# Warhammer Underworlds: Nightvault ## General Info - **Year Published**: 2018 - **BGG Rating**: 7.7 - **BGG Rank**: #2535 - **Players**: 2 (Best with: 2) - **Duration**: 30-60 min - **Weight**: 2.50 / 5 - **Designers**: David Sanders - **Publishers**: Games Workshop Ltd. - **Categories**: Card Game, Collectible Components, Fantasy, Miniatures, Wargame - **Mechanics**: Action Points, Area Majority / Influence, Deck, Bag, and Pool Building, Dice Rolling, Grid Movement, Hand Management, Modular Board, Variable Player Powers ## Verdict If you love fast tactical duels with minis and cards, Nightvault gives you intense action and deep strategy.Slick tactical combatEasy push‑fit minisPre‑built decks handyTwo‑player onlyInitial learning curveRequires table spaceHIGHLY RECOMMENDED ## Description Warhammer Underworlds: Nightvault offers a fast‑paced tactical duel lasting 30 to 60 minutes, ideal for fans of miniatures and cards. Each player picks a warband – the box includes Stormcast Eternals and Nighthaunt – and builds a deck of power and objective cards. The modular hex board runs three action phases, during which you spend action points to move, attack, or trigger abilities. Hand management and timing of card play are vital, because simply destroying the opponent's warband doesn’t guarantee victory; you must capture objectives, hold key positions, and earn glory points. The game blends dice rolling, area influence, and variable player powers, delivering quick yet deep tactical choices. Inside the box you’ll find push‑fit miniatures, two double‑sided boards, pre‑built decks, objective tokens, glory point tokens, attack, defence and magic dice, an 8‑page quick‑start guide and a 32‑page rulebook covering advanced rules, competitive modes and even multiplayer options when two core sets are combined. The components are well produced, with colourful plastic minis and clear tokens that snap together without glue. Nightvault’s narrative follows the fallen city of Shadespire, where restless spirits break free from the Nightvault to haunt the living. The learning curve is gentle; after a few games the flow feels natural and you’ll want a rematch right away. Perfect for casual duels or quick tournaments, but it does require two players and a modest amount of table space. ## FAQ ### How many players can play? The game is designed for exactly two players. ### How long does a match last? Typically between 30 and 60 minutes, depending on experience. ### What is the complexity level? Weight 2.5/5 – easy to learn rules with plenty of strategic depth. ### What components are included in the box? Push‑fit miniatures, two double‑sided boards, pre‑built decks, objective and glory tokens, attack/defence/magic dice, various tokens and rule guides. ### Do I need to buy expansions to play? No, the core set contains everything you need, though expansions exist for more warbands. ### Can I play with more than two people? The base game is for two, but you can combine two sets and use multiplayer rules for 3‑4 players. ### Is it beginner‑friendly for newcomers to Underworlds? Yes, the quick‑start guide and pre‑built decks make it easy for new players to jump in. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 43.58 (https://boardgameprices.com/item/go?source=A&storeitemid=6954534&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/26843/warhammer-underworlds-nightvault?utm_source=boardgamesbot.com