# The Witcher: Old World – Legendary Hunt ## General Info - **Year Published**: 2023 - **BGG Rating**: 8.4 - **BGG Rank**: — - **Players**: 1-5 (Best with: 3) - **Duration**: 90-150 min - **Weight**: 2.83 / 5 - **Designers**: Łukasz Woźniak - **Publishers**: CD Projekt RED, Go On Board, ADC Blackfire Entertainment, Conclave Editora, Delta Vision Publishing, GaGa Games, Geekach LLC, Gen-X Games (GenX), Matagot, Pendragon Game Studio, Rebel Sp. z o.o., Yayoi The Dreamer - **Categories**: Adventure, Expansion for Base-game, Fantasy, Fighting, Miniatures, Novel-based, Travel, Video Game Theme - **Mechanics**: Card Play Conflict Resolution, Deck, Bag, and Pool Building, Dice Rolling, Events, Hand Management, Increase Value of Unchosen Resources, Narrative Choice / Paragraph, Open Drafting, Pick-up and Deliver, Point to Point Movement, Race, Role Playing, Solo / Solitaire Game, Variable Player Powers, Variable Set-up ## Verdict Perfect for those who want to turn their campaign into an epic race against giant bosses. The highlight is definitely the miniatures and the new victory condition.Imposing and detailed miniaturesExciting new victory conditionIncreases overall game tensionMechanically unique final battlesIncompatible with Wild Hunt expansionRequires the base game to playHIGHLY RECOMMENDED ## Description You know those monsters that are so powerful and fierce that their mere presence sends entire cities into a panic? That's exactly what the 'Legendary Hunt' expansion brings to The Witcher: Old World. In this addition, the stakes are raised: simply surviving or hunting common beasts isn't enough; to claim victory, you must take down one of these colossal creatures roaming the Continent and sowing destruction. The gameplay loop becomes a race against time and terror. From the very start, a Legendary Monster appears on the map and begins its path of devastation, leaving behind special destruction tokens. As a Witcher, you must balance your training and smaller hunts to ensure you're strong enough for the final clash. It's not just about brute force; you'll need to gather intel and prepare using the new Legendary Hunt Cards to track the beast and discover its weaknesses. Component-wise, this expansion is a visual treat. It includes 7 massive miniatures that dominate the table, paired with Large Monster Cards detailing unique abilities and devastating attacks. To make the final battle feel truly epic, 20 new Combat Cards are introduced, used exclusively against these legendary foes, ensuring the climax of your game feels distinct from standard encounters. If you love the feeling of progression—starting as a skilled hunter and evolving into a living legend—this expansion is a must-have. It adds a layer of urgency and a clear, overarching goal that drives every movement and upgrade decision. Just a heads-up on compatibility: it works seamlessly with the base game, solo mode, and most adventure packs, but it is not compatible with the 'Wild Hunt' expansion, as both introduce boss miniatures and could conflict in rules. ## How to Play Game Objective In The Witcher: Old World – Legendary Hunt, players take on the role of witchers on a high-stakes mission. The main objective is to hunt and defeat a Legendary Monster before it causes excessive destruction to the Continent. The first player to successfully kill the Legendary Monster immediately wins the game. Setup Setup should follow the rules of the base game and then proceed with the steps for the Legendary Hunt: Place a Large Help Card next to the Trophy Track. For the first game, use Side A (basic version); for longer games, use Side B. Choose a Legendary Monster (or determine randomly). Place the Large Monster Card next to the Game Board and position its Miniature on the Location indicated on the card. The remaining monster cards and miniatures return to the box. Shuffle the Special Fight Cards and place them next to the Large Monster Card. The Last Player (who is to the right of the Starting Player) shuffles the 12 Legendary Monster Movement Cards and places them face down in the Movement Deck. Shuffle all Destruction Tokens and place them face down next to the Game Board. Note for Solo Mode: Follow the basic setup, but draw 3 Monster Tokens (one of each level: I, II, and III) and use the Solo Help Card. The Movement Deck should contain 9 cards for Easy difficulty, 8 for Normal, or 7 for Hard. Game Flow The game proceeds according to the standard game flow, with the following modifications for the expansion: Legendary Monster Movement After the Last Player finishes their turn, they reveal the top card of the Movement Deck to determine the monster's movement. The monster performs all movements indicated on the card, one by one, following these rules: The monster moves to the closest Connected Location to the indicated Primary Location. The monster cannot move to Locations that have a Destruction Token. If there is a tie in distance to a location without destruction, the Last Player decides the destination. If the monster is at the Primary Location, it moves towards the Secondary Location. If all nearby locations have Destruction Tokens, the Last Player chooses any Connected Location without destruction for the monster to move to. If all connected locations are destroyed, the movement is ignored. Whenever the monster leaves a Location, place a Destruction Token face down on that location. Expelling the Legendary Monster If you are in the same Location as the monster, you can try to expel it during your turn by following this order: Discard 1 card from your hand. Draw a card from the Movement Deck. The monster performs only 1 movement towards the Primary Location (or Secondary, if already at the primary). (Optional) Perform the current Location Action. Fighting the Legendary Monster Players can attack the monster like a common monster. If any player has face-down Destruction Tokens, they start the first Fight Turn. Otherwise, the monster starts. The Legendary Monster's Health Point Deck is formed by the Special Fight Cards minus the number of cards equivalent to the number of Destruction Tokens the Active Player has. Actions and How to Play In addition to the standard base game actions, Legendary Hunt introduces specific mechanics: Gaining Destruction Tokens If a player ends Phase I of their turn in a Location with a Destruction Token, they reveal it and gain a reward before proceeding to Phase II. Rewards include: drawing Potions, gaining Gold, drawing additional cards, or increasing Attributes. Monster Abilities and Attacks The monster has a Special Ability and can perform Special Attacks (such as Charge or Bite). Some examples of card effects include: Knockout: The player takes damage equal to double their Potions and Bombs. Keep Your Distance: The player takes 3 Damage and their next Combo deals 2 less Damage. Sharp Chelicerae: The player must discard all Dodge (green) cards from their hand or take 2 Damage. Crushing Force: The player takes 3 Damage and discards 1 Dodge (green) card (or takes 7 Damage if unable). End of Game and Scoring The game ends in two ways: Victory: The first player to kill the Legendary Monster immediately wins the game. Defeat: If the Legendary Monster is not killed, the players are defeated. In solo mode, you lose if the Movement Deck runs out and you need to draw a card. Monster Protection: Monster Protection reduces Damage dealt by any effect (Special Abilities, Potions, Combo, etc.). The protection value depends on the player's position on the Trophy Track, as indicated on the Large Help Card. Tips for Winning Refer to the manual for details on this section. ## FAQ ### Do I need the base game to play? Yes, this is an expansion. You must own The Witcher: Old World to use these components and rules. ### Can I use it with the Wild Hunt expansion? No. Since both introduce boss miniatures and similar rules, they are not compatible with each other. ### What's inside the box? You get 7 giant miniatures, 7 boss cards, 20 special combat cards, 12 hunt cards, and 12 destruction tokens. ### Does it work in solo mode? Yes! The expansion is fully compatible with the solo mode and the game's solitaire rules. ### Does it make the game much harder? The difficulty spikes because the bosses are powerful, but you also receive new combat cards specifically designed to tackle these challenges. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 63.04 (https://boardgameprices.com/item/go?source=A&storeitemid=3627557&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/41362/the-witcher-old-world-legendary-hunt?utm_source=boardgamesbot.com