# Two Rooms and a Boom ## General Info - **Year Published**: 2013 - **BGG Rating**: 7.0 - **BGG Rank**: #1220 - **Players**: 6-30 (Best with: 18) - **Duration**: 7-20 min - **Weight**: 1.48 / 5 - **Designers**: Alan Gerding, Sean McCoy - **Artists**: Sean McCoy - **Publishers**: 17wanzy (Yihu BG), IELLO, Tuesday Knight Games - **Categories**: Bluffing, Card Game, Deduction, Negotiation, Party Game, Print & Play, Real-time, Spies / Secret Agents - **Mechanics**: Acting, Elapsed Real Time Ending, Hidden Roles, Real-Time, Team-Based Game, Variable Player Powers, Voting ## Verdict For those who love bluffing and quick decisions, Two Rooms and a Boom is the party game that will raise your crew’s game.Fast, dynamic playReal‑time bluffing and actingUnique player powersNo turns, constant focus requiredGood communication neededHIGHLY RECOMMENDED ## Description Two Rooms and a Boom is that party game that turns any gathering into a real‑time espionage scenario. Two teams, Red and Blue, compete while players move between two rooms, passing information, lying, and negotiating. Each player gets a secret role – the Blue President or the Red Bomber – and the identities of the others remain hidden. The goal is simple: if the Bomber ends up in the same room as the President, Red wins; otherwise Blue wins. The game unfolds in five timed rounds, and at the end of each, some players are swapped rooms, keeping the tension and surprise alive. Real‑time mechanics mean decisions are fast and every minute counts; there are no turns, just the clock’s pressure. Acting and negotiation are essential: players must persuade, lie, or convince others to swap rooms or vote on actions that can save or doom the team. Even with simple components – just cards and tokens – the experience is intense, as communication and reading people are crucial. It works well with 6 to 30 players, making it perfect for parties, friend gatherings, or corporate events. If you enjoy games that demand social strategy, bluffing, and speed, Two Rooms and a Boom will put you at the front line of a mental battle. What makes the game even more appealing is its simple setup: just distribute the cards, split the group into two teams, and assign roles. The elapsed‑time ending rule ensures no one waits indefinitely; the clock sets the pace and keeps the game short and dynamic, usually between 7 and 20 minutes. Variable player powers add strategic layers, as each member can use their unique ability to influence others’ movements or protect their goal. In the end, victory depends as much on manipulating information as on reading others’ intentions. In short, Two Rooms and a Boom is a party game that blends bluffing, negotiation, and real‑time action into a compact, fun package, ideal for testing your persuasion and strategy skills in a relaxed setting. ## FAQ ### How long does a typical game of Two Rooms and a Boom last? Usually between 7 and 20 minutes, depending on player count and round speed. ### What is the optimal player count? Best for 6 to 30 players – the more the merrier, the crazier the fun. ### What are the main components? Paper cards, identity tokens, a timer, and optionally a whiteboard or area to mark rooms. ### Is it suitable for kids? Yes, with supervision. Roles are simple and bluffing can be explained playfully. ### Do I need a table or special space? No – just split the area into two rooms, which could be two rooms, two corners, or two tables. ### How does voting work? At the end of each round, players vote on who should swap rooms, who stays, or who is eliminated, depending on the variant. ### Are there expansions or variants? Yes, there are rule variants and expansions adding new roles and challenges. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 15.32 (https://boardgameprices.com/item/go?source=A&storeitemid=4274535&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 15.89 (https://boardgameprices.com/item/go?source=A&storeitemid=4075075&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 17.60 (https://boardgameprices.com/item/go?source=A&storeitemid=4927784&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 19.02 (https://boardgameprices.com/item/go?source=A&storeitemid=4349634&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 20.99 (https://boardgameprices.com/item/go?source=A&storeitemid=5827221&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 21.99 (https://boardgameprices.com/item/go?source=A&storeitemid=7088852&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 22.99 (https://boardgameprices.com/item/go?source=A&storeitemid=6410604&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 30.00 (https://boardgameprices.com/item/go?source=A&storeitemid=7037104&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 30.31 (https://boardgameprices.com/item/go?source=A&storeitemid=6868945&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 31.00 (https://boardgameprices.com/item/go?source=A&storeitemid=5658724&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/17625/two-rooms-and-a-boom?utm_source=boardgamesbot.com