# War: Game of Thrones ## General Info - **Year Published**: 2021 - **BGG Rating**: 7.8 - **BGG Rank**: — - **Players**: 3-4 - **Duration**: 90-120 min - **Weight**: 1.00 / 5 - **Designers**: Vicente (Vince) Martin - **Publishers**: Grow Jogos e Brinquedos - **Categories**: Movies / TV / Radio theme, Novel-based, Territory Building, Wargame - **Mechanics**: Area Movement, Dice Rolling, Player Elimination, Set Collection ## Verdict If you love Game of Thrones and a solid strategy game, War: Game of Thrones will win you over with its Westeros map and classic War mechanics.Epic battlesThemed mapClassic and advanced modeElimination tensionTerritory strategyHigh playtimeModerate complexityTwo rule setsRECOMMENDED ## Description War: Game of Thrones is the 2021 edition of the classic War game, now set in the epic world of Game of Thrones. The board features the 36 territories of Westeros, from the Wall to the Dragon’s Hand, and each player chooses one of the legendary houses: Lannister, Stark, Targaryen, or Baratheon. Victory can be achieved in two ways: in the traditional mode, identical to War, a player wins by conquering all territories; in the advanced mode, victory comes by placing flags of your house on conquered territories, requiring you to keep at least one troop in each territory where the flag is. The rules are simple, but the strategy is deep: dice rolls decide battles, area movement allows moving armies between adjacent regions, player elimination raises the stakes, and set collection of cards provides bonuses and additional objectives. The game is designed for 3 to 4 players, with a playtime of 90 to 120 minutes and moderate complexity. If you enjoy epic battles, showcasing your house, and a game that blends strategy, tactics, and a narrative touch, War: Game of Thrones will surprise you. ## How to Play Game Objective In WAR: Game of Thrones, you take command of a great Westeros family, seeking to dominate territories and advance on the throne track. The objective is to be the first to move your coat of arms to the space marked VICTORY at the end of the track, located at the bottom of the board. To do this, you will need to conquer territories, plant flags, and face events that can alter the course of the game. Remember: only advancing on the throne track guarantees victory; having many territories without planting flags is not enough! Setup Assemble the coat of arms on the base and the flags on the stand as illustrated. Separate the decks into distinct piles. Each player chooses a color and takes all corresponding armies (small tokens = 1 army, large tokens = 10 armies), in addition to the flags and the coat of arms of the family they will command. Place each player's coat of arms on the starting space of the throne track. Draw territory cards to distribute initial armies: 2 players: 18 territories each 3 players: 12 territories each 4 players: 9 territories each Shuffle the event deck and place it next to the throne track. Do not use objective cards in this version. Game Flow The game progresses in alternating turns, where players launch attacks to conquer territories. With each conquest, you can choose to plant a flag, moving your coat of arms on the throne track. When you reach spaces marked EVENT on the track, draw a card from the deck and apply its effect immediately. Used cards are discarded and do not return to the game. The game ends when a player reaches the VICTORY space at the end of the track. Actions and How to Play Combat The attacker rolls up to 3 red attack dice (if they have 3+ armies). The defender rolls up to 2 yellow defense dice (1 per army). Compare the results: the highest number on each die eliminates an opponent's army. Planting Flags When conquering a territory, you can transform an army into a flag, moving your coat of arms one space on the track. Attention: Only one flag per territory is allowed. To plant a second flag in another territory, sacrifice 3 armies. For a third, 5 armies, and so on (+2 for each new flag). Events When stopping on an EVENT space, draw a card and apply its effect. Example: "WINTER IS COMING" makes all players remove one army from the board. End of Game and Scoring The game ends immediately when a player reaches the VICTORY space on the throne track. There is no point counting: the first to get there wins. Note: Conquering territories without planting flags does not advance your position on the track. Tips for Winning Prioritize planting flags: Advancing on the throne track is essential. Do not accumulate territories without transforming them into flags. Manage your armies: Planting multiple flags requires increasing sacrifices. Plan your attacks so you don't become vulnerable. Anticipate events: They affect all players. Be prepared to adjust your strategy when an event is activated. ## FAQ ### How many players can play? 3 to 4 players. ### How long does a game last? 90 to 120 minutes. ### What is the complexity level? Medium, with simple but strategic rules. ### What components are included? Westeros board, army pieces, flags, event cards, and dice. ### Who is this game for? Fans of Game of Thrones, War, and medium-level strategy games. ### What are the two ways to play? Classic mode (traditional War) and advanced mode, where victory comes from placing flags on conquered territories. ## Price Comparison ### Best Offers in Brazil - **Amazon**: R$ 215,99 (https://www.amazon.com.br/dp/B09LBQJJ9T?tag=bgbot26-20) - **Bota na Mesa**: R$ 239,00 (https://www.botanamesa.com.br/product-page/war-game-of-thrones?utm_source=boardgamesbot.com) - See all on Compara Jogos: https://www.comparajogos.com.br/item/war-game-of-thrones