# Thrackdown ## General Info - **Year Published**: 2026 - **BGG Rating**: — - **BGG Rank**: — - **Players**: 2 - **Duration**: 45-120 min - **Weight**: — - **Designers**: Chris Mooney - **Publishers**: Wargame Geeks - **Categories**: Miniatures, Science Fiction, Wargame - **Mechanics**: Action Points, Dice Rolling, Line of Sight, Scenario / Mission / Campaign Game ## Verdict A frantic miniature skirmish in industrial ruins.Intense tactical action!Watch out for battlefield pressure!HIGHLY RECOMMENDED|FOR GENRE FANS|WITH CAVEATS ## Description Get ready for the urban chaos of Nova Eden! In Thrackdown, you lead a small warband of desperate fighters amidst industrial ruins. The game is a frenetic battle where each player controls a small force of six to eight miniatures. The pace is frantic: you alternate activating one fighter at a time, using actions to move, shoot, fight, interact with objectives, and support allies. Battlefield pressure generates 'Nerve', which can cause fighters to flinch, panic, or freeze. Each scenario defines its own objectives and victory conditions. The player with the most victory points at the end wins, focusing on taking enemy fighters out of action or completing tasks. ## FAQ ### How many players? 2-2 players. ### How long does it take? 45-120 min. ### What is the complexity? Medium (5/5). ### Does it use miniatures? Yes, 6-8 per player. ### How do you win? By accumulating victory points through objectives. ### What is 'Nerve'? A mechanic of battlefield pressure affecting fighters.