# Vietnam 1965-1975 ## General Info - **Year Published**: 1984 - **BGG Rating**: 7.5 - **BGG Rank**: #3653 - **Players**: 2 (Best with: 2) - **Duration**: 360-6000 min - **Weight**: 4.32 / 5 - **Designers**: Nick Karp - **Artists**: James Talbot, Ted Koller - **Publishers**: Victory Games (I) - **Categories**: Modern Warfare, Vietnam War, Wargame - **Mechanics**: Dice Rolling, Grid Movement, Hexagon Grid, Secret Unit Deployment, Simulation ## Verdict For hardcore historical wargamers: a brutally immersive Vietnam experience with no hand-holding.Ultra-detailed simulationProgressive scenariosAuthentic political layerRulebook is dauntingGames can last daysFOR GENRE FANS ## Description Vietnam 1965-1975 is a heavyweight wargame that dives deep into the military and political complexity of the Vietnam conflict. Forget simplistic abstractions—each scenario is a history lesson, with detailed rules for movement, terrain, special ops, and even South Vietnamese morale. Start small with Operation Starlite and work your way up to the full campaign (1965-1975), where strategic bombing and reinforcements come into play. Counters represent battalions and regiments, and the hex grid is your battlefield. Expect hours of strategy, bluffing (thanks to secret deployment), and dice rolls that can turn the tide. Pro tip: clear your table for days... or weeks. ## FAQ ### How long does a game take? Scenario-dependent: from 6 hours (Operation Starlite) to 100+ hours (full campaign). ### Is it language-dependent? Heavily. The game is English-only with dense text—translation is almost mandatory. ### Good for wargame beginners? Nope. The 4.3 BGG weight rating is no joke—start with something lighter. ### Player count? Strictly 2 (USA vs. North Vietnam). No solo option. ### Includes miniatures? No, it uses classic paper counters (standard for hex-based wargames).