# Who Did It...? ## General Info - **Year Published**: 2004 - **BGG Rating**: 2.8 - **BGG Rank**: — - **Players**: 3-6 (Best with: 6) - **Duration**: 30 min - **Weight**: 1.50 / 5 - **Designers**: (Uncredited) - **Publishers**: Cheatwell Games - **Categories**: Card Game, Deduction, Murder / Mystery ## Verdict Perfect for those looking for fast, chaotic fun with family or friends.Quick and dynamic gameplaySimple and intuitive rulesGreat for larger groupsFun and competitive tensionLimited strategic depthCan get too noisyFOR GENRE FANS ## Description Sharpen your detective instincts and get ready for some chaos! In 'Who Did It...?', the mission is simple, but the execution is frantic: a crime has been committed, and you need to find the culprit before the blame falls on you. Imagine a scene worthy of Agatha Christie, but with the urgency of a race against the clock. If you love games that blend quick observation with a touch of mayhem, this title is the perfect choice. The game puts players in a competition where mental agility is your best weapon. You'll need to analyze clues, connect the dots, and accuse the correct suspect while trying to clear your own allies' names. It's the kind of experience perfect for gathering friends or family, where tension rises every round and laughter is guaranteed when someone points the finger at the wrong person. With practical components and rules that don't take up much time, the gameplay flows quickly, making it an ideal 'filler' between heavier games or for those just starting their board gaming journey. The goal is clear: be the smartest person at the table, eliminating possibilities and revealing the truth behind the mystery. Can you keep your cool while everyone rushes to find the answer, or will you end up as the prime suspect? The fast-paced deduction dynamic keeps everyone engaged, turning the table into a real investigation scene where attention to detail makes all the difference between victory and defeat. ## How to Play Game Objective In Who Did It?, a big poop was found in the middle of the room and one of the pets was responsible. The objective is to prove the innocence of your 6 pets by getting rid of all the cards in your hand. To do this, you need to rely on your memory and quick reaction to avoid accusing a pet that has already been cleared. Each round, the owner of the pet declared guilty receives a poop token. At the end of the game, the player with the fewest poop tokens wins. Setup Each player chooses a color and receives the corresponding 6 pet cards in their hand. Unused colors should be set aside. Separate the poop tokens and place them aside. They will be used to count the pets that have been declared guilty. With this, you'll be ready to find out who made a mess in the room! Gameplay Flow The game proceeds in rounds. The youngest player starts the first round. Start of Turn The youngest player starts by placing one of their pets in the middle of the table and making an accusation. For example: "It wasn't my turtle that made a mess in the room, but I think it was a hamster." Other Players' Actions All other players must then rush to find their hamster cards and be the first to place it on top of the turtle card on the table, proving their hamster's innocence. Continuing the Accusation The first player to place their hamster card will then pass the blame and accuse another pet of making a mess in the room, saying, for example: "It wasn't my hamster that made a mess in the room, I think it was a fish." Everyone else rushes to find their fish card, play it first to prove their innocence, and choose another pet to accuse. Turn Restrictions The player who just accused a pet cannot play a card during the same turn. End of a Round A round ends when a pet is declared guilty. A pet is declared guilty when its owner cannot pass the blame to another player's pet, and the blame falls on their own pet(s). This can happen in two ways: Scenario 1: If a player tries to pass the blame to another pet, but no one else has that card in their hand (meaning all have already cleared their pets of that species), then there is no remaining pet to blame, and the pet of the card that was just played is guilty! Everyone must reveal their hands as proof, and the owner of the guilty pet receives a poop token. Scenario 2: When only one player has one or more cards remaining (meaning all other players have already gotten rid of all their cards), this player is the owner of the guilty pet, as there is no one else to receive the blame. Give them a poop token. Actions and How to Play The game unfolds through accusations and exonerations of pets. Making the First Accusation The youngest player starts by placing one of their pets in the middle of the table and saying, for example: "It wasn't my turtle that made a mess in the room, but I think it was a hamster." Responding to an Accusation (Proving Innocence) All other players must rush to find their accused pet cards and be the first to place it on top of the card on the table. By doing so, they prove their pet's innocence. Continuing the Accusation The first player to place their pet card to prove innocence then passes the blame and accuses another pet of making a mess in the room, saying, for example: "It wasn't my hamster that made a mess in the room, I think it was a fish." Playing the Last Card If a player plays their last card and manages to pass the blame to another pet, the game continues without them for the rest of the round; all their pets are considered innocent. Accusing the Same Type of Pet It is permissible to clear your pet of blame and then accuse another player's same type of pet. For example: "It wasn't my cat that made a mess in the room, but I think it was a cat." End of Game and Scoring The game ends as soon as a player has received 3 poop tokens. Winning Condition The player with the fewest poop tokens wins. If there is a tie, those players share the victory. Tips for Winning Remember which pets have already been cleared so you don't accuse a pet that is already free of blame. Act quickly to be the first to play the right card and pass the blame to another player. It is permissible to accuse another player's same type of pet, even if you have just proven your own's innocence. ## FAQ ### Is the game hard to learn? Not at all! The rules are super simple, and you'll be playing in a few minutes. ### How many people can play? The game accommodates 3 to 6 players, making it great for medium-sized groups. ### How long does a game last? It's very quick, usually lasting around 30 minutes. ### Is it suitable for children? Yes, since it's intuitive and dynamic, it works very well with kids. ### Does the game require a lot of strategy? No, the focus here is more on agility and quick deduction than on complex planning.