# Vampire Radar ## General Info - **Year Published**: 2014 - **BGG Rating**: 6.4 - **BGG Rank**: #14643 - **Players**: 2-4 (Best with: 2, 3) - **Duration**: 60 min - **Weight**: 2.00 / 5 - **Designers**: Yuji Kaneko - **Artists**: Yuji Kaneko - **Publishers**: Japon Brand, かぼへる (Kaboheru) - **Categories**: Bluffing, Deduction, Fighting, Horror - **Mechanics**: Grid Movement, Hidden Movement, Secret Unit Deployment, Team-Based Game ## Verdict Fans of mystery and team action will love Vampire Radar, but watch out for ammo limits and pacing.Engaging deduction gameplayStrategic grid movementUnique horror atmosphereAmmo limit can be frustratingTurn order can slow playFOR GENRE FANS ## Description Vampire Radar is a tense showdown between humans and an invisible vampire hiding somewhere on a square grid board. At the start, 8 or 9 human pawns are placed randomly, while the vampire remains unseen, with no visible piece. Players only have radars to determine the vampire’s distance: each time a radar is used, the distance between the radar point and the vampire is revealed, but the direction stays unknown. From that clue, humans try to guess the vampire’s path and fire their weapons blindly, hoping to reduce the monster’s life. If the vampire’s life reaches zero before humans run out of ammunition or are eliminated, the human team wins. Otherwise, the vampire triumphs by wiping out all humans or when ammo runs out. The second edition introduced a board made of nine 2x2 tiles, easing setup and cutting prep time. It also added alternative rules for human players: instead of each human taking two actions in a row, each one takes one action, passes the starting marker clockwise, then takes another action, and finally the vampire acts. This turn rotation boosts unpredictability and tension, as humans don’t know who will act next. The game blends deduction, bluffing, and combat with a horror atmosphere that keeps nerves on edge. It’s perfect for groups who enjoy strategic play with a hint of suspense and an unseen foe. ## FAQ ### How many players can play? The game supports 2 to 4 players, with a 2‑player cooperative mode where both players face the vampire together. ### What is the average playtime? A typical game lasts about 60 minutes, allowing multiple rounds of deduction and action. ### What is the difficulty level? Medium: it requires focus on radar clues and positioning, but the rules are not overly complex. ### What are the main components? A grid board, human tokens, radar pieces, ammunition tokens, vampire health dice, and action cards. ### Who is this game for? Great for groups who enjoy strategic play with deduction, bluffing, and a touch of horror, especially those who like grid‑movement mechanics. ### Are there rule variations? Yes, the second edition added alternate turn rules that make the flow more unpredictable and faster.