# The Name of the Rose ## General Info - **Year Published**: 2008 - **BGG Rating**: 6.9 - **BGG Rank**: #2734 - **Players**: 2-5 (Best with: 4) - **Duration**: 75 min - **Weight**: 2.37 / 5 - **Designers**: Stefan Feld - **Artists**: Volkan Baga - **Publishers**: Ravensburger AG, Rio Grande Games - **Categories**: Bluffing, Deduction, Medieval, Murder / Mystery, Novel-based, Religious - **Mechanics**: Deduction, Hand Management, Secret Unit Deployment ## Verdict If you love mystery and bluffing, you’ll enjoy the tension of hunting a murderer among monks.Immersive medieval atmosphereBlend of deduction and bluffSolid 75‑minute playtimeCard mechanics need learningComponents need translationRECOMMENDED ## Description The Name of the Rose puts you in the shoes of a monk detective trying to unmask the hidden murderer among the brethren. The game unfolds over seven days, each day beginning with a random event tile that tweaks the rules temporarily. Every player draws three cards showing a monk, a location, or the special figures William and Anson. Playing a card moves the indicated piece to a new location and advances the clock – the number of hours is printed on the card and can be reduced by spending previously collected suspicion tiles. When your monk arrives at a location without a piece of his colour, his suspicion score rises by the sum of the two coloured tiles there; if a monk of the same colour is present, you take a tile and lower suspicion by its value, replenishing the pool when the last tile is taken. William adjusts clue points (+/- 3) for all monks present, while Anson shifts suspicion (+/- 5). At day’s end, the player who ends the round takes the event tile, adding two clue points against their monk. Suspicion scores are then converted into clue points – the higher the suspicion, the more clue points earned – and all monks reset to 10 suspicion. On days 1, 3 and 5 each player reveals a colour they are **not** playing, adding layers of bluff. On the final day everyone simultaneously guesses the colours of the others; correct guesses grant extra clue points. The player with the fewest clue points against their monk wins. The blend of hand management, secret deployment and deduction sits in a medieval‑religious setting inspired by Umberto Eco’s novel. With a modest weight (~2.4) and about 75 minutes playtime, it suits 2‑5 players who love mystery, bluffing, and a dash of history. ## FAQ ### How many players can join? 2 to 5 players. ### How long does a game take? About 75 minutes. ### What is the complexity level? BGG weight 2.4 – light to moderate. ### Do I need any extra material? Having the cards and tiles translated is advisable, as the original components are in English. ### Who is this game best for? Fans of deduction, bluffing and medieval‑religious settings, especially those familiar with Eco’s novel. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 45.97 (https://boardgameprices.com/item/go?source=A&storeitemid=2092948&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/51185/the-name-of-the-rose?utm_source=boardgamesbot.com