# Take 5 & Take A Number ## General Info - **Year Published**: 2018 - **BGG Rating**: 7.5 - **BGG Rank**: — - **Players**: 2-10 (Best with: 6) - **Duration**: 25-45 min - **Weight**: 1.40 / 5 - **Designers**: Reinhard Staupe, Wolfgang Kramer - **Publishers**: AMIGO - **Categories**: Card Game, Number - **Mechanics**: Hand Management ## Verdict If you love fast games where the goal is to avoid points, this combo hits the spot.Simple, quick rulesHigh replay valueGreat with large groupsX nimmt! learning curveSome cards feel unluckyHIGHLY RECOMMENDED ## Description Take 5 & Take A Number packs two iconic card‑line games into one box, perfect for fans of fast decisions and numeric tension. The first half, based on 6 nimmt!, uses 104 cards numbered 1‑104, each bearing a point value (usually 1‑5). Four cards start the table as four face‑up rows. Each player gets ten cards and simultaneously selects one to reveal. The revealed card must be placed in the row whose last number is the highest that is still lower than the card; if no such row exists, the player takes that entire row and starts a new one with their card. When a sixth card lands in a row, the player who placed it collects the first five cards, and the sixth becomes the first card of a new row. After ten rounds, players total the points of the cards they collected; the lowest total wins. The second half, X nimmt!, keeps the line‑building core but adds a personal "X" row. Players start with eight cards and their own X row, which can hold up to five cards. The common rows may hold three, four, or five cards, and whenever someone takes a row, those cards go to their hand and they must play a card into their X row, also in ascending order. If they cannot, the X row is set aside, but the points of those cards are doubled. The round ends when someone plays their last hand card; after two rounds, the player with the fewest negative points wins. Both versions are easy to learn, quick (25‑45 minutes), and accommodate 2‑10 players, making them ideal for casual gatherings or parties. The low weight (1.4/5) ensures even newcomers have fun without drowning in complexity, while the race to avoid points fuels plenty of laughs and drama. ## FAQ ### How many players can join? It supports 2 to 10 players without any rule modifications. ### What’s the typical play time? Usually 25–45 minutes, depending on the number of participants. ### How complex is the game? Very light (weight 1.4/5), easy to learn and great for newcomers. ### What components are included? 104 numbered cards, 4 starter cards for the rows, and rules for both variants. ### Is it good for parties or family gatherings? Absolutely, its speed and capacity for many players make it ideal for social events.