# The Devil's Horsemen: The Mongol War Machine ## General Info - **Year Published**: 2004 - **BGG Rating**: 7.4 - **BGG Rank**: #7158 - **Players**: 2 (Best with: 2) - **Duration**: 240 min - **Weight**: 3.44 / 5 - **Designers**: Mark Herman, Richard H. Berg - **Artists**: Mark Simonitch, Mike Lemick, Rodger B. MacGowan - **Publishers**: Banana Games, GMT Games - **Categories**: Medieval, Wargame - **Mechanics**: Hexagon Grid, Simulation ## Verdict A robust wargame that shines by simulating steppe warfare with surgical precision. It is the perfect choice for those who enjoy the GBoH system and want to test cavalry and mounted archer tactics in crucial historical scenarios. The experience is dense and demands dedication, rewarding players who study the nuances of each unit.High-fidelity historical simulationDeep combat mechanicsGreat variety of armiesDetailed, thematic componentsSteep learning curveLong and intense sessionsTwo-player onlyFOR GENRE FANS ## Description If you are a fan of military history and want to experience what it was like to command the Mongol hordes or defend against them, Devil's Horsemen is a must-have. Part of the acclaimed Great Battles of History (GBoH) series, this title dives deep into the combat tactics of the 13th-century steppes. The focus here is entirely on light cavalry, mounted archery, and the tactical agility that made the forces of Genghis Khan and his successors nearly unstoppable. The game goes beyond moving pieces on a map; it requires you to master concepts like 'Shower Fire' (that relentless rain of arrows), feigned retreats, and the famous Mongol aggression. You will have a diverse array of armies at your disposal, ranging from the fearsome Mongol tumen to European forces like the Teutonic Knights, and the formidable Mamluks, who were the first to truly halt the Mongol advance. The GBoH system is known for its detail, but the game includes 'SimpleGBoH' rules for those who want a smoother experience without sacrificing strategic depth. You will tackle four iconic battles: The Indus, The Kalka, Liegnitz, and Ayn Jalut. Each requires a different approach, whether on single-map sheets or larger scenarios spanning two. With nearly a thousand colorful counters and a design that breathes historical research, it is a masterclass in strategy regarding how warfare changed radically with nomadic cavalry. This is a dense game designed for two players who want a high-level challenge, where unit coordination and understanding your opponent's weaknesses are the keys to victory. If you are looking for a wargame that truly respects historical rigor and offers a deep simulation of medieval conflict, this is a classic that belongs on your shelf. ## FAQ ### How many players can play? The game is designed exclusively for 2 players, functioning as a tactical duel. ### How long does a game take? Prepare for a long session; a full game can take around 240 minutes. ### Is it a very difficult game? With a weight of 3.44/5, it is aimed at experienced wargamers, though it does include simplified rules. ### What's in the box? You will find 979 counters, two large maps, a rulebook, a scenario book, and a player aid card. ### Do I need to know the GBoH series? It helps, but the manual explains the system well. If you've played other titles in the series, you'll feel right at home. ### Which battles are included? The game covers four battles: The Indus, The Kalka, Liegnitz, and Ayn Jalut. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 23.45 (https://boardgameprices.com/item/go?source=A&storeitemid=152120&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/2645/devils-horsemen?utm_source=boardgamesbot.com