# Tiny Epic Mechs ## General Info - **Year Published**: 2019 - **BGG Rating**: 6.7 - **BGG Rank**: #2807 - **Players**: 1-4 (Best with: 4) - **Duration**: 30-60 min - **Weight**: 2.57 / 5 - **Designers**: Scott Almes - **Artists**: Roland MacDonald - **Publishers**: Gamelyn Games, Angry Lion Games, Devir, Fishbone Games, Pixie Games, Reflexshop - **Categories**: Fighting, Science Fiction - **Mechanics**: Action Queue, Area Majority / Influence, Grid Movement, Modular Board, Programmed Movement, Rock-Paper-Scissors, Solo / Solitaire Game, Take That, Variable Player Powers, Worker Placement ## Verdict Perfect for robot enthusiasts and those who enjoy games where plans go hilariously wrong. The combat is snappy and the miniatures are a great touch.Creative and well-crafted componentsFast and intuitive combat systemHigh replayability with modular boardConstant tension during action programmingModerate initial learning curveLanguage dependency for some cardsFOR GENRE FANS ## Description Imagine it's the year 3030, and the world's biggest sport isn't football, but M.E.C.H.s: mechanized heroes clashing in arenas for the entertainment of millions. In Tiny Epic Mechs, you step into the shoes of a professional pilot in a high-stakes Battle Royale. Over six intense rounds, you'll fight for dominance, glory, and the highest score. The core of the experience is action programming: you select four actions per round, and the chaos unfolds as these are executed one by one around the table. You'll be navigating the arena, planting hidden land mines, deploying defensive turrets, and gathering resources to upgrade your gear. The components are a highlight, featuring ITEMeeples that actually fit inside plastic power armors. While everyone has their own armor, there is only one coveted Mech Suit—the ultimate prize for the king of the hill. Combat triggers whenever players cross paths, featuring a fast-paced system based on a Rock-Paper-Scissors logic. Using the right weapon at the right time allows you to counter your opponent's attack, dealing heavy damage and wowing the crowd for extra points. Victory isn't just about combat; you also earn points for area control every few rounds and for the total amount of weaponry in your possession by the end of the game. It's a game of strategic planning and tactical adaptation, where a perfectly crafted plan can be completely derailed by an opponent's unexpected move, leading to those classic gaming moments of shock and laughter. ## FAQ ### Is the game too complex? It has a medium weight (2.57 on BGG). It's not overly heavy, but the action programming requires some focus on the rules to avoid confusion. ### Can I play it solo? Yes! The game includes solo rules, making it a great way to test strategies before facing your friends. ### How long does a game last? Typically between 30 to 60 minutes, which is quite fast given the amount of content provided. ### Are the miniatures any good? Yes, the ITEMeeples that fit inside the armors are a highlight, adding a great tactile feel to the experience. ### Is it language dependent? There is moderate language dependency. If you aren't fluent in English, you'll likely need a translation sheet for the cards. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 29.83 (https://boardgameprices.com/item/go?source=A&storeitemid=4783203&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/27487/tiny-epic-mechs?utm_source=boardgamesbot.com