# We Must Tell the Emperor: The Great Pacific War, 1941 to 1945 ## General Info - **Year Published**: 2010 - **BGG Rating**: 7.4 - **BGG Rank**: #6770 - **Players**: 1 (Best with: 1) - **Duration**: 60 min - **Weight**: 2.02 / 5 - **Designers**: Steve Carey - **Artists**: Tim Allen - **Publishers**: Victory Point Games, Kokusai-Tsushin Co., Ltd. (国際通信社) - **Categories**: Wargame, World War II - **Mechanics**: Action Points, Campaign / Battle Card Driven, Dice Rolling, Point to Point Movement, Simulation, Solo / Solitaire Game ## Verdict If you're a fan of solo wargames and love the World War II Pacific theater theme, this game is a treat! *We Must Tell the Emperor* puts you in the shoes of the Japanese leader, facing a relentless siege and making crucial decisions for the survival of your empire. The experience is tense, strategic, and super immersive, with the *States of Siege* series once again delivering a high-quality solitaire challenge.Immersive solo experienceCritical decision-makingRich historical themeChallenging resource managementConstant tensionHigh complexity for newcomersReliance on dice luckSteep learning curveFOR GENRE FANS ## Description Get ready to dive into the intense Pacific Theater of World War II with *We Must Tell the Emperor: The Great Pacific War, 1941 to 1945*, the seventh title in Victory Point Games' acclaimed *States of Siege* series. Here, you assume the role of Japan's military and political leader, with the crucial mission of pushing enemy 'Fronts' far away from the Home Islands while securing vital resources to maintain your vast Empire. The pressure is constant: if victory isn't achieved early on, the burgeoning Allied strength will unleash a hailstorm of steel upon you, demanding the utmost skill, nerve, and a good measure of luck to survive. With each 'Headline' card revealed, you'll face relentless enemy offensives and constant resource crises that will test your management capabilities. An interesting new addition to the series is the inclusion of a Battle Table, where you have the option to try and change the course of history at iconic locations such as The Coral Sea, Midway, Santa Cruz, and Iwo Jima. The Guadalcanal Campaign is probable – but not assured – and China will play a pivotal role. Will you have enough oil to fuel your Army-Navy while propaganda boosts your government's prestige? Launch Kamikazes, endure marauding Allied submarines, and hope your Island fortifications can stem the Allied tide. Will you be able to subdue the enemy or hold on until the war's brutal end? Play *We Must Tell the Emperor* and find out! ## FAQ ### How many players can play We Must Tell the Emperor? This is a strictly solo game, designed for 1 player. You take on the role of the Japanese leader against the game system. ### What is the average playtime for a game? A game of We Must Tell the Emperor typically lasts around 60 minutes. ### What is the complexity level of the game? With a BGG weight of 2.02/5, it's considered medium complexity, but it demands attention and strategic planning, especially for those unfamiliar with wargames. ### What components are included in the game box? You'll find an 8-page color Game Rules booklet, an 11" x 17" color game map, a Battle Table play aid, 12 color, die-cut 3/4” mounted game pieces, 11 color, die-cut 5/8” round mounted game pieces, and 48 ‘Headline’ cards. ### Is prior knowledge of World War II required? It's not strictly necessary, but having some knowledge of the Pacific Theater of WWII can enhance immersion and understanding of the historical events and challenges simulated in the game. ### Who is this game recommended for? It's highly recommended for wargame enthusiasts, especially those who enjoy solo games and the States of Siege series, and who are looking for a strategic and thematic challenge about World War II.