# Treasure Island: Captain Silver – Revenge Island ## General Info - **Year Published**: 2020 - **BGG Rating**: 7.7 - **BGG Rank**: — - **Players**: 2-5 (Best with: 5) - **Duration**: 45 min - **Weight**: 2.00 / 5 - **Designers**: Marc Paquien - **Artists**: Fabrice Weiss, Misty Bece, Vincent Dutrait - **Publishers**: Hobby World, Matagot - **Categories**: Bluffing, Deduction, Expansion for Base-game, Exploration, Novel-based, Pirates - **Mechanics**: Hand Management, Line Drawing, Measurement Movement, Secret Unit Deployment, Storytelling, Team-Based Game, Variable Player Powers ## Verdict If you love pirates and treasure‑hunting tales, this expansion will hook you instantly.Well‑crafted new mapsFun thematic cardsLight, quick gameplayComponents lack translationRequires base gameSome mechanics feel repetitiveRECOMMENDED ## Description After the first twist‑filled adventure, Captain Long John Silver seeks shelter on an island he knows well: Revenge Island. The snag? An English garrison controls the area, and shortly after hiding a precious treasure, Silver ends up behind bars again. This expansion adds two fresh boards – a re‑imagined original map and the brand‑new Revenge Island – plus a module titled "The Tricks of Silver." The module introduces brand‑new cards for Long John, such as corrupt soldiers, treacherous weather, and even a ghost twin, upping the bluffing and deduction stakes. Core mechanics stay the same: hand management, line drawing to plot routes, measurement‑based movement, secret unit placement, and storytelling that drives the game. Each player commands a captain with variable powers, forming teams that compete or cooperate to achieve goals before Silver escapes the English jail. Components are immersive, featuring detailed miniatures and high‑quality cards, though they still require translation for non‑English speakers. Playtime hovers around 45 minutes, suitable for 2‑5 players, and the light complexity (weight 2/5) welcomes both newcomers and veterans of exploration and bluffing games. If you love pirate adventures, Robert Louis Stevenson’s tale, and deduction challenges, Revenge Island injects fresh air into the base game while preserving the treasure‑hunt vibe and Silver’s mischievous antics. Set up your map, hide the loot, and try to outwit the captain’s tricks before he makes a run for it! ## How to Play Objective of the Game In Revenge Island, Captain Silver has hidden a treasure on an island he once ruled. His crew, knowing he's hidden something, will take advantage of his imprisonment to search for this treasure. The game involves pirates searching for Silver's hidden treasure, while Silver, even from prison, uses various tricks to foil their plans. The goal for the pirates is to find the treasure, while Silver aims to protect it. Preparation (Setup) During setup, use the new game board flipped to whichever side you like: Either the new version of the Treasure Island map, or the map of a completely new island, Revenge Island. Remove the "Altitude" Starting Hint from the base game. Add the "Level Line" Starting Hint and the "Elevation" Black Spot Hint. If using the Silver's Tricks module, agree on the difficulty level for Long John Silver. This will determine the number of Trick Points Silver has: Difficult: None Normal (default): 1 Easy: 2 Very Easy: 3 Long John Silver then draws 3 value-1 () Trick cards and 2 value-2 () Trick cards. He reads them and hides them behind his screen. Use the 11 District Hints in this expansion instead of the ones from the base game. Place the Patrol template on the board. Fluxo do Jogo Consulte o manual para detalhes sobre esta seção. Ações e Como Jogar Hints ELEVATION: Indicate the altitude of the treasure: less than 5 m from 5 m (inclusive) to 10 m (exclusive) from 10 m (inclusive) to 20 m (exclusive) 20 m or more LEVEL LINE: Choose an affirmation: The treasure is at 5 m altitude or more The treasure is at 20 m altitude or less Perimeters Urban terrain (excluding buildings, boats, ruins, and roads): You can neither enter, exit, nor pass through these areas with a move longer than 3 miles. Forested terrain (trees and forests): You cannot perform a large search entirely or partially in these areas. Playing with Perspective The islands are depicted in an oblique projection. In game terms, you can never refer to anything from the area hidden behind something in the illustration, because we use the visible limit of each object in the illustration to define what occupies that area on the map. For example, if the treasure is placed in the visible limit of a tree, it is considered to be in the tree, and cannot be considered as being on the road. Silver's Tricks Module Long John Silver can interrupt the game at any moment to play a Trick card. He must respect two conditions: The total number of Trick Points he plays during the game can never exceed the number of Trick Points afforded by the chosen difficulty level. He must respect the calendar constraint on the Trick card. For example, "Max 15" means that the Trick card can be played no later than the turn that takes place on June 15. Trick Cards PATROL: Place the Patrol template on the board. You MUST move the Patrol template to a NEW LOCATION each time you give a clue. Remove the Patrol template on June 15. Pirates can neither cross the Patrol template nor search in its zone (forbidden zone). After each positioning of the Patrol template, record its location by tracing its outline with a marker. The Patrol template cannot even partially overlap one of its previous locations; however, the Patrol template can overlap with a forbidden zone. TRAITOR: Take the Traitor token. The pirate who receives this token no longer seeks the treasure, but instead covers Silver's tracks to help Silver win. Silver and this pirate share the victory. In a 2- or 3-player game, discard this card and draw another. Silver gives a pirate the Traitor token after an unsuccessful search, in the same way as any other Chest token. PHANTOM: When you escape, move two identical Long John miniatures. In order to win, one of them must stop on the treasure. Each Silver miniature moves 4 miles twice on each of Silver’s turns. CONCESSION: Ignore the next hint event. You must reveal an Information token that you played previously. You can place this Event card on the space on the calendar board reserved for the canceled hint. ACCOMPLICE: You can move the treasure 1 mile. You cannot move the treasure into a forbidden zone. On the other hand, it can move to another District, and its new location can be in a location already cleared by a hint! FAVORITISM: When you give the next Hint, choose a pirate. Secretly tell that pirate, and only that pirate, the response to the Hint. Play the Hint with an Information token. This event is canceled if you associate it with the Parrot or Confession hint. Do not mark information associated with the hint on the board. If you need to place components on the board (calipers, compass), the pirates who do not receive the hint must close their eyes while you do so. LIE: Take a "Lie" Information token from the Supply. The "Lie" Information token can be associated with any hint. The hint you give MUST be false. For example, for the "Which Way?" hint, it could be true for one pirate but false for another. Place the "Lie" Information token face down; the pirates can consult it by using the Verification action. SMOOTH TALKER: Draw a 4th Hint card. Your hint hand size is 4 hints from now until the end of the game. New Movement for Long John Silver Long John Silver is able to move 4 miles twice each turn after his escape. This rule applies also in the base game, and replaces the old movement of 6 miles once per turn. Affix the sticker to Long John Silver’s Screen from the base game. Fim de Jogo e Pontuação Consulte o manual para detalhes sobre esta seção. Dicas para Vencer When playing as Silver, consider using Trick cards strategically to misdirect pirates or restrict their movement and search areas, especially with the Patrol template. If playing as a pirate, pay close attention to the new District Hints and terrain restrictions (Urban terrain, Forested terrain) on Revenge Island, as they can significantly impact movement and search efficiency. As Silver, if you have the Accomplice trick, consider moving the treasure to a location that has already been cleared by a hint, as this can create confusion and waste pirate turns. ## FAQ ### How many players can join? 2 to 5 players, either in teams or solo. ### What’s the typical playtime? About 45 minutes, varying with player experience. ### Do I need the base game? Yes, Revenge Island is an expansion and requires the core Treasure Island game. ### Are the cards translated? No, the cards are in English and need a translation sheet or fan‑made translations. ### What’s the complexity level? Weight 2/5 – light and easy to pick up. ### What new components are included? Two new boards, detailed miniatures, and the "The Tricks of Silver" card deck. ### Do I need to have played the base game before? Not strictly, but familiarity with the base game helps with the story and mechanics. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 44.82 (https://boardgameprices.com/item/go?source=A&storeitemid=3415434&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/33611/treasure-island-captain-silver-revenge-island?utm_source=boardgamesbot.com