# Undaunted: Reinforcements ## General Info - **Year Published**: 2021 - **BGG Rating**: 8.2 - **BGG Rank**: — - **Players**: 1-4 (Best with: 2) - **Duration**: 45-60 min - **Weight**: 2.53 / 5 - **Designers**: David Thompson (I), Trevor Benjamin - **Artists**: Roland MacDonald - **Publishers**: Osprey Games, Doit Games, GaGa Games, Giant Roc, MeepleBR, MINDOK, Nuts! Publishing, Ogry Games - **Categories**: Card Game, Expansion for Base-game, Wargame, World War II - **Mechanics**: Deck, Bag, and Pool Building, Dice Rolling, Hexagon Grid, Open Drafting, Solo / Solitaire Game ## Verdict A must-have for those seeking more tactical depth and the ability to play solo or in larger groups.Adds tanks and air strikesHigh-quality solo modeEnables 4-player matchesNew scenarios refresh the experienceRequires the base game to playModerate language dependencyHIGHLY RECOMMENDED ## Description If you feel your troops are pushed to the limit and victory is slipping through your fingers, it's time to call for backup! Undaunted: Reinforcements is the definitive modular expansion for owners of Undaunted: Normandy or Undaunted: North Africa. It doesn't just add new units; it completely shifts the battlefield dynamics, bringing extra layers of tactics and firepower. In the North Africa setting, the expansion introduces the dreaded LRDG (Long Range Desert Group), which acts as a true nightmare for Italian forces by sabotaging vital communications and striking strategic targets in unexpected locations. Meanwhile, in Normandy, the tension ramps up with the arrival of American and German tanks, turning the combat into an armored war where every defended position is crucial for maintaining regional control. Beyond the tanks, you'll have access to mines and assault aircraft, forcing your opponent to rethink every single move. The real game-changer here is the versatility. Whether you own Normandy or North Africa, this expansion unlocks a four-player mode, allowing for epic team-based battles. For those who prefer a solitary challenge, the solo mode—developed by the renowned Dávid Turczi and David Digby—provides a rigorous test of intelligence and strategy, turning the experience into a tactical puzzle against the game system. With the inclusion of new force cards, combat counters, and a scenario book, the expansion breathes new life into the base game, offering fresh ways to win and new challenges to overcome. Just keep in mind that it is modular: you use it to boost your existing experience, adding complexity and variety without losing the series' tactical essence. Prepare your squad, plan your advance, and prove that with the right reinforcements, victory is inevitable! ## How to Play Objective of the Game In Undaunted: Reinforcements, you play as either the Long Range Desert Group (LRDG) in North Africa or the US forces in Normandy. Your goal is to outmaneuver the enemy, secure objectives, and bring in reinforcements to turn the tide of battle. The exact condition of victory depends on the scenario you choose; consult the manual for the specific win/lose criteria. Setup (Setup) Follow the scenario‑specific instructions in the manual to assemble the board, place objective markers, rough terrain, and mine tokens (if applicable). Each player receives a supply of force cards and combat counters from the component list. The command token is given to the player whose Lieutenant or Platoon Sergeant is in their starting deck. For full details on card distribution, token placement, and initial positioning, see the setup section of the rulebook. Game Flow Play proceeds in a series of rounds, each consisting of three phases: Draw Cards – Commanders draw four cards; non‑commanders draw three. Determine Initiative – Only commanders bid for initiative. The winner takes actions first in the round. Player Turns – Players act in the following order: The commander of the team with initiative. The opposing commander. The remaining player on the team with initiative. The remaining player on the opposing team. In Solo Mode, initiative is resolved by comparing a card from the player’s hand with the top card of the bot deck. The bot’s actions are drawn and resolved according to the Enemy Unknown rules. Actions and How to Play Each unit can perform a variety of actions. Below are the new actions introduced by Reinforcements and their basic use: Advance A – Choose any number of friendly combat counters on a single tile of the specified squad, then move them onto an adjacent tile that already contains at least one friendly counter. Suppressed counters cannot move. Antitank X – Functions like Attack X but can only target units with an armoured defence value. Total defence includes armoured defence, tile cover bonus, and range bonus. Attack YX – Same as Attack X but the target must be within Y tiles. Y = 0 restricts the attack to the same tile. Grenade YX – Choose a tile up to Y tiles away. All enemy units on that tile with a regular defence value are targeted; perform a separate Attack X for each. Mine X – Place or remove up to X mines. Placement is on an edge of the unit’s tile; removal is from a mine overlapping the unit’s tile. Only the mine‑controlling faction may place mines. Air Support X – Take X Recon Aircraft or Assault Aircraft cards from your supply into your hand. These cards can be played this turn. Bomb X – Choose any tile. All combat counters with a regular defence value (including your own) are targeted; perform a separate Attack X for each. Friendly fire rules apply. Control – Flip the control marker on the tile the unit occupies to its controlled side. If the opponent controls the tile, flip their marker back to scouted. You cannot control a tile that the opponent already controls and has a unit on. Vehicles have no regular defence and cannot be targeted by normal attacks; they can only be hit by Antitank actions. Vehicles also cannot enter tiles containing a mine token and cannot be suppressed. Specialists (US Grenadiers and German Submachine Gunners) replace two Rifleman cards in a unit’s supply after setup. When a unit bolsters a Rifleman, specialists may be added. Each specialist has a unique combat action that a standard Rifleman cannot perform. End of Game and Scoring The game ends when the scenario’s end trigger is met (for example, a set number of rounds, a specific objective captured, or a unit destroyed). Points are tallied based on objective control, units destroyed, and other scenario‑specific criteria. For the exact scoring rules and victory conditions, consult the manual’s end‑game section. Tips to Win Use Antitank X to target enemy vehicles—they are immune to regular attacks. Deploy Mine X on edges that enemy units must cross; triggered mines can halt movement and trigger Attack 3 or Antitank 3 damage. Apply Control to secure objective tiles before the opponent can claim them; controlling an objective yields points and prevents enemy occupation. ## FAQ ### Which base game do I need for this expansion? You need either Undaunted: Normandy or Undaunted: North Africa. It works with either one. ### Is the solo mode actually good? Yes! It was designed by solo-game experts, turning the match into a very engaging strategic challenge. ### Does the expansion make the game too complex? It adds new units (like tanks and aircraft) and rules, but since it's modular, you can introduce the new elements gradually. ### Can I play with 4 people now? Exactly! That's one of the main additions, allowing the game to move from a traditional duel to team-based battles. ### What's inside the box? It includes force cards (LRDG, Italian, US, and German), combat counters, 150 solo cards, tokens, and a scenario book. ## Price Comparison ### Best Offers in Brazil - **Amazon**: R$ 299,90 (https://www.amazon.com.br/dp/B0D6CR6Q1T?tag=bgbot26-20) - **Meca dos Jogos**: R$ 249,12 (https://www.mecadosjogos.com.br/destemidos-reforcos-p350?utm_source=boardgamesbot.com) - **Alquimistas dos Jogos**: R$ 251,81 (https://www.alquimistasdosjogos.com.br/jogos/destemidos-reforcos?utm_source=boardgamesbot.com) - **Cangaia Jogos**: R$ 253,88 (https://www.cangaiajogos.com.br/todos-os-jogos/jogos-estrategicos/destemidos-reforcos?utm_source=boardgamesbot.com) - **Caixinha Boardgames**: R$ 254,82 (https://www.caixinhaboardgames.com.br/produtos/reforcos-expansao-destemidos/?utm_source=boardgamesbot.com) - See all on Compara Jogos: https://www.comparajogos.com.br/item/undaunted-reinforcements ### Best International Offers - **BoardGamePrices.com**: $ 33.97 (https://boardgameprices.com/item/go?source=A&storeitemid=4825243&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 38.49 (https://boardgameprices.com/item/go?source=A&storeitemid=3427516&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 39.40 (https://boardgameprices.com/item/go?source=A&storeitemid=7042646&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 40.07 (https://boardgameprices.com/item/go?source=A&storeitemid=5302150&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 40.14 (https://boardgameprices.com/item/go?source=A&storeitemid=3419333&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 41.18 (https://boardgameprices.com/item/go?source=A&storeitemid=6571804&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 41.30 (https://boardgameprices.com/item/go?source=A&storeitemid=6982332&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 42.49 (https://boardgameprices.com/item/go?source=A&storeitemid=6164193&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 42.97 (https://boardgameprices.com/item/go?source=A&storeitemid=4944852&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 43.99 (https://boardgameprices.com/item/go?source=A&storeitemid=4833831&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/38421/undaunted-reinforcements?utm_source=boardgamesbot.com