# UNO Madness ## General Info - **Year Published**: 1995 - **BGG Rating**: 5.3 - **BGG Rank**: #26868 - **Players**: 2-4 (Best with: 4) - **Duration**: 20 min - **Weight**: 1.33 / 5 - **Designers**: Jim Keifer - **Publishers**: Mattel, Inc. - **Categories**: Action / Dexterity, Children's Game, Electronic - **Mechanics**: Tile Placement ## Verdict If you love UNO and want a game that shakes the table, UNO Madness gives you the perfect blend of cards and physical action.Uses classic UNO rulesFeatures tile‑placement mechanicIncludes fun electronic timerQuick and easy to learnRelies on a mechanical timerLimited to 2‑4 playersComponents may be fragileRECOMMENDED ## Description UNO Madness brings the classic UNO chaos onto a spring‑loaded board that snaps at the end of each round. The centerpiece is a tray with 24 slots arranged in a spiral, all held by a spring that releases when a mechanical timer runs out. Each player draws five tiles – the familiar UNO cards – and keeps them hidden from the others. The first player places a tile in the starting slot, winds the timer and shouts “Madness” to end their turn. Play then proceeds in normal UNO fashion: match color or number, draw when you can’t play, and use special cards as usual. Meanwhile, the tray slowly advances through the slots and the timer ticks down. The game ends in three ways: a player discards their last tile, a tile lands on the central slot marked “UNO”, or the timer expires. In the first two cases the winner scores the sum of the values remaining in opponents’ hands, just like regular UNO, and the game resets with the tiles reshuffled. If the timer blows, everyone keeps their hand, but the player whose turn was interrupted draws four extra tiles and play continues until someone reaches the target score or the agreed number of rounds is completed. The electronic component – the spring‑timer – adds a tactile tension, making every decision matter not only in numbers but also in timing. Perfect for families or groups of 2‑4 looking for a quick (about 20‑minute) game that blends card strategy with a dash of manual dexterity. While UNO’s rules are familiar, the tile‑placement mechanic keeps the game approachable, and the dexterity element creates surprising, laugh‑inducing moments, especially when the board snaps mid‑turn. In short, UNO Madness fuses the beloved UNO experience with a physical challenge that keeps the table buzzing. ## FAQ ### How many players can join? 2 to 4 players. ### How long does a game last? About 20 minutes, depending on the target score. ### What is the game’s complexity? Low to medium – UNO rules are familiar, the twist is the mechanical timer. ### What components are included? Spring‑loaded tray, mechanical timer, 24 slots, 108 UNO tiles, and a rulebook. ### Is it suitable for children? Yes, it’s classified as a Children’s Game, though adult supervision is advised for the timer. ### What if the timer blows during my turn? You draw four extra tiles and play resumes. ### Do I need batteries or electricity? No, the timer is fully mechanical and battery‑free.