclear) and force strength. When a player opts for a nuclear strike, tiny plastic mushroom‑cloud tokens mark the blasted regions; if a nuclear winter ensues, everyone loses. Beyond conventional warfare, the supply‑demand system adds an economic simulation vibe reminiscent of a wartime stock exchange. Playtime ranges from two to five hours, depending on player count and aggressiveness. The rules are concise, yet the blend of war, politics and economics creates a deep, tense experience perfect for fans of high‑risk decisions and long‑form strategy. While numerous expansions have been released, the base game already delivers a complete, challenging session where every move can lead to global conquest or catastrophic nuclear fallout. ## FAQ ### How many players can join? 2 to 6 players, perfect for larger groups that enjoy diplomacy and conflict. ### What’s the typical game length? Between 120 and 300 minutes, depending on player count and how aggressive the strategies are. ### How complex is the game? BGG weight 3.1 – rules are straightforward, but the strategic depth, especially the economic part, is high. ### What components are included? A global map divided into territories, army pieces, resource tokens, nuclear mushroom‑cloud markers, event cards and a stock‑market style price chart. ### Do I need an economics background to play? Not required, but understanding supply‑and‑demand mechanics will help you profit from commodity speculation. ### Are there expansions available? Yes, several supplements have been released over the years, adding new superpowers, advanced rules and alternate scenarios. ### Who is the game best suited for? Fans of wargames, long‑form strategy and high‑risk decision‑making, especially those intrigued by a nuclear theme.