# Wiz-War: Expansion Set #1 ## General Info - **Year Published**: 1985 - **BGG Rating**: 7.6 - **BGG Rank**: — - **Players**: 5-8 (Best with: 5) - **Duration**: 90 min - **Weight**: 1.94 / 5 - **Designers**: E. R. Burgess, Tom Jolly - **Artists**: Phil Morrissey, Tom Jolly - **Publishers**: Chessex, Jolly Games - **Categories**: Expansion for Base-game, Exploration, Fantasy - **Mechanics**: Modular Board ## Verdict Great for those who want more action and more players in an already fun game.More playersNew spell cardsIncreased interactionLonger playtimeMore componentsHIGHLY RECOMMENDED ## Description If you’re already a fan of the classic Wiz‑War, the first expansion will give your game a serious upgrade. It adds new floor tiles that fit into the modular board, letting you play with up to eight players – perfect for bigger groups! Plus, the expansion introduces a whole set of trap, spell, and other surprise cards that deepen each player’s strategy. These new cards not only add variety to tactics, but also create more interaction, as you can use spells to hinder opponents or guard your path. The components are solid: the tiles feature details reminiscent of an old castle’s chambers, and the cards boast illustrations that bring that beloved fantasy flair. Gameplay pace stays balanced – each turn remains swift, but the added mechanics provide more decision options, keeping the tension high. If you love the exploration and fantasy vibe of Wiz‑War, this expansion will make the game even more engaging and fun for those who enjoy mixing strategy with plenty of magic. In short, it’s the ideal add‑on for larger groups and anyone who loves a lot of spell‑casting.| ## FAQ ### How many players can use this expansion? The expansion allows play with 5 to 8 players, increasing the original limit of 5. ### How long does a game last with the expansion? The game stays around 90 minutes, but can reach 100 minutes depending on player dynamics. ### Does the expansion increase game complexity? No, the core mechanics remain the same; the new cards simply add strategic variations while keeping the learning curve friendly. ### What new components does the expansion bring? New floor tiles, trap and spell cards, and some terrain pieces that change the board layout. ### Who is this expansion recommended for? Ideal for larger groups who enjoy exploration, magic strategies, and want more variation in the game. ### Does the expansion make the game more expensive? Yes, you’ll need to purchase the expansion separately, but the components are high quality and justify the investment. ### Can the expansion be used with the base game? Yes, it was designed to complement the base game, with no need for other supplements.