# Vinci ## General Info - **Year Published**: 1999 - **BGG Rating**: 7.1 - **BGG Rank**: #1393 - **Players**: 3-6 (Best with: 4) - **Duration**: 120 min - **Weight**: 2.78 / 5 - **Designers**: Philippe Keyaerts - **Artists**: Cyril Saint Blancat - **Publishers**: Descartes Editeur - **Categories**: Ancient, Civilization, Territory Building - **Mechanics**: Area Majority / Influence, Area Movement, Increase Value of Unchosen Resources, Network and Route Building, Race, Static Capture, Take That, Variable Player Powers, Variable Set-up, Victory Points as a Resource ## Verdict If you love asymmetric expansion games, Vinci will hook you from the first turn.Deep asymmetric strategyUnique civilization powersHigh replay valueLong play timeModerate learning curveRECOMMENDED ## Description Vinci thrusts players into a frantic race for European dominance, echoing the classic History of the World. Each game starts with a pool of wooden tokens representing distinct civilizations, and every player picks two civilization tiles that grant special powers – from production bonuses to conquest abilities. The board shows Europe divided into areas, and the strategy revolves around expanding your empire, capturing territories and influencing regions where you hold the majority. When your civilization reaches its peak or starts to wane, you may declare it in decline and select a new tile combination, timing the switch to maximize points. The civilization cycle continues until a player hits the preset victory‑point threshold, triggering the final rounds. The game blends several mechanics: area movement, network building, racing for unchosen resources, static capture, and the ever‑present "take‑that" that lets you meddle with opponents. Each civilization comes with variable player powers, ensuring asymmetry and high replay value. Variable set‑up of the board and the option to play online via Yucata add even more variety. While the depth may look intimidating, the rules are straightforward and the pace is brisk, yielding two‑hour sessions that keep tension high until the last point. Vinci is perfect for fans of territory building, area influence, and asymmetric strategy games, delivering a deep experience without being overly burdensome. ## FAQ ### How many players can play? 3 to 6 players, perfect for medium‑sized groups. ### What is the typical play time? About 120 minutes, though it can shift slightly with player count. ### How complex is the game? Rated 2.8/5 on BGG – easy to learn rules with deep strategic layers. ### What components are included? Wooden civilization tokens, civilization tiles, a European map board, victory‑point markers and resource cards. ### Who should buy this game? Fans of territory building, area influence and asymmetric strategy games.