# The 7th Continent: Classic Edition ## General Info - **Year Published**: 2019 - **BGG Rating**: 7.4 - **BGG Rank**: #1788 - **Players**: 1-4 (Best with: 1) - **Duration**: 5-1000 min - **Weight**: 3.18 / 5 - **Designers**: Bruno Sautter, Ludovic Roudy - **Artists**: Ludovic Roudy - **Publishers**: Serious Poulp, Pegasus Spiele - **Categories**: Adventure, Card Game, Exploration, Science Fiction - **Mechanics**: Cooperative Game, Grid Movement, Hand Management, Modular Board, Scenario / Mission / Campaign Game, Storytelling, Variable Player Powers ## Verdict If you love epic adventures with cards and miniatures, The 7th Continent will hook you for hours.Deep explorationEngaging narrativeCooperative mechanicsHigh‑quality componentsSave systemLong playtimeModerate learning curveRequires dedicationHIGHLY RECOMMENDED ## Description Picture it’s the early 20th century and you decide to sail back to the newly discovered seventh continent to lift the curse that has haunted you since your last expedition. In The 7th Continent, a solo or cooperative "choose‑your‑own‑adventure" exploration board game, you pick a character and begin your journey alone or with a team of fellow explorers. Inspired by the Fighting Fantasy books, you uncover the wild new land through terrain and event cards. In a world fraught with danger and wonders, you must use every ounce of wit and cunning to survive, crafting tools, weapons, and shelter to keep yourself alive. Unlike most board games, it can take many, many hours of exploring until you finally discover how to lift the curse—or die trying. Luckily, The 7th Continent features a simple save system so you can stop playing at any time and resume later, just like a video game. The Classic Edition includes three curses to face – “The Voracious Goddess,” “An Offering to the Guardians,” and “The Bloody Hunt” – and contains 849 cards, two storage trays, 34 dividers, nine cardboard figures with plastic stands, eight dice, a 24‑page rulebook, and one player aid. It differs from the Collector’s Edition, which was released via two successful Kickstarter campaigns, in that it lacks all Kickstarter exclusives (one curse, two characters, 113 adventure cards, and component upgrades such as plastic figures, a discard pile holder, and a magnifying glass). ## FAQ ### How many players can play? 1 to 4 players, solo or cooperative. ### How long does a game take? It ranges from 5 to 1,000 minutes, depending on campaign depth. ### Is the game difficult for beginners? The learning curve is moderate; rules are clear but complexity grows with the campaign. ### What components are included in the Classic Edition? 849 cards, 2 storage trays, 34 dividers, 9 miniatures with plastic stands, 8 dice, 24‑page rulebook and 1 player aid. ### Does the game have a save system? Yes, it features a simple save system that lets you pause and resume like a video game. ### Does the Classic Edition include all cards from the Collector's Edition? No, it lacks the Collector’s Edition extras such as 113 additional adventure cards and upgraded components. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 119.99 (https://boardgameprices.com/item/go?source=A&storeitemid=6844515&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/31693/the-7th-continent-classic-edition?utm_source=boardgamesbot.com